Player Matchup

Tsukuyomi
Tsukuyomi
Coxa116
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,267 Elo+
Solo
Anhur
Anhur
Katanabo
Anhur
Level 4
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
RodrigoHD1975
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,333 Elo+
Party 2
Ares
Ares
Scillipion
Ares
Level 7
God Stats
3W - 3L
1,251 SR
Queue Stats
20W - 18L
1,165 Elo+
Solo
Thoth
Thoth
jackfills
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,419 Elo+
Party 2
Team Averages
Level 11
1,419 SR
1,337 Elo+

VS

Team Averages
Level 40
1,437 SR
1,329 Elo+
Arachne
Arachne
Bridoscott
Arachne
Level 29
God Stats
1W - 2L
1,294 SR
Queue Stats
24W - 30L
1,407 Elo+
Party 1
Yemoja
Yemoja
CryzoFade
Yemoja
Level 32
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 11L
1,357 Elo+
Party 1
Ra
Ra
Jeff Nukem2340
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,231 Elo+
Solo
Hercules
Hercules
Solidus 360 x
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,167 Elo+
Party 1
Discordia
Discordia
xEvolusx
Discordia
Level 125
God Stats
56W - 38L
1,594 SR
Queue Stats
1,036W - 1,104L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Coxa116
Tsukuyomi
17
3 / 10 / 5
11,095
925
15,112
21,012
9,708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Katanabo
Anhur
16
0 / 11 / 4
10,009
834
4,290
18,411
7,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 1
9,811
818
2,486
14,084
13,762
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 7 / 5
11,407
951
10,024
25,458
29,828
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
jackfills
Thoth
17
3 / 4 / 2
10,808
901
7,626
14,339
5,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bridoscott
Arachne
20
27 / 0 / 8
15,964
1,330
31,274
13,006
5,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
CryzoFade
Yemoja
19
3 / 0 / 21
11,420
952
6,997
6,195
6,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 6 / 21
11,064
922
15,283
9,987
4,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Solidus 360 x
Hercules
18
4 / 3 / 17
11,511
959
10,535
13,109
6,347
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xEvolusx
Discordia
19
6 / 0 / 22
12,698
1,058
22,436
4,868
1,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
9
Kills
40
40
Deaths
9
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bridoscott
Arachne
27
0
8
31
L
Tsukuyomi
Coxa116
Tsukuyomi
3
10
5
0.55
W
Yemoja
CryzoFade
Yemoja
3
0
21
13.5
W
0
6
21
1.75
L
Anhur
Katanabo
Anhur
0
11
4
0.18
L
1
8
1
0.19
L
2
7
5
0.64
W
Hercules
Solidus 360 x
Hercules
4
3
17
4.17
L
Thoth
jackfills
Thoth
3
4
2
1
W
Discordia
xEvolusx
Discordia
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,538
Damage
86,525
93,304
Taken
47,165
66,265
Mitigated
24,313
1,734
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bridoscott
Arachne
31,274
20,769
0
5,043
13,006
5,307
0
7,078
5,928
0
48,609
L
Tsukuyomi
Coxa116
Tsukuyomi
15,112
4,994
0
616
21,012
9,708
0
11,997
8,915
0
51,067
W
Yemoja
CryzoFade
Yemoja
6,997
1,930
2,481
1,241
6,195
6,084
0
1,958
4,237
16,987
0
W
15,283
1,395
850
564
9,987
4,770
0
4,422
5,565
32,035
0
L
Anhur
Katanabo
Anhur
4,290
3,586
0
444
18,411
7,295
0
8,458
9,828
0
15,272
L
2,486
464
0
0
14,084
13,762
0
5,240
8,794
9,837
0
L
10,024
1,200
0
0
25,458
29,828
0
12,266
12,974
35,237
0
W
Hercules
Solidus 360 x
Hercules
10,535
5,129
0
2,618
13,109
6,347
0
3,964
9,145
0
25,008
L
Thoth
jackfills
Thoth
7,626
847
0
674
14,339
5,672
0
6,187
8,077
33,843
0
W
Discordia
xEvolusx
Discordia
22,436
76
987
1,750
4,868
1,805
0
2,714
2,154
51,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
62,657
205
Minions Killed
204
3
Camps Cleared
9
966,080
Distance Traveled
1,169,252
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,964
1,330
32
3
7
281,620
2
L
Tsukuyomi
11,095
925
74
6
1
226,737
0
W
Yemoja
11,420
952
24
2
0
229,738
0
W
Ra
11,064
922
39
3
2
185,469
0
L
Anhur
10,009
834
23
2
1
131,698
0
L
Anubis
9,811
818
17
1
1
170,823
0
L
Ares
11,407
951
27
2
0
219,964
1
W
Hercules
11,511
959
35
3
0
232,476
1
L
Thoth
10,808
901
64
5
0
216,858
0
W
Discordia
12,698
1,058
74
6
0
239,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role