Player Matchup

Arachne
Arachne
Anonymous7707
Arachne
Level 29
God Stats
14W - 6L
1,612 SR
Queue Stats
90W - 88L
1,226 Elo+
Solo
Jormungandr
Jormungandr
GeneralDakota
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rat_Ziller
Kumbhakarna
Level 64
God Stats
4W - 3L
1,373 SR
Queue Stats
50W - 47L
1,326 Elo+
Party 1
Nemesis
Nemesis
RedChiefLlama
Nemesis
Level 27
God Stats
14W - 20L
1,393 SR
Queue Stats
90W - 127L
1,098 Elo+
Solo
Hel
Hel
Tylerex57
Hel
Level 25
God Stats
1W - 0L
1,155 SR
Queue Stats
16W - 15L
1,135 Elo+
Party 1
Team Averages
Level 31
1,407 SR
1,257 Elo+

VS

Team Averages
Level 23
1,541 SR
1,178 Elo+
Guan Yu
Guan Yu
CopperFish66668
Guan Yu
Level 13
God Stats
20W - 23L
1,424 SR
Queue Stats
34W - 47L
1,155 Elo+
Solo
Loki
Loki
Curlyhead215
Loki
Level 19
God Stats
2W - 5L
1,325 SR
Queue Stats
65W - 102L
1,130 Elo+
Solo
Ullr
Ullr
Na7hA15000
Ullr
Level 28
God Stats
3W - 5L
1,532 SR
Queue Stats
232W - 260L
1,165 Elo+
Solo
Set
Set
TZX TrIcKz Qc
Set
Level 29
God Stats
0W - 1L
1,694 SR
Queue Stats
44W - 59L
1,219 Elo+
Solo
Hades
Hades
TapfererStuhl187
Hades
Level 27
God Stats
2W - 1L
1,731 SR
Queue Stats
33W - 35L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
4 / 7 / 4
11,430
572
10,077
21,281
7,883
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
GeneralDakota
Jormungandr
14
2 / 11 / 0
10,605
530
9,204
19,158
12,063
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kumbhakarna
Rat_Ziller
Kumbhakarna
17
14 / 0 / 8
13,436
672
9,611
17,351
15,693
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
15
6 / 6 / 4
10,889
544
8,284
11,976
4,511
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
4 / 0 / 13
10,949
547
8,734
7,344
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
9,010
451
6,685
18,572
14,014
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 8 / 3
7,534
377
2,604
10,082
2,977
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 9 / 7
9,321
466
10,048
15,646
5,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 3 / 4
8,912
446
5,798
8,261
3,713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 5 / 2
9,141
457
15,702
11,728
5,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
30
Kills
21
24
Deaths
31
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
4
7
4
0.86
L
4
6
5
1.08
L
1
8
3
0.31
W
Jormungandr
GeneralDakota
Jormungandr
2
11
0
0.18
L
5
9
7
0.94
W
Kumbhakarna
Rat_Ziller
Kumbhakarna
14
0
8
18
W
Nemesis
6
6
4
1.33
L
6
3
4
2.67
L
5
5
2
1.2
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,910
Damage
40,837
77,110
Taken
64,289
44,516
Mitigated
31,990
19,927
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
10,077
7,127
0
8,050
21,281
7,883
2,792
5,351
15,880
0
81,952
L
6,685
3,067
1,973
3,799
18,572
14,014
600
10,448
8,124
0
32,910
L
2,604
179
0
526
10,082
2,977
306
4,092
5,990
0
14,908
W
Jormungandr
GeneralDakota
Jormungandr
9,204
4,166
0
478
19,158
12,063
662
3,054
15,729
44,109
0
L
10,048
6,984
0
832
15,646
5,861
1,616
6,654
8,992
0
47,481
W
Kumbhakarna
Rat_Ziller
Kumbhakarna
9,611
2,517
0
750
17,351
15,693
2,397
5,014
12,237
47,450
0
W
Nemesis
8,284
5,199
0
1,839
11,976
4,511
4,302
0
11,976
0
44,399
L
5,798
1,849
0
2,133
8,261
3,713
480
1,553
6,708
0
29,092
L
15,702
377
208
3,990
11,728
5,425
0
4,802
6,926
50,646
0
W
8,734
2,252
5,922
2,888
7,344
4,366
2,465
2,283
5,061
39,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,309
Gold Earned
43,918
372
Minions Killed
271
0
Camps Cleared
0
1,608,516
Distance Traveled
1,241,213
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,430
572
111
6
0
339,544
0
L
Guan Yu
9,010
451
50
3
0
326,213
0
L
Loki
7,534
377
21
1
0
191,042
5
W
Jormungandr
10,605
530
68
3
0
290,554
0
L
Ullr
9,321
466
71
4
0
273,195
1
W
Kumbhakarna
13,436
672
43
2
0
319,647
1
W
Nemesis
10,889
544
83
4
0
322,925
0
L
Set
8,912
446
47
2
0
221,214
0
L
Hades
9,141
457
82
4
0
229,549
0
W
Hel
10,949
547
67
3
0
335,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role