Player Matchup

Pele
Pele
ZeroFlows100
Pele
Level 2
God Stats
5W - 5L
1,180 SR
Queue Stats
7W - 10L
983 Elo+
Solo
Thor
Thor
dewsd
Thor
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
975 Elo+
Solo
Nu Wa
Nu Wa
gunslingerjo
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,349 Elo+
Solo
Ymir
Ymir
lil-Ivanz
Ymir
Level 29
God Stats
3W - 6L
1,370 SR
Queue Stats
174W - 154L
1,302 Elo+
Solo
Discordia
Discordia
xoliian
Discordia
Level 26
God Stats
12W - 12L
1,486 SR
Queue Stats
26W - 29L
1,257 Elo+
Solo
Team Averages
Level 17
1,358 SR
1,173 Elo+

VS

Team Averages
Level 28
1,390 SR
1,256 Elo+
Fenrir
Fenrir
B4llist1cs
Fenrir
Level 7
God Stats
1W - 0L
1,286 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bulltrd
Xing Tian
Level 89
God Stats
20W - 16L
1,522 SR
Queue Stats
70W - 72L
1,388 Elo+
Party 1
Neith
Neith
CHUNCKYLUVER23
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
963 Elo+
Party 1
Bastet
Bastet
GroovyJungle179
Bastet
Level 17
God Stats
2W - 5L
1,213 SR
Queue Stats
13W - 28L
1,162 Elo+
Solo
Chaac
Chaac
RAC-CITY909
Chaac
Level 23
God Stats
10W - 7L
1,429 SR
Queue Stats
73W - 63L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
3,917
490
1,575
5,057
1,281
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Thor
dewsd
Thor
3
1 / 5 / 0
3,635
454
906
3,894
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,183
523
3,129
4,240
999
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
1
0 / 0 / 0
3,108
389
0
0
0
Discordia
xoliian
Discordia
9
5 / 1 / 0
5,509
689
3,582
3,957
880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B4llist1cs
Fenrir
6
1 / 3 / 1
4,087
511
1,005
4,628
1,321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Bulltrd
Xing Tian
8
3 / 0 / 2
5,139
642
1,673
5,359
2,806
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
2 / 2 / 4
5,038
630
2,694
2,825
876
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 1
4,949
619
3,265
4,999
1,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
5 / 1 / 1
5,681
710
3,045
3,381
2,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
6
Kills
12
15
Deaths
7
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B4llist1cs
Fenrir
1
3
1
0.5
W
Xing Tian
Bulltrd
Xing Tian
3
0
2
4
W
2
2
4
2
W
1
1
1
1.5
W
5
1
1
5.5
L
0
5
0
0
L
Thor
dewsd
Thor
1
5
0
0.2
L
0
4
0
0
L
Ymir
0
0
0
0
L
Discordia
xoliian
Discordia
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,192
Damage
11,682
17,148
Taken
21,192
3,892
Mitigated
8,342
1,394
Healing
2,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B4llist1cs
Fenrir
1,005
1,005
0
43
4,628
1,321
0
2,563
2,065
0
3,107
W
Xing Tian
Bulltrd
Xing Tian
1,673
245
0
159
5,359
2,806
383
1,871
3,488
20,203
0
W
2,694
1,853
0
162
2,825
876
961
1,414
1,411
0
12,816
W
3,265
1,020
0
1,075
4,999
1,166
150
636
4,363
0
20,231
W
3,045
606
0
960
3,381
2,173
935
227
3,154
0
22,048
L
1,575
243
0
71
5,057
1,281
0
359
4,698
0
10,938
L
Thor
dewsd
Thor
906
492
0
0
3,894
732
0
332
3,562
0
2,776
L
3,129
907
0
0
4,240
999
0
982
3,258
17,487
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
xoliian
Discordia
3,582
382
0
1,323
3,957
880
68
0
3,957
21,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,352
Gold Earned
24,894
89
Minions Killed
157
0
Camps Cleared
0
636,284
Distance Traveled
856,430
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,087
511
8
1
0
212,029
1
W
Xing Tian
5,139
642
33
4
0
159,715
0
W
Neith
5,038
630
24
3
0
121,324
0
W
Bastet
4,949
619
39
5
0
167,008
1
W
Chaac
5,681
710
53
7
0
196,354
0
L
Pele
3,917
490
18
2
0
179,745
1
L
Thor
3,635
454
3
0
0
177,313
0
L
Nu Wa
4,183
523
28
4
0
125,075
0
L
Ymir
3,108
389
0
0
0
1,566
0
L
Discordia
5,509
689
40
5
0
152,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role