Player Matchup

Izanami
Izanami
Gold Maximal
Izanami
Level 127
God Stats
1W - 1L
1,537 SR
Queue Stats
68W - 57L
1,605 Elo+
Party 1
Ra
Ra
Leon S Kendo
Ra
Level 108
God Stats
30W - 19L
1,646 SR
Queue Stats
184W - 126L
1,646 Elo+
Party 1
Yemoja
Yemoja
PersonaOfEvil
Yemoja
Level 126
God Stats
3W - 3L
1,555 SR
Queue Stats
184W - 127L
1,647 Elo+
Party 1
Team Averages
Level 120
1,580 SR
1,633 Elo+

VS

Team Averages
Level 115
1,425 SR
1,521 Elo+
Artio
Artio
IT WAS ME DlO
Artio
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,542 Elo+
Party 2
Arachne
Arachne
LITCHIKIN
Arachne
Level 89
God Stats
0W - 2L
1,308 SR
Queue Stats
589W - 675L
1,513 Elo+
Solo
Vulcan
Vulcan
Xx iNfExTiOn Xx
Vulcan
Level 132
God Stats
1W - 2L
1,468 SR
Queue Stats
18W - 21L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gold Maximal
Izanami
15
4 / 2 / 5
11,534
678
14,760
15,753
7,404
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 4
11,323
666
7,155
13,468
6,252
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 0 / 6
12,327
725
5,677
8,258
8,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
11,414
671
8,859
25,816
29,113
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
LITCHIKIN
Arachne
5
0 / 1 / 1
8,133
478
326
1,208
304
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

16
1 / 4 / 2
10,567
622
19,475
10,811
4,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gold Maximal
Izanami
4
2
5
3.25
L
3
5
1
0.7
L
Arachne
LITCHIKIN
Arachne
0
1
1
0.5
W
3
2
4
2.5
W
3
0
6
6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
28,660
37,479
Taken
37,835
22,215
Mitigated
33,920
22,045
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gold Maximal
Izanami
14,760
12,138
0
4,074
15,753
7,404
3,264
12,272
3,481
0
70,811
L
8,859
1,411
620
4,212
25,816
29,113
0
9,467
16,349
28,932
0
L
Arachne
LITCHIKIN
Arachne
326
214
0
371
1,208
304
0
328
880
0
1,301
W
7,155
545
2,904
5,538
13,468
6,252
53
10,626
2,842
67,276
0
W
5,677
2,086
7,404
2,125
8,258
8,559
147
5,484
2,774
25,941
0
L
19,475
2,101
0
1,706
10,811
4,503
0
3,097
7,714
90,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
30,114
261
Minions Killed
165
0
Camps Cleared
0
841,029
Distance Traveled
674,810
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,534
678
99
6
0
286,427
0
L
Artio
11,414
671
34
2
0
315,976
0
L
Arachne
8,133
478
4
0
0
30,442
1
W
Ra
11,323
666
125
7
0
299,085
1
W
Yemoja
12,327
725
37
2
0
255,517
2
L
Vulcan
10,567
622
127
7
0
328,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role