Player Matchup

Rama
Rama
Silver III
DblFlush
Rama
Silver III
Level 149
God Stats
13W - 9L
1,660 SR
Queue Stats
651W - 681L
1,009 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Shilolight
Baron Samedi
Silver V
Level 126
God Stats
1W - 3L
1,647 SR
Queue Stats
65W - 68L
1,003 MMR
Solo
Serqet
Serqet
Silver IV
adrianporYT
Serqet
Silver IV
Level 116
God Stats
1W - 4L
1,704 SR
Queue Stats
6W - 13L
955 MMR
Solo
Bellona
Bellona
Silver III
boom920
Bellona
Silver III
Level 66
God Stats
12W - 14L
1,342 SR
Queue Stats
169W - 172L
967 MMR
Solo
Nu Wa
Nu Wa
Silver II
dreadlord117
Nu Wa
Silver II
Level 63
God Stats
10W - 6L
1,684 SR
Queue Stats
148W - 154L
1,008 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,607 SR
988 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,616 SR
989 MMR
Susano
Susano
Silver IV
SebastiánGC
Susano
Silver IV
Level 101
God Stats
6W - 4L
1,640 SR
Queue Stats
248W - 224L
1,015 MMR
Solo
Cabrakan
Cabrakan
Silver II
ThatdudeLebowski
Cabrakan
Silver II
Level 58
God Stats
6W - 2L
1,514 SR
Queue Stats
41W - 52L
969 MMR
Solo
Anhur
Anhur
Bronze II
Tommcgee
Anhur
Bronze II
Level 34
God Stats
10W - 7L
1,662 SR
Queue Stats
16W - 16L
1,014 MMR
Solo
Merlin
Merlin
Silver IV
Tweyth
Merlin
Silver IV
Level 48
God Stats
2W - 1L
1,605 SR
Queue Stats
72W - 77L
992 MMR
Solo
Ganesha
Ganesha
Bronze I
campingcrumbs
Ganesha
Bronze I
Level 82
God Stats
1W - 0L
1,658 SR
Queue Stats
22W - 30L
953 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
5
0 / 1 / 0
2,971
594
1,769
2,064
314
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Shilolight
Baron Samedi
4
0 / 1 / 0
2,897
579
1,524
2,656
811
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
1
0 / 0 / 0
2,406
481
0
0
0
Bellona
boom920
Bellona
4
0 / 3 / 0
2,958
592
1,153
3,663
2,228
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

5
0 / 2 / 0
3,118
624
1,002
1,803
359
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
ArachnePersephoneBakasuraTsukuyomiCthulhu

VS

Bans
SetYemojaSun WukongNemesisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
6
4 / 0 / 0
4,043
809
1,631
2,318
545
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
3 / 0 / 2
4,070
814
2,623
2,231
1,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Anhur
Tommcgee
Anhur
5
0 / 0 / 2
3,107
621
1,345
2,003
328
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Tweyth
Merlin
6
0 / 0 / 2
3,774
755
352
1,996
465
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
4
0 / 0 / 2
3,092
618
693
2,633
858
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
0
1
0
0
W
Susano
4
0
0
4
L
Baron Samedi
Shilolight
Baron Samedi
0
1
0
0
W
3
0
2
4
W
Anhur
Tommcgee
Anhur
0
0
2
1
W
Merlin
Tweyth
Merlin
0
0
2
1
L
Serqet
0
0
0
0
L
Bellona
boom920
Bellona
0
3
0
0
W
Ganesha
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,448
Damage
6,644
10,186
Taken
11,181
3,712
Mitigated
3,290
2,689
Healing
4,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
1,769
1,637
0
676
2,064
314
0
207
1,857
0
12,617
W
Susano
1,631
1,012
0
1,122
2,318
545
0
426
1,892
0
13,150
L
Baron Samedi
Shilolight
Baron Samedi
1,524
103
199
1,028
2,656
811
0
785
1,846
4,765
0
W
2,623
464
0
799
2,231
1,094
0
0
2,063
13,270
0
W
Anhur
Tommcgee
Anhur
1,345
812
0
1,125
2,003
328
0
677
1,326
0
11,086
W
Merlin
Tweyth
Merlin
352
41
0
488
1,996
465
0
576
1,420
15,610
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
boom920
Bellona
1,153
490
0
516
3,663
2,228
0
2,199
1,364
0
7,382
W
Ganesha
693
174
0
535
2,633
858
0
847
1,786
4,694
0
L
1,002
547
0
270
1,803
359
0
352
1,451
11,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,350
Gold Earned
18,086
67
Minions Killed
118
0
Camps Cleared
0
344,827
Distance Traveled
448,067
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,971
594
23
5
0
76,926
1
W
Susano
4,043
809
28
6
0
114,522
1
L
Baron Samedi
2,897
579
6
1
0
101,896
0
W
Cabrakan
4,070
814
26
5
0
87,055
3
W
Anhur
3,107
621
24
5
0
78,393
1
W
Merlin
3,774
755
40
8
0
83,941
0
L
Serqet
2,406
481
0
0
0
0
0
L
Bellona
2,958
592
17
3
0
78,451
2
W
Ganesha
3,092
618
0
0
0
84,156
0
L
Nu Wa
3,118
624
21
4
0
87,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role