Player Matchup

Neith
Neith
HoMogli
Neith
Level 25
God Stats
130W - 106L
1,502 SR
Queue Stats
211W - 168L
1,425 Elo+
Solo
Nemesis
Nemesis
Lt Blooper
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Solo
Sol
Sol
Migs662
Sol
Level 17
God Stats
4W - 11L
1,228 SR
Queue Stats
37W - 35L
1,465 Elo+
Solo
Cerberus
Cerberus
Wild Lapras
Cerberus
Level 7
God Stats
5W - 3L
1,385 SR
Queue Stats
18W - 28L
1,515 Elo+
Party 1
Hachiman
Hachiman
xXDrippyCityXx
Hachiman
Level 8
God Stats
10W - 11L
1,500 SR
Queue Stats
57W - 69L
1,300 Elo+
Party 1
Team Averages
Level 13
1,423 SR
1,419 Elo+

VS

Team Averages
Level 24
1,536 SR
1,471 Elo+
Hachiman
Hachiman
MiddlingGoat366
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,429 Elo+
Solo
Hel
Hel
PNV IQ
Hel
Level 27
God Stats
30W - 21L
1,575 SR
Queue Stats
127W - 91L
1,554 Elo+
Solo
Chaac
Chaac
TumorBloomer
Chaac
Level 29
God Stats
47W - 49L
1,543 SR
Queue Stats
68W - 83L
1,451 Elo+
Solo
Nu Wa
Nu Wa
stefan_s1864
Nu Wa
Level 29
God Stats
38W - 30L
1,484 SR
Queue Stats
93W - 67L
1,481 Elo+
Solo
Anubis
Anubis
tigre1705rayas
Anubis
Level 28
God Stats
16W - 8L
1,578 SR
Queue Stats
153W - 146L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HoMogli
Neith
15
2 / 6 / 4
10,172
925
8,858
16,292
5,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Lt Blooper
Nemesis
12
0 / 0 / 0
7,070
643
0
901
342
Sol
15
2 / 13 / 3
10,058
914
18,161
30,360
7,123
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Wild Lapras
Cerberus
15
2 / 5 / 2
9,961
906
9,134
20,759
6,872
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
15
1 / 5 / 2
9,665
879
8,054
22,200
5,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 1 / 0
8,570
779
554
715
132
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
PNV IQ
Hel
18
10 / 0 / 11
12,897
1,172
23,406
9,839
3,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
7 / 4 / 12
11,707
1,064
13,359
19,331
10,346
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 0 / 19
12,296
1,118
24,808
7,382
3,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 16
12,568
1,143
21,931
15,519
6,670
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
7
Kills
29
29
Deaths
7
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
HoMogli
Neith
2
6
4
0.67
L
Nemesis
Lt Blooper
Nemesis
0
0
0
0
W
Hachiman
0
1
0
0
L
Sol
2
13
3
0.27
W
Hel
PNV IQ
Hel
10
0
11
15.5
W
7
4
12
3.25
L
Cerberus
Wild Lapras
Cerberus
2
5
2
0.6
W
4
0
19
13.5
W
8
2
16
8
L
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
84,058
90,512
Taken
52,786
25,411
Mitigated
24,662
14,557
Healing
34,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
HoMogli
Neith
8,858
4,722
207
2,985
16,292
5,112
0
11,192
5,100
0
25,526
L
Nemesis
Lt Blooper
Nemesis
0
0
0
0
901
342
0
901
0
0
0
W
Hachiman
554
480
0
0
715
132
0
0
715
0
554
L
Sol
18,161
4,066
0
2,255
30,360
7,123
0
24,614
5,746
42,010
0
W
Hel
PNV IQ
Hel
23,406
3,851
11,324
8,468
9,839
3,736
0
5,827
4,012
44,337
0
W
13,359
3,939
195
6,795
19,331
10,346
0
8,850
10,265
0
27,164
L
Cerberus
Wild Lapras
Cerberus
9,134
1,167
231
7,120
20,759
6,872
0
15,439
5,320
24,491
0
W
24,808
4,503
228
1,569
7,382
3,778
0
4,106
3,276
58,586
0
W
21,931
2,355
0
5,458
15,519
6,670
0
8,512
7,007
44,174
0
L
Hachiman
8,054
6,518
207
1,552
22,200
5,962
0
17,999
4,201
0
21,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
58,038
151
Minions Killed
225
3
Camps Cleared
6
580,779
Distance Traveled
908,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,172
925
32
3
0
129,435
1
L
Nemesis
7,070
643
0
0
0
0
0
W
Hachiman
8,570
779
0
0
0
12,989
0
L
Sol
10,058
914
42
4
0
151,162
1
W
Hel
12,897
1,172
51
5
1
225,374
1
W
Chaac
11,707
1,064
31
3
2
254,723
0
L
Cerberus
9,961
906
54
5
0
152,171
0
W
Nu Wa
12,296
1,118
75
7
2
238,080
0
W
Anubis
12,568
1,143
68
6
1
177,282
1
L
Hachiman
9,665
879
23
2
3
148,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role