Player Matchup

Discordia
Discordia
Anubis2Hunter
Discordia
Level 102
God Stats
13W - 9L
1,585 SR
Queue Stats
763W - 714L
1,567 Elo+
Party 1
Kuzenbo
Kuzenbo
Matib95
Kuzenbo
Level 123
God Stats
5W - 3L
1,380 SR
Queue Stats
265W - 305L
1,437 Elo+
Solo
Cernunnos
Cernunnos
Mirche2000
Cernunnos
Level 89
God Stats
33W - 21L
1,672 SR
Queue Stats
413W - 362L
1,563 Elo+
Party 1
Team Averages
Level 105
1,546 SR
1,522 Elo+

VS

Team Averages
Level 95
1,474 SR
1,386 Elo+
Cthulhu
Cthulhu
Asevim
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Solo
Thoth
Thoth
Didark
Thoth
Level 112
God Stats
2W - 3L
1,423 SR
Queue Stats
138W - 127L
1,492 Elo+
Solo
Hou Yi
Hou Yi
heitorfp
Hou Yi
Level 45
God Stats
9W - 14L
1,499 SR
Queue Stats
113W - 142L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Anubis2Hunter
Discordia
14
4 / 2 / 4
9,295
715
14,703
5,611
1,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Matib95
Kuzenbo
12
1 / 1 / 7
8,444
650
6,331
7,580
8,969
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Mirche2000
Cernunnos
12
3 / 1 / 2
8,899
685
5,340
8,220
2,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asevim
Cthulhu
11
1 / 1 / 3
8,727
671
5,667
12,547
10,757
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Didark
Thoth
12
1 / 3 / 3
8,206
631
7,420
8,427
3,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
heitorfp
Hou Yi
12
2 / 4 / 2
8,332
641
4,296
9,285
3,582
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
4
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Anubis2Hunter
Discordia
4
2
4
3
L
Cthulhu
Asevim
Cthulhu
1
1
3
2.5
L
Thoth
Didark
Thoth
1
3
3
0.83
W
Kuzenbo
Matib95
Kuzenbo
1
1
7
4.5
W
Cernunnos
Mirche2000
Cernunnos
3
1
2
4
L
Hou Yi
heitorfp
Hou Yi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,374
Damage
17,383
21,411
Taken
30,259
13,779
Mitigated
17,493
5,079
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Anubis2Hunter
Discordia
14,703
589
118
1,013
5,611
1,937
216
3,862
1,749
44,376
0
L
Cthulhu
Asevim
Cthulhu
5,667
331
0
920
12,547
10,757
0
7,695
4,852
23,959
0
L
Thoth
Didark
Thoth
7,420
25
0
2,562
8,427
3,154
36
6,226
2,201
39,475
0
W
Kuzenbo
Matib95
Kuzenbo
6,331
2,589
0
705
7,580
8,969
13
3,851
3,729
19,960
0
W
Cernunnos
Mirche2000
Cernunnos
5,340
2,733
0
3,243
8,220
2,873
360
5,416
2,804
0
46,350
L
Hou Yi
heitorfp
Hou Yi
4,296
1,311
0
1,635
9,285
3,582
0
7,186
2,099
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
25,265
171
Minions Killed
168
0
Camps Cleared
0
737,888
Distance Traveled
742,798
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,295
715
58
4
0
242,909
3
L
Cthulhu
8,727
671
35
3
0
269,720
3
L
Thoth
8,206
631
83
6
0
233,225
2
W
Kuzenbo
8,444
650
26
2
0
239,016
2
W
Cernunnos
8,899
685
87
7
0
255,963
0
L
Hou Yi
8,332
641
50
4
0
239,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role