Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
KhepriSun1999
Agni
Level 105
God Stats
4W - 5L
1,442 SR
Queue Stats
224W - 208L
1,514 Elo+
Party 3
Nemesis
Nemesis
Obscene-Reality
Nemesis
Level 152
God Stats
7W - 6L
1,604 SR
Queue Stats
66W - 70L
1,463 Elo+
Party 3
Sol
Sol
Titchieee
Sol
Level 149
God Stats
5W - 2L
1,664 SR
Queue Stats
66W - 69L
1,365 Elo+
Party 3
Nike
Nike
WolfimusPrime
Nike
Level 75
God Stats
2W - 2L
1,671 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 3
Team Averages
Level 126
1,576 SR
1,421 Elo+

VS

Team Averages
Level 73
1,383 SR
1,344 Elo+
Discordia
Discordia
Cryoxity
Discordia
Level 121
God Stats
11W - 6L
1,610 SR
Queue Stats
524W - 528L
1,479 Elo+
Party 1
Yemoja
Yemoja
SlinkyLettuce6
Yemoja
Level 54
God Stats
8W - 15L
1,301 SR
Queue Stats
139W - 167L
1,376 Elo+
Party 1
Pele
Pele
sinto-tuga
Pele
Level 59
God Stats
0W - 6L
1,126 SR
Queue Stats
110W - 174L
1,169 Elo+
Party 2
Neith
Neith
sonmuka
Neith
Level 69
God Stats
24W - 29L
1,345 SR
Queue Stats
89W - 132L
1,233 Elo+
Party 2
Cerberus
Cerberus
xTheJuanAndOnly
Cerberus
Level 63
God Stats
24W - 20L
1,534 SR
Queue Stats
197W - 217L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 1
5,936
540
3,394
5,846
3,417
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 1 / 3
6,810
619
5,061
3,994
1,219
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 1
6,428
584
2,857
4,993
1,444
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 3
5,957
542
4,200
3,943
935
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 4
4,707
428
786
3,783
1,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cryoxity
Discordia
9
0 / 3 / 0
5,401
491
1,044
5,959
1,666
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
5,176
471
1,398
4,949
2,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
5,045
459
525
7,056
2,000
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
sonmuka
Neith
8
0 / 3 / 0
5,065
460
1,184
3,515
1,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
11
0 / 1 / 0
5,810
528
3,411
5,585
2,662
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
11
Kills
0
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Discordia
Cryoxity
Discordia
0
3
0
0
W
4
1
3
5.5
W
4
1
1
4.5
L
0
2
0
0
W
3
0
3
4.5
W
0
0
4
2
L
0
2
0
0
L
Neith
sonmuka
Neith
0
3
0
0
L
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,298
Damage
7,562
22,559
Taken
27,064
8,092
Mitigated
9,482
8,147
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,394
256
0
2,719
5,846
3,417
0
3,061
2,435
26,733
0
L
Discordia
Cryoxity
Discordia
1,044
35
0
760
5,959
1,666
0
2,977
2,982
29,029
0
W
5,061
187
0
843
3,994
1,219
666
809
3,185
40,065
0
W
2,857
1,172
0
2,416
4,993
1,444
523
548
4,445
0
31,213
L
1,398
125
167
110
4,949
2,114
92
1,781
3,168
13,750
0
W
4,200
793
0
1,995
3,943
935
1,182
746
3,197
32,115
0
W
786
80
87
87
3,783
1,077
167
339
3,444
0
9,422
L
525
118
246
2,222
7,056
2,000
0
2,945
4,061
0
21,862
L
Neith
sonmuka
Neith
1,184
248
0
450
3,515
1,040
600
1,772
1,743
0
24,527
L
Cerberus
3,411
120
0
3,501
5,585
2,662
226
2,780
2,455
29,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
26,497
260
Minions Killed
278
0
Camps Cleared
0
1,014,408
Distance Traveled
882,956
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,936
540
65
6
0
187,659
3
L
Discordia
5,401
491
53
5
0
181,736
5
W
Agni
6,810
619
66
6
0
197,767
4
W
Nemesis
6,428
584
54
5
0
234,471
1
L
Yemoja
5,176
471
14
1
0
172,012
7
W
Sol
5,957
542
58
5
0
196,174
3
W
Nike
4,707
428
17
2
0
198,337
3
L
Pele
5,045
459
41
4
0
159,236
1
L
Neith
5,065
460
61
6
0
166,487
0
L
Cerberus
5,810
528
109
10
0
203,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role