Player Matchup

Cthulhu
Cthulhu
Chris Cash456
Cthulhu
Level 49
God Stats
1W - 2L
1,421 SR
Queue Stats
78W - 71L
1,350 Elo+
Solo
Da Ji
Da Ji
SaltyHunnyNo
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,235 Elo+
Solo
Anhur
Anhur
laveneder
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Team Averages
Level 27
1,474 SR
1,283 Elo+

VS

Team Averages
Level 60
1,535 SR
1,376 Elo+
Cupid
Cupid
Ethan el Hero12
Cupid
Level 25
God Stats
17W - 9L
1,706 SR
Queue Stats
94W - 62L
1,614 Elo+
Solo
Osiris
Osiris
OneLiFE_T_Y
Osiris
Level 110
God Stats
8W - 14L
1,322 SR
Queue Stats
63W - 76L
1,241 Elo+
Solo
Bacchus
Bacchus
shad0wki11er232
Bacchus
Level 45
God Stats
5W - 3L
1,576 SR
Queue Stats
23W - 29L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
5 / 6 / 5
14,577
663
23,070
23,819
23,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
5 / 5 / 2
13,911
632
13,518
21,148
9,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
laveneder
Anhur
11
0 / 15 / 1
10,745
488
3,293
19,989
6,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 9
15,411
701
27,942
17,751
7,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Osiris
19
8 / 4 / 8
15,779
717
15,929
22,163
12,862
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
3 / 1 / 14
13,054
593
10,966
14,441
22,487
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
25
26
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
5
6
5
1.25
W
14
5
9
3.7
W
Osiris
8
4
8
3
L
5
5
2
1.2
L
Anhur
laveneder
Anhur
0
15
1
0.03
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,881
Damage
54,837
64,956
Taken
54,355
39,701
Mitigated
43,221
4,132
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
23,070
410
1,255
1,260
23,819
23,898
376
4,158
19,661
81,793
0
W
27,942
17,665
221
2,420
17,751
7,872
1,595
7,974
9,777
0
98,495
W
Osiris
15,929
6,450
372
9,135
22,163
12,862
639
8,635
13,528
0
108,053
L
13,518
2,726
0
1,245
21,148
9,361
1,367
4,124
17,024
0
38,189
L
Anhur
laveneder
Anhur
3,293
1,419
0
372
19,989
6,442
96
2,728
17,261
0
14,099
W
10,966
645
1,229
1,221
14,441
22,487
615
6,704
7,737
37,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
44,244
164
Minions Killed
264
0
Camps Cleared
0
981,481
Distance Traveled
1,150,476
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,577
663
101
5
0
380,911
0
W
Cupid
15,411
701
124
6
0
346,193
2
W
Osiris
15,779
717
104
5
0
422,138
5
L
Da Ji
13,911
632
40
2
0
343,145
2
L
Anhur
10,745
488
23
1
0
257,425
1
W
Bacchus
13,054
593
36
2
0
382,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role