Player Matchup

Osiris
Osiris
BPtheXsalvadorX
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ItsDNICE007
Sun Wukong
Level 18
God Stats
3W - 4L
1,578 SR
Queue Stats
60W - 52L
1,564 Elo+
Solo
Cthulhu
Cthulhu
WeabootrashlolXD
Cthulhu
Level 28
God Stats
10W - 9L
1,842 SR
Queue Stats
271W - 231L
1,647 Elo+
Solo
Scylla
Scylla
bdubdotkizzom
Scylla
Level 18
God Stats
15W - 8L
1,769 SR
Queue Stats
22W - 9L
1,750 Elo+
Solo
Set
Set
xKingNugg3tx
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,675 Elo+
Solo
Team Averages
Level 17
1,638 SR
1,627 Elo+

VS

Team Averages
Level 21
1,592 SR
1,645 Elo+
Sun Wukong
Sun Wukong
DarthEntropitus
Sun Wukong
Level 27
God Stats
6W - 13L
1,167 SR
Queue Stats
106W - 104L
1,505 Elo+
Solo
Jormungandr
Jormungandr
JsHorror_
Jormungandr
Level 14
God Stats
4W - 0L
1,695 SR
Queue Stats
42W - 19L
1,740 Elo+
Solo
Loki
Loki
N1NJA WARR10R 2
Loki
Level 18
God Stats
3W - 1L
1,642 SR
Queue Stats
6W - 1L
1,719 Elo+
Solo
Izanami
Izanami
VonPrince_DC
Izanami
Level 17
God Stats
7W - 2L
1,939 SR
Queue Stats
37W - 20L
1,739 Elo+
Solo
Nu Wa
Nu Wa
udntwanabmyfrend
Nu Wa
Level 29
God Stats
228W - 227L
1,515 SR
Queue Stats
264W - 267L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 11
11,850
846
5,437
18,370
15,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ItsDNICE007
Sun Wukong
18
4 / 4 / 7
12,659
904
12,147
26,104
20,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 6 / 11
14,359
1,026
20,111
34,249
51,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 5 / 11
16,009
1,144
32,524
22,597
9,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 6 / 11
12,967
926
7,691
15,808
8,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarthEntropitus
Sun Wukong
20
5 / 3 / 20
14,057
1,004
21,169
20,253
18,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
JsHorror_
Jormungandr
20
6 / 4 / 21
15,294
1,092
28,466
21,658
26,827
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 3
11,064
790
3,968
7,259
2,908
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
VonPrince_DC
Izanami
20
17 / 6 / 11
17,155
1,225
45,135
23,446
10,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 4 / 10
12,921
923
11,173
11,862
3,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
96
21
Kills
31
31
Deaths
21
51
Assists
65
Player
Kills
Deaths
Assists
KDA
L
0
10
11
0.55
W
Sun Wukong
DarthEntropitus
Sun Wukong
5
3
20
5
L
Sun Wukong
ItsDNICE007
Sun Wukong
4
4
7
1.88
W
Jormungandr
JsHorror_
Jormungandr
6
4
21
4.13
W
1
4
3
0.63
W
Izanami
VonPrince_DC
Izanami
17
6
11
3.75
L
6
6
11
1.92
L
9
5
11
2.9
W
2
4
10
1.75
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,910
Damage
109,911
117,128
Taken
84,478
104,516
Mitigated
62,543
10,050
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,437
3,281
0
0
18,370
15,389
0
7,226
11,144
0
15,524
W
Sun Wukong
DarthEntropitus
Sun Wukong
21,169
5,460
679
2,284
20,253
18,153
0
10,739
9,514
0
37,421
L
Sun Wukong
ItsDNICE007
Sun Wukong
12,147
4,941
1,723
2,782
26,104
20,228
0
8,177
17,927
0
29,777
W
Jormungandr
JsHorror_
Jormungandr
28,466
6,770
0
0
21,658
26,827
0
14,316
7,342
59,311
0
W
3,968
916
0
0
7,259
2,908
0
2,694
4,565
0
6,056
W
Izanami
VonPrince_DC
Izanami
45,135
37,010
0
8,933
23,446
10,764
0
15,465
7,981
0
86,248
L
20,111
2,292
3,557
876
34,249
51,731
0
11,916
22,333
46,113
0
L
32,524
4,394
0
772
22,597
9,159
0
6,992
15,605
78,106
0
W
11,173
2,551
207
1,550
11,862
3,891
0
9,421
2,441
35,417
0
L
7,691
1,597
0
340
15,808
8,009
0
5,328
10,480
0
23,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,844
Gold Earned
70,491
252
Minions Killed
270
5
Camps Cleared
9
1,281,386
Distance Traveled
1,106,236
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,850
846
19
1
2
187,641
2
W
Sun Wukong
14,057
1,004
32
2
1
280,566
1
L
Sun Wukong
12,659
904
25
2
0
284,170
0
W
Jormungandr
15,294
1,092
54
4
1
220,186
0
W
Loki
11,064
790
2
0
0
181,846
0
W
Izanami
17,155
1,225
113
8
7
195,288
0
L
Cthulhu
14,359
1,026
37
3
1
283,526
1
L
Scylla
16,009
1,144
128
9
0
273,390
0
W
Nu Wa
12,921
923
69
5
0
228,350
0
L
Set
12,967
926
43
3
2
252,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role