Player Matchup

Izanami
Izanami
Final-Spawn
Izanami
Level 29
God Stats
3W - 7L
1,171 SR
Queue Stats
115W - 113L
1,339 Elo+
Solo
Bacchus
Bacchus
Flaqo7266
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Lasoneus
Cthulhu
Level 18
God Stats
65W - 49L
1,488 SR
Queue Stats
377W - 351L
1,323 Elo+
Solo
Agni
Agni
RIPxZeno
Agni
Level 16
God Stats
17W - 10L
1,547 SR
Queue Stats
64W - 62L
1,292 Elo+
Party 1
Cupid
Cupid
cicero61200
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 106L
1,351 Elo+
Party 1
Team Averages
Level 20
1,441 SR
1,292 Elo+

VS

Team Averages
Level 18
1,465 SR
1,245 Elo+
Yemoja
Yemoja
Bluneci
Yemoja
Level 27
God Stats
203W - 239L
1,448 SR
Queue Stats
207W - 250L
1,298 Elo+
Solo
Guan Yu
Guan Yu
D3M0N1C_C0D3
Guan Yu
Level 18
God Stats
1W - 1L
1,758 SR
Queue Stats
48W - 37L
1,288 Elo+
Solo
Nu Wa
Nu Wa
Kenzie2243
Nu Wa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,322 Elo+
Solo
Osiris
Osiris
SpiderSonicBoy25
Osiris
Level 5
God Stats
4W - 2L
1,180 SR
Queue Stats
4W - 4L
1,015 Elo+
Solo
Ra
Ra
darthscotty
Ra
Level 24
God Stats
13W - 11L
1,440 SR
Queue Stats
71W - 80L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Final-Spawn
Izanami
20
0 / 8 / 19
13,878
867
7,977
25,018
9,967
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Flaqo7266
Bacchus
20
3 / 1 / 20
14,206
888
12,557
19,836
20,598
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
Lasoneus
Cthulhu
20
5 / 4 / 14
14,905
932
14,221
28,506
26,819
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
20
8 / 5 / 25
16,669
1,042
28,751
18,461
6,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
30 / 0 / 11
21,125
1,320
57,712
22,530
10,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bluneci
Yemoja
20
1 / 7 / 11
14,544
909
12,423
21,138
14,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
D3M0N1C_C0D3
Guan Yu
17
2 / 7 / 3
12,327
770
8,653
16,061
6,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
20
3 / 5 / 9
14,679
917
25,440
23,225
13,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 11 / 6
13,376
836
14,366
31,858
40,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 16 / 4
15,685
980
43,379
35,829
15,206
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
51
46
Kills
18
18
Deaths
46
89
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bluneci
Yemoja
1
7
11
0.93
L
Guan Yu
D3M0N1C_C0D3
Guan Yu
2
7
3
0.5
W
Izanami
Final-Spawn
Izanami
0
8
19
1.19
W
Bacchus
Flaqo7266
Bacchus
3
1
20
13
L
Nu Wa
3
5
9
1.5
W
Cthulhu
Lasoneus
Cthulhu
5
4
14
3
W
Agni
8
5
25
4.1
L
3
11
6
0.55
W
30
0
11
35.5
L
9
16
4
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,218
Damage
104,261
114,351
Taken
128,111
74,730
Mitigated
90,447
17,800
Healing
22,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bluneci
Yemoja
12,423
2,476
4,033
2,264
21,138
14,050
0
9,901
11,237
43,178
0
L
Guan Yu
D3M0N1C_C0D3
Guan Yu
8,653
3,611
390
1,412
16,061
6,861
0
6,039
10,022
0
18,932
W
Izanami
Final-Spawn
Izanami
7,977
6,139
0
0
25,018
9,967
0
18,073
6,564
0
22,808
W
Bacchus
Flaqo7266
Bacchus
12,557
1,844
467
1,163
19,836
20,598
0
15,199
3,881
27,980
0
L
Nu Wa
25,440
9,519
0
2,274
23,225
13,836
0
9,897
13,328
51,927
0
W
Cthulhu
Lasoneus
Cthulhu
14,221
1,642
613
4,945
28,506
26,819
0
21,306
6,806
50,681
0
W
Agni
28,751
4,966
0
2,744
18,461
6,702
0
13,948
4,338
50,012
0
L
14,366
7,058
0
959
31,858
40,494
0
14,657
17,201
6,149
19,482
W
57,712
32,600
2,778
5,090
22,530
10,644
0
15,160
7,142
0
103,564
L
43,379
11,705
1,708
9,734
35,829
15,206
0
15,035
20,794
92,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,783
Gold Earned
70,611
273
Minions Killed
269
8
Camps Cleared
10
1,315,876
Distance Traveled
1,135,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,544
909
67
4
1
203,384
0
L
Guan Yu
12,327
770
7
0
3
164,006
1
W
Izanami
13,878
867
31
2
1
277,030
0
W
Bacchus
14,206
888
20
1
0
236,256
1
L
Nu Wa
14,679
917
49
3
3
243,577
2
W
Cthulhu
14,905
932
84
5
1
250,915
0
W
Agni
16,669
1,042
46
3
4
251,419
0
L
Osiris
13,376
836
30
2
1
298,683
1
W
Cupid
21,125
1,320
92
6
2
300,256
0
L
Ra
15,685
980
116
7
2
225,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role