Player Matchup

King Arthur
King Arthur
Jack71
King Arthur
Level 49
God Stats
2W - 1L
1,739 SR
Queue Stats
17W - 25L
1,406 Elo+
Solo
Nemesis
Nemesis
Lukimyay
Nemesis
Level 119
God Stats
15W - 13L
1,594 SR
Queue Stats
183W - 123L
1,668 Elo+
Party 2
Anubis
Anubis
MirindaLYR
Anubis
Level 51
God Stats
16W - 5L
1,671 SR
Queue Stats
184W - 125L
1,588 Elo+
Party 2
Nox
Nox
Paintasy
Nox
Level 46
God Stats
8W - 3L
1,633 SR
Queue Stats
21W - 10L
1,682 Elo+
Party 2
Skadi
Skadi
shogetsu_sdf
Skadi
Level 41
God Stats
2W - 0L
1,727 SR
Queue Stats
102W - 109L
1,432 Elo+
Solo
Team Averages
Level 61
1,673 SR
1,555 Elo+

VS

Team Averages
Level 68
1,546 SR
1,515 Elo+
Kukulkan
Kukulkan
Aizakkuu
Kukulkan
Level 56
God Stats
9W - 3L
1,713 SR
Queue Stats
448W - 361L
1,583 Elo+
Party 3
Ra
Ra
BoRnToRulEe
Ra
Level 128
God Stats
6W - 5L
1,509 SR
Queue Stats
65W - 72L
1,520 Elo+
Party 1
Neith
Neith
FantangleBeast
Neith
Level 29
God Stats
77W - 44L
1,693 SR
Queue Stats
265W - 201L
1,570 Elo+
Party 3
Medusa
Medusa
Farkrel
Medusa
Level 13
God Stats
7W - 5L
1,469 SR
Queue Stats
14W - 8L
1,515 Elo+
Party 1
Fenrir
Fenrir
KaLaDj1
Fenrir
Level 116
God Stats
0W - 1L
1,343 SR
Queue Stats
108W - 107L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jack71
King Arthur
19
3 / 6 / 11
13,389
893
11,180
25,019
25,937
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Lukimyay
Nemesis
20
6 / 5 / 17
14,801
987
27,692
29,855
12,361
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
MirindaLYR
Anubis
20
6 / 8 / 19
15,864
1,058
23,149
23,497
12,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 1 / 19
15,620
1,041
17,225
17,120
7,571
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 14
16,666
1,111
24,297
20,289
10,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aizakkuu
Kukulkan
20
4 / 3 / 15
14,663
978
29,996
14,274
5,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 16
16,620
1,108
20,534
15,034
6,072
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 13
14,864
991
23,434
23,389
7,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Farkrel
Medusa
20
6 / 11 / 12
14,559
971
20,851
23,158
7,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
KaLaDj1
Fenrir
20
2 / 10 / 17
13,623
908
14,442
31,438
13,401
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
101
33
Kills
28
28
Deaths
33
80
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aizakkuu
Kukulkan
4
3
15
3.83
L
9
4
16
4.25
L
7
5
13
2.7
L
Medusa
Farkrel
Medusa
6
11
12
1.09
W
King Arthur
Jack71
King Arthur
3
6
11
1.42
L
Fenrir
KaLaDj1
Fenrir
2
10
17
1.05
W
Nemesis
Lukimyay
Nemesis
6
5
17
2.9
W
Anubis
MirindaLYR
Anubis
6
8
19
1.94
W
7
1
19
16.5
W
11
8
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,543
Damage
109,257
115,780
Taken
107,293
68,788
Mitigated
40,179
19,518
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aizakkuu
Kukulkan
29,996
2,795
0
0
14,274
5,377
0
2,472
11,802
62,449
0
L
20,534
1,203
2,803
1,103
15,034
6,072
0
3,648
11,386
83,405
0
L
23,434
12,176
0
4,324
23,389
7,430
0
7,207
16,182
0
45,357
L
Medusa
Farkrel
Medusa
20,851
9,012
0
2,951
23,158
7,899
0
11,357
11,801
0
33,547
W
King Arthur
Jack71
King Arthur
11,180
916
0
840
25,019
25,937
0
9,897
15,122
0
22,266
L
Fenrir
KaLaDj1
Fenrir
14,442
5,385
0
1,084
31,438
13,401
0
15,690
15,748
0
22,558
W
Nemesis
Lukimyay
Nemesis
27,692
14,298
0
5,466
29,855
12,361
0
11,622
17,621
0
34,455
W
Anubis
MirindaLYR
Anubis
23,149
1,251
0
9,818
23,497
12,776
0
7,556
15,941
84,609
0
W
17,225
562
0
450
17,120
7,571
0
8,642
8,478
40,042
0
W
24,297
9,356
0
2,944
20,289
10,143
0
12,813
7,476
0
61,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,340
Gold Earned
74,329
326
Minions Killed
308
9
Camps Cleared
11
1,418,630
Distance Traveled
1,524,026
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,663
978
63
4
5
307,660
0
L
Ra
16,620
1,108
179
12
0
329,414
0
L
Neith
14,864
991
25
2
2
283,844
0
L
Medusa
14,559
971
25
2
2
298,339
2
W
King Arthur
13,389
893
31
2
2
219,146
0
L
Fenrir
13,623
908
16
1
2
304,769
0
W
Nemesis
14,801
987
10
1
1
341,747
0
W
Anubis
15,864
1,058
135
9
1
259,026
2
W
Nox
15,620
1,041
80
5
0
319,463
0
W
Skadi
16,666
1,111
70
5
5
279,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role