Player Matchup

Anhur
Anhur
Chamoy16
Anhur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 23L
1,371 Elo+
Solo
Mulan
Mulan
Goldsnake89
Mulan
Level 14
God Stats
42W - 32L
1,573 SR
Queue Stats
54W - 49L
1,397 Elo+
Solo
Nemesis
Nemesis
SpikeArtem
Nemesis
Level 12
God Stats
3W - 1L
1,732 SR
Queue Stats
72W - 128L
1,254 Elo+
Solo
Cthulhu
Cthulhu
ehspyc23
Cthulhu
Level 9
God Stats
3W - 2L
1,446 SR
Queue Stats
6W - 6L
1,430 Elo+
Solo
Artemis
Artemis
jazerad
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,550 SR
1,391 Elo+

VS

Team Averages
Level 15
1,404 SR
1,347 Elo+
Ares
Ares
DnknDonuts17
Ares
Level 7
God Stats
2W - 5L
1,323 SR
Queue Stats
4W - 10L
1,114 Elo+
Party 1
Discordia
Discordia
HammettTech
Discordia
Level 22
God Stats
2W - 3L
1,536 SR
Queue Stats
87W - 93L
1,466 Elo+
Solo
King Arthur
King Arthur
NDF_Hachuruii
King Arthur
Level 28
God Stats
3W - 2L
1,490 SR
Queue Stats
45W - 38L
1,365 Elo+
Party 1
Olorun
Olorun
Vadrick
Olorun
Level 6
God Stats
2W - 3L
1,287 SR
Queue Stats
26W - 25L
1,511 Elo+
Solo
Neith
Neith
twistsoffate
Neith
Level 13
God Stats
33W - 35L
1,382 SR
Queue Stats
33W - 36L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chamoy16
Anhur
19
0 / 12 / 7
12,312
879
8,744
25,032
10,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 11 / 9
15,599
1,114
17,761
42,158
49,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
SpikeArtem
Nemesis
16
0 / 2 / 2
10,663
762
437
3,774
1,197
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
ehspyc23
Cthulhu
20
3 / 6 / 12
14,165
1,012
21,882
26,336
31,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
jazerad
Artemis
20
10 / 7 / 8
15,513
1,108
40,146
22,394
8,744
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 22
13,113
937
8,264
23,787
25,037
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
HammettTech
Discordia
20
7 / 4 / 19
15,145
1,082
23,546
10,586
6,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
NDF_Hachuruii
King Arthur
20
10 / 1 / 19
14,594
1,042
20,089
21,924
28,379
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Vadrick
Olorun
20
11 / 6 / 11
14,348
1,025
22,944
18,160
9,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 4 / 24
15,265
1,090
36,421
23,875
12,628
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
133
21
Kills
38
38
Deaths
21
38
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chamoy16
Anhur
0
12
7
0.29
W
1
6
22
2
L
8
11
9
1.14
W
Discordia
HammettTech
Discordia
7
4
19
4.13
W
King Arthur
NDF_Hachuruii
King Arthur
10
1
19
19.5
L
Nemesis
SpikeArtem
Nemesis
0
2
2
0.5
W
Olorun
Vadrick
Olorun
11
6
11
2.75
L
Cthulhu
ehspyc23
Cthulhu
3
6
12
1.5
L
Artemis
jazerad
Artemis
10
7
8
2
W
9
4
24
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,970
Damage
111,264
119,694
Taken
98,332
101,434
Mitigated
81,992
8,573
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chamoy16
Anhur
8,744
5,646
0
1,234
25,032
10,603
0
7,109
17,504
0
31,944
W
8,264
1,104
0
100
23,787
25,037
0
5,437
17,842
17,105
0
L
17,761
3,278
0
2,438
42,158
49,585
0
23,166
18,743
884
41,680
W
Discordia
HammettTech
Discordia
23,546
4,793
0
0
10,586
6,075
0
2,214
8,197
59,468
0
W
King Arthur
NDF_Hachuruii
King Arthur
20,089
4,739
606
1,203
21,924
28,379
0
5,664
16,092
0
38,444
L
Nemesis
SpikeArtem
Nemesis
437
287
0
0
3,774
1,197
0
1,820
1,929
0
1,847
W
Olorun
Vadrick
Olorun
22,944
13,563
4,412
6,534
18,160
9,873
0
4,627
13,383
37,569
0
L
Cthulhu
ehspyc23
Cthulhu
21,882
1,294
1,569
1,143
26,336
31,305
0
10,726
15,395
45,334
0
L
Artemis
jazerad
Artemis
40,146
24,946
0
2,189
22,394
8,744
0
11,485
10,630
0
59,673
W
36,421
21,804
781
4,864
23,875
12,628
0
4,772
19,028
0
55,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,252
Gold Earned
72,465
205
Minions Killed
237
1
Camps Cleared
11
1,029,255
Distance Traveled
1,129,407
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,312
879
63
5
0
212,395
0
W
Ares
13,113
937
5
0
1
235,035
1
L
Mulan
15,599
1,114
38
3
0
259,865
3
W
Discordia
15,145
1,082
82
6
8
214,326
0
W
King Arthur
14,594
1,042
50
4
1
256,048
0
L
Nemesis
10,663
762
3
0
0
87,015
0
W
Olorun
14,348
1,025
40
3
0
162,922
0
L
Cthulhu
14,165
1,012
63
5
1
229,969
2
L
Artemis
15,513
1,108
38
3
0
240,011
2
W
Neith
15,265
1,090
60
4
1
261,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role