Player Matchup

Chang'e
Chang'e
DanteEngel
Chang'e
Level 18
God Stats
19W - 25L
1,411 SR
Queue Stats
51W - 62L
1,407 Elo+
Solo
Ares
Ares
DnknDonuts17
Ares
Level 7
God Stats
2W - 5L
1,465 SR
Queue Stats
4W - 10L
1,176 Elo+
Party 1
Heimdallr
Heimdallr
Jarlord
Heimdallr
Level 13
God Stats
2W - 10L
1,177 SR
Queue Stats
9W - 23L
1,177 Elo+
Solo
King Arthur
King Arthur
NDF_Hachuruii
King Arthur
Level 28
God Stats
3W - 2L
1,618 SR
Queue Stats
45W - 38L
1,377 Elo+
Party 1
Anhur
Anhur
gutsykrow
Anhur
Level 8
God Stats
0W - 4L
1,116 SR
Queue Stats
74W - 70L
1,319 Elo+
Solo
Team Averages
Level 15
1,357 SR
1,291 Elo+

VS

Team Averages
Level 20
1,589 SR
1,285 Elo+
Olorun
Olorun
LyKoVkA
Olorun
Level 14
God Stats
6W - 2L
1,678 SR
Queue Stats
15W - 18L
1,299 Elo+
Solo
Izanami
Izanami
R4inC1oud
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,233 Elo+
Solo
Thor
Thor
SAPTI0N
Thor
Level 27
God Stats
1W - 0L
1,713 SR
Queue Stats
130W - 148L
1,318 Elo+
Solo
Hel
Hel
Struberry
Hel
Level 24
God Stats
8W - 8L
1,361 SR
Queue Stats
84W - 80L
1,289 Elo+
Party 2
Yemoja
Yemoja
ZiggyZap
Yemoja
Level 24
God Stats
7W - 1L
1,692 SR
Queue Stats
86W - 81L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DanteEngel
Chang'e
20
3 / 5 / 19
15,434
908
15,802
23,046
14,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 6 / 15
14,024
825
7,290
25,586
28,764
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Jarlord
Heimdallr
20
6 / 8 / 21
16,520
972
49,582
32,028
17,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
NDF_Hachuruii
King Arthur
20
8 / 3 / 16
16,215
954
30,245
35,814
40,539
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
gutsykrow
Anhur
20
10 / 5 / 13
16,874
993
39,818
17,375
9,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LyKoVkA
Olorun
20
10 / 6 / 15
17,007
1,000
51,202
29,650
16,660
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
R4inC1oud
Izanami
20
2 / 7 / 17
14,854
874
25,384
28,415
21,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
SAPTI0N
Thor
20
4 / 9 / 12
14,598
859
14,621
27,206
13,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 2 / 16
16,573
975
26,863
32,056
38,432
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
ZiggyZap
Yemoja
20
4 / 4 / 17
16,711
983
9,375
33,902
45,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
104
28
Kills
27
27
Deaths
28
84
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DanteEngel
Chang'e
3
5
19
2.5
L
1
6
15
1.42
L
Heimdallr
Jarlord
Heimdallr
6
8
21
2.06
W
Olorun
LyKoVkA
Olorun
10
6
15
2.92
L
King Arthur
NDF_Hachuruii
King Arthur
8
3
16
5.33
W
Izanami
R4inC1oud
Izanami
2
7
17
1.5
W
Thor
SAPTI0N
Thor
4
9
12
1.11
W
7
2
16
7.5
W
Yemoja
ZiggyZap
Yemoja
4
4
17
3.13
L
Anhur
gutsykrow
Anhur
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,737
Damage
127,445
133,849
Taken
151,229
110,567
Mitigated
134,508
33,194
Healing
59,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DanteEngel
Chang'e
15,802
1,387
14,720
7,615
23,046
14,624
0
16,644
6,402
46,315
0
L
7,290
316
0
0
25,586
28,764
0
12,980
12,606
13,358
0
L
Heimdallr
Jarlord
Heimdallr
49,582
26,433
0
6,672
32,028
17,176
0
21,018
11,010
0
107,417
W
Olorun
LyKoVkA
Olorun
51,202
28,757
5,390
10,396
29,650
16,660
0
3,442
26,058
84,400
0
L
King Arthur
NDF_Hachuruii
King Arthur
30,245
3,559
0
914
35,814
40,539
0
23,299
12,515
0
51,854
W
Izanami
R4inC1oud
Izanami
25,384
20,982
0
4,373
28,415
21,022
0
3,434
24,856
0
71,286
W
Thor
SAPTI0N
Thor
14,621
3,820
0
0
27,206
13,137
0
4,653
22,217
0
38,686
W
26,863
4,375
19,558
14,347
32,056
38,432
0
4,924
26,819
50,947
0
W
Yemoja
ZiggyZap
Yemoja
9,375
2,654
4,344
1,573
33,902
45,257
0
6,639
27,013
21,250
0
L
Anhur
gutsykrow
Anhur
39,818
22,784
1,318
1,955
17,375
9,464
0
13,499
3,876
0
60,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,067
Gold Earned
79,743
307
Minions Killed
324
6
Camps Cleared
3
1,357,628
Distance Traveled
1,516,124
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,434
908
77
5
0
289,772
0
L
Ares
14,024
825
12
1
1
254,764
2
L
Heimdallr
16,520
972
127
7
3
252,177
0
W
Olorun
17,007
1,000
68
4
0
286,734
0
L
King Arthur
16,215
954
50
3
0
301,690
0
W
Izanami
14,854
874
125
7
1
327,636
0
W
Thor
14,598
859
47
3
1
228,983
1
W
Hel
16,573
975
59
3
0
350,765
0
W
Yemoja
16,711
983
25
1
1
322,006
0
L
Anhur
16,874
993
41
2
2
259,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role