Player Matchup

Nemesis
Nemesis
Platinum I
ConSuhQuence
Nemesis
Platinum I
Level 124
God Stats
82W - 43L
1,794 SR
Queue Stats
93W - 73L
1,924 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,794 SR
1,924 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,723 SR
1,921 MMR
Zhong Kui
Zhong Kui
Gold III
Dr Manteca
Zhong Kui
Gold III
Level 151
God Stats
19W - 9L
1,723 SR
Queue Stats
32W - 24L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ConSuhQuence
Nemesis
18
3 / 0 / 0
10,327
861
6,317
10,232
6,102
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
SkadiAnubisAh Muzen CabHadesHera

VS

Bans
He BoPoseidonBakasuraChronosSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr Manteca
Zhong Kui
15
0 / 3 / 0
8,839
737
5,205
8,642
5,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ConSuhQuence
Nemesis
3
0
0
3
L
Zhong Kui
Dr Manteca
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
5,205
10,232
Taken
8,642
6,102
Mitigated
5,872
2,473
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ConSuhQuence
Nemesis
6,317
3,327
0
2,473
10,232
6,102
1,200
5,245
4,987
430
83,251
L
Zhong Kui
Dr Manteca
Zhong Kui
5,205
1,767
0
3,971
8,642
5,872
524
545
8,097
56,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,327
Gold Earned
8,839
147
Minions Killed
102
0
Camps Cleared
0
247,285
Distance Traveled
185,041
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,327
861
147
12
0
247,285
1
L
Zhong Kui
8,839
737
102
9
0
185,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role