Player Matchup

Olorun
Olorun
BaianoJive
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Nemesis
Nemesis
Dichini_
Nemesis
Level 24
God Stats
12W - 7L
1,580 SR
Queue Stats
177W - 166L
1,323 Elo+
Party 2
Ymir
Ymir
Loudk-
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,317 Elo+
Party 2
Chernobog
Chernobog
ZevekChiefQT
Chernobog
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,341 Elo+
Solo
Yemoja
Yemoja
gabaqueiro
Yemoja
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,222 Elo+
Party 1
Team Averages
Level 12
1,516 SR
1,285 Elo+

VS

Team Averages
Level 26
1,482 SR
1,444 Elo+
Fenrir
Fenrir
AwSOliverGR
Fenrir
Level 15
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 6L
1,507 Elo+
Solo
Set
Set
CLP_Nacho
Set
Level 31
God Stats
18W - 16L
1,596 SR
Queue Stats
111W - 115L
1,409 Elo+
Party 3
Ullr
Ullr
Monstro6661
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 79L
1,384 Elo+
Solo
Tyr
Tyr
SpykerSsj
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,398 Elo+
Party 3
Artemis
Artemis
TheYolooo
Artemis
Level 26
God Stats
2W - 1L
1,516 SR
Queue Stats
10W - 6L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BaianoJive
Olorun
5
1 / 0 / 0
3,744
749
1,622
1,476
285
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Dichini_
Nemesis
5
0 / 0 / 1
3,607
721
1,053
2,299
461
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Loudk-
Ymir
5
0 / 0 / 1
3,178
636
225
1,435
554
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
ZevekChiefQT
Chernobog
5
1 / 1 / 0
3,211
642
746
1,760
334
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
gabaqueiro
Yemoja
5
0 / 1 / 0
3,178
636
491
1,935
823
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
2
0 / 2 / 0
2,656
531
199
1,286
262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 1
3,192
638
583
1,745
476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,450
690
1,375
1,481
389
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,173
635
448
2,502
1,042
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TheYolooo
Artemis
5
1 / 0 / 0
3,293
659
1,395
1,332
242
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
0
0
W
Olorun
BaianoJive
Olorun
1
0
0
1
L
0
0
1
0.5
W
Nemesis
Dichini_
Nemesis
0
0
1
0.5
W
Ymir
Loudk-
Ymir
0
0
1
0.5
L
1
0
0
1
L
0
1
0
0
L
Artemis
TheYolooo
Artemis
1
0
0
1
W
Chernobog
ZevekChiefQT
Chernobog
1
1
0
1
W
Yemoja
gabaqueiro
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,137
Damage
4,000
8,905
Taken
8,346
2,457
Mitigated
2,411
3,371
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
199
43
0
0
1,286
262
0
125
1,161
0
3,661
W
Olorun
BaianoJive
Olorun
1,622
1,134
0
1,120
1,476
285
0
0
1,401
9,880
0
L
583
267
0
690
1,745
476
0
80
1,665
0
7,898
W
Nemesis
Dichini_
Nemesis
1,053
503
0
1,137
2,299
461
0
0
2,274
0
13,779
W
Ymir
Loudk-
Ymir
225
62
0
0
1,435
554
53
0
1,435
5,823
0
L
1,375
613
0
510
1,481
389
132
411
1,070
0
11,348
L
448
35
0
1,234
2,502
1,042
0
1,622
880
0
6,018
L
Artemis
TheYolooo
Artemis
1,395
621
0
857
1,332
242
0
100
1,232
0
9,210
W
Chernobog
ZevekChiefQT
Chernobog
746
415
0
500
1,760
334
298
0
1,760
0
10,443
W
Yemoja
gabaqueiro
Yemoja
491
124
118
496
1,935
823
0
0
1,935
6,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,918
Gold Earned
15,764
115
Minions Killed
85
0
Camps Cleared
0
425,947
Distance Traveled
422,962
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,656
531
8
2
0
69,659
0
W
Olorun
3,744
749
28
6
0
65,110
0
L
Set
3,192
638
18
4
0
102,548
1
W
Nemesis
3,607
721
37
7
0
97,519
0
W
Ymir
3,178
636
17
3
0
111,586
2
L
Ullr
3,450
690
25
5
0
76,588
1
L
Tyr
3,173
635
14
3
0
95,467
0
L
Artemis
3,293
659
20
4
0
78,700
1
W
Chernobog
3,211
642
24
5
0
82,095
0
W
Yemoja
3,178
636
9
2
0
69,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role