Player Matchup

Merlin
Merlin
Iopaka
Merlin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 329L
1,507 Elo+
Party 2
Cabrakan
Cabrakan
Jager52
Cabrakan
Level 106
God Stats
7W - 1L
1,830 SR
Queue Stats
120W - 119L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
Metronome
Xbalanque
Level 154
God Stats
3W - 0L
1,577 SR
Queue Stats
71W - 73L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
OiMrC
Sun Wukong
Level 102
God Stats
2W - 0L
1,678 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 1
Olorun
Olorun
sleepysith
Olorun
Level 87
God Stats
6W - 3L
1,710 SR
Queue Stats
163W - 181L
1,440 Elo+
Party 2
Team Averages
Level 118
1,659 SR
1,499 Elo+

VS

Team Averages
Level 115
1,500 SR
1,503 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
CaptCreepy
Tyr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,528 Elo+
Party 3
Rama
Rama
Mystery8215
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,507 Elo+
Party 3
Hera
Hera
gigbibba
Hera
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 155L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Iopaka
Merlin
16
5 / 4 / 18
9,918
827
10,736
10,345
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Jager52
Cabrakan
16
1 / 4 / 25
9,572
798
7,868
15,216
24,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
Metronome
Xbalanque
19
16 / 3 / 10
11,733
978
18,779
11,311
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
OiMrC
Sun Wukong
17
7 / 3 / 11
10,468
872
11,721
19,390
11,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
sleepysith
Olorun
18
7 / 4 / 16
10,845
904
13,944
12,486
6,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 6 / 5
9,870
823
8,381
16,577
14,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
 
Chernobog
17
3 / 8 / 10
9,573
798
11,862
14,103
7,344
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 8 / 9
8,930
744
6,584
15,130
14,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 11
8,325
694
7,352
11,272
4,722
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
2 / 8 / 7
8,601
717
12,121
11,356
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
36
Kills
16
18
Deaths
36
80
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
6
5
1.25
L
Chernobog
 
Chernobog
3
8
10
1
L
4
8
9
1.06
W
Merlin
Iopaka
Merlin
5
4
18
3.5
W
Cabrakan
Jager52
Cabrakan
1
4
25
3.38
W
Xbalanque
Metronome
Xbalanque
16
3
10
7
L
2
6
11
1.25
W
Sun Wukong
OiMrC
Sun Wukong
7
3
11
4.17
L
Hera
2
8
7
0.69
W
Olorun
sleepysith
Olorun
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,048
Damage
46,300
68,748
Taken
68,438
52,562
Mitigated
45,930
27,167
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,381
3,295
587
3,704
16,577
14,257
0
7,981
8,596
0
21,915
L
Chernobog
 
Chernobog
11,862
6,827
595
2,190
14,103
7,344
0
6,395
7,708
0
30,202
L
6,584
305
462
2,892
15,130
14,752
0
8,181
6,949
0
8,561
W
Merlin
Iopaka
Merlin
10,736
1,223
1,652
1,809
10,345
5,046
245
929
9,416
26,734
0
W
Cabrakan
Jager52
Cabrakan
7,868
944
1,869
2,480
15,216
24,517
596
1,605
13,611
18,022
0
W
Xbalanque
Metronome
Xbalanque
18,779
10,683
123
3,526
11,311
5,150
2,368
1,451
8,309
0
34,473
L
7,352
6,450
1,177
1,816
11,272
4,722
34
5,355
5,917
0
14,691
W
Sun Wukong
OiMrC
Sun Wukong
11,721
1,598
0
7,400
19,390
11,251
320
5,251
14,139
938
22,932
L
Hera
12,121
2,760
702
1,734
11,356
4,855
66
5,109
6,247
25,359
0
W
Olorun
sleepysith
Olorun
13,944
6,576
3,745
4,563
12,486
6,598
2,208
2,885
9,601
29,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
45,299
125
Minions Killed
108
0
Camps Cleared
0
1,017,532
Distance Traveled
896,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,870
823
24
2
0
214,497
1
L
Chernobog
9,573
798
41
3
0
168,264
1
L
Tyr
8,930
744
2
0
0
165,700
0
W
Merlin
9,918
827
34
3
0
172,673
1
W
Cabrakan
9,572
798
17
1
0
198,801
0
W
Xbalanque
11,733
978
29
2
0
223,856
1
L
Rama
8,325
694
17
1
0
158,061
0
W
Sun Wukong
10,468
872
16
1
0
228,015
1
L
Hera
8,601
717
24
2
0
190,042
0
W
Olorun
10,845
904
29
2
0
194,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role