Player Matchup

Nike
Nike
GyozaFairy
Nike
Level 23
God Stats
4W - 2L
1,589 SR
Queue Stats
38W - 43L
1,440 Elo+
Party 4
Awilix
Awilix
RichardJeckels
Awilix
Level 35
God Stats
1W - 1L
1,260 SR
Queue Stats
123W - 113L
1,440 Elo+
Party 4
Merlin
Merlin
Roaddogjr
Merlin
Level 25
God Stats
16W - 12L
1,214 SR
Queue Stats
109W - 110L
1,449 Elo+
Party 2
Geb
Geb
kingb_34
Geb
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
146W - 161L
1,461 Elo+
Party 2
Jormungandr
Jormungandr
koeze
Jormungandr
Level 28
God Stats
14W - 9L
1,603 SR
Queue Stats
52W - 45L
1,493 Elo+
Solo
Team Averages
Level 28
1,396 SR
1,457 Elo+

VS

Team Averages
Level 29
1,548 SR
1,452 Elo+
Ymir
Ymir
Cano13
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,555 Elo+
Party 3
Bastet
Bastet
Clookey
Bastet
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
96W - 89L
1,480 Elo+
Solo
Apollo
Apollo
MightyGamer0
Apollo
Level 28
God Stats
0W - 4L
1,300 SR
Queue Stats
162W - 156L
1,461 Elo+
Party 1
Horus
Horus
drBURK3Y
Horus
Level 25
God Stats
3W - 5L
1,669 SR
Queue Stats
156W - 168L
1,434 Elo+
Party 1
Scylla
Scylla
jsoto1008
Scylla
Level 48
God Stats
42W - 40L
1,515 SR
Queue Stats
276W - 238L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 7
12,204
531
12,285
11,509
10,896
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 3 / 1
13,148
572
8,808
15,549
6,210
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Roaddogjr
Merlin
18
11 / 4 / 9
13,180
573
30,594
11,808
4,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 9
11,966
520
9,048
23,982
18,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
koeze
Jormungandr
20
12 / 2 / 6
14,390
626
16,049
20,412
12,417
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cano13
Ymir
14
1 / 9 / 4
8,798
383
7,277
23,389
14,272
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
Clookey
Bastet
15
1 / 9 / 5
10,143
441
9,076
21,907
6,668
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
2 / 8 / 3
10,239
445
13,699
20,518
6,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
drBURK3Y
Horus
14
0 / 1 / 3
9,618
418
4,500
19,141
19,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
jsoto1008
Scylla
16
7 / 6 / 0
11,047
480
14,284
11,146
3,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
33
Kills
11
11
Deaths
33
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
Cano13
Ymir
1
9
4
0.33
L
Bastet
Clookey
Bastet
1
9
5
0.39
W
1
0
7
4.5
L
Apollo
2
8
3
0.44
W
6
3
1
2.17
W
Merlin
Roaddogjr
Merlin
11
4
9
3.88
L
Horus
drBURK3Y
Horus
0
1
3
1.5
L
Scylla
jsoto1008
Scylla
7
6
0
1.17
W
3
2
9
3.75
W
Jormungandr
koeze
Jormungandr
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,784
Damage
48,836
83,260
Taken
96,101
52,592
Mitigated
50,711
25,298
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Cano13
Ymir
7,277
2,127
0
1,428
23,389
14,272
0
17,812
5,481
25,438
0
L
Bastet
Clookey
Bastet
9,076
4,609
0
3,272
21,907
6,668
0
10,843
10,989
0
63,339
W
12,285
1,302
0
3,004
11,509
10,896
618
2,641
8,868
10,706
52,824
L
Apollo
13,699
8,385
1,012
4,877
20,518
6,936
0
15,650
4,797
0
68,625
W
8,808
3,742
0
4,335
15,549
6,210
4,816
4,523
11,026
0
83,411
W
Merlin
Roaddogjr
Merlin
30,594
4,003
0
2,525
11,808
4,792
1,763
3,025
8,783
97,626
0
L
Horus
drBURK3Y
Horus
4,500
1,873
1,527
6,680
19,141
19,674
0
7,851
10,806
490
27,155
L
Scylla
jsoto1008
Scylla
14,284
1,878
0
442
11,146
3,161
0
5,539
5,607
54,286
0
W
9,048
1,030
99
9,408
23,982
18,277
750
5,981
17,036
31,209
0
W
Jormungandr
koeze
Jormungandr
16,049
2,707
316
5,611
20,412
12,417
2,926
5,831
14,581
106,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,888
Gold Earned
49,845
581
Minions Killed
358
0
Camps Cleared
0
2,143,941
Distance Traveled
1,963,899
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,798
383
34
1
0
372,484
0
L
Bastet
10,143
441
94
4
0
394,749
1
W
Nike
12,204
531
122
5
0
468,570
4
L
Apollo
10,239
445
112
5
0
395,983
4
W
Awilix
13,148
572
128
6
0
430,339
5
W
Merlin
13,180
573
133
6
0
404,085
1
L
Horus
9,618
418
42
2
0
436,287
4
L
Scylla
11,047
480
76
3
0
364,396
4
W
Geb
11,966
520
32
1
0
428,771
1
W
Jormungandr
14,390
626
166
7
0
412,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role