Player Matchup

Xbalanque
Xbalanque
DreamEaterBaku99
Xbalanque
Level 25
God Stats
76W - 79L
1,459 SR
Queue Stats
149W - 146L
1,453 Elo+
Solo
Neith
Neith
FreshBreath_
Neith
Level 16
God Stats
26W - 23L
1,488 SR
Queue Stats
41W - 39L
1,379 Elo+
Solo
Cthulhu
Cthulhu
FriarJ210x2
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Kookuh_Munga
Kukulkan
Level 121
God Stats
2W - 0L
1,629 SR
Queue Stats
9W - 6L
1,561 Elo+
Party 1
Thor
Thor
zDARK_PlAyZ
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Party 1
Team Averages
Level 39
1,515 SR
1,417 Elo+

VS

Team Averages
Level 20
1,536 SR
1,382 Elo+
Jormungandr
Jormungandr
DeaconBlackey
Jormungandr
Level 29
God Stats
4W - 2L
1,794 SR
Queue Stats
177W - 164L
1,449 Elo+
Solo
Chaac
Chaac
IRick and Morty
Chaac
Level 28
God Stats
5W - 2L
1,543 SR
Queue Stats
111W - 115L
1,367 Elo+
Solo
Kukulkan
Kukulkan
TripleB53
Kukulkan
Level 29
God Stats
14W - 13L
1,565 SR
Queue Stats
131W - 134L
1,447 Elo+
Solo
Medusa
Medusa
pancakepanda45
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 64L
1,309 Elo+
Solo
Loki
Loki
sykolime
Loki
Level 7
God Stats
0W - 1L
1,278 SR
Queue Stats
35W - 64L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
16 / 4 / 22
15,172
1,264
25,313
16,556
7,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 2 / 27
13,463
1,122
20,155
10,237
4,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FriarJ210x2
Cthulhu
20
5 / 2 / 31
12,805
1,067
17,480
16,000
18,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Kookuh_Munga
Kukulkan
20
15 / 3 / 18
14,539
1,212
25,951
8,050
3,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 10 / 21
11,478
957
7,854
15,734
8,200
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeaconBlackey
Jormungandr
18
3 / 5 / 10
11,722
977
9,064
25,940
28,202
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
6 / 6 / 8
12,708
1,059
12,586
25,218
13,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
TripleB53
Kukulkan
17
6 / 8 / 5
12,730
1,061
27,459
15,579
6,523
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 8 / 6
11,552
963
5,282
11,603
4,585
Loki
17
0 / 21 / 7
10,643
887
6,339
27,548
11,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
57
48
Kills
21
21
Deaths
48
119
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeaconBlackey
Jormungandr
3
5
10
1.6
W
Xbalanque
16
4
22
6.75
W
10
2
27
11.75
W
Cthulhu
FriarJ210x2
Cthulhu
5
2
31
10.25
L
6
6
8
1.67
W
Kukulkan
Kookuh_Munga
Kukulkan
15
3
18
8
L
Kukulkan
TripleB53
Kukulkan
6
8
5
1.06
L
6
8
6
1.13
L
Loki
0
21
7
0.17
W
2
10
21
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,753
Damage
60,730
66,577
Taken
105,888
42,788
Mitigated
64,199
4,942
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeaconBlackey
Jormungandr
9,064
2,567
0
1,633
25,940
28,202
0
11,906
14,034
23,734
0
W
Xbalanque
25,313
15,471
0
2,540
16,556
7,721
0
8,704
7,852
0
51,733
W
20,155
11,811
0
1,242
10,237
4,950
0
7,984
2,253
0
32,029
W
Cthulhu
FriarJ210x2
Cthulhu
17,480
2,093
0
1,160
16,000
18,299
0
9,214
6,786
31,416
0
L
12,586
5,424
0
8,378
25,218
13,322
0
9,835
15,383
19
50,538
W
Kukulkan
Kookuh_Munga
Kukulkan
25,951
2,410
0
0
8,050
3,618
0
5,884
2,166
64,247
0
L
Kukulkan
TripleB53
Kukulkan
27,459
1,784
270
427
15,579
6,523
0
10,034
5,545
67,120
0
L
5,282
1,599
0
0
11,603
4,585
0
4,310
7,293
0
14,198
L
Loki
6,339
2,664
0
0
27,548
11,567
0
7,346
20,202
0
11,861
W
7,854
3,432
0
0
15,734
8,200
0
4,756
10,978
0
12,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,457
Gold Earned
59,355
223
Minions Killed
220
7
Camps Cleared
6
1,066,988
Distance Traveled
936,888
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,722
977
7
1
0
193,130
0
W
Xbalanque
15,172
1,264
60
5
0
219,688
0
W
Neith
13,463
1,122
32
3
1
202,117
0
W
Cthulhu
12,805
1,067
30
3
1
228,200
0
L
Chaac
12,708
1,059
76
6
1
208,485
0
W
Kukulkan
14,539
1,212
91
8
5
242,896
2
L
Kukulkan
12,730
1,061
102
9
2
206,042
0
L
Medusa
11,552
963
17
1
0
136,829
0
L
Loki
10,643
887
18
2
3
192,402
0
W
Thor
11,478
957
10
1
0
174,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role