Player Matchup

Sun Wukong
Sun Wukong
Neshoso
Sun Wukong
Level 28
God Stats
2W - 8L
1,510 SR
Queue Stats
32W - 42L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
The1Desert1Fox
Baron Samedi
Level 89
God Stats
25W - 19L
1,706 SR
Queue Stats
191W - 158L
1,585 Elo+
Party 2
Thor
Thor
WayPointMatrix
Thor
Level 120
God Stats
28W - 26L
1,622 SR
Queue Stats
456W - 310L
1,632 Elo+
Party 2
Team Averages
Level 79
1,613 SR
1,557 Elo+

VS

Team Averages
Level 95
1,601 SR
1,441 Elo+
Chronos
Chronos
AngelNyx
Chronos
Level 137
God Stats
3W - 0L
1,534 SR
Queue Stats
251W - 281L
1,398 Elo+
Party 1
Chernobog
Chernobog
Boohoonub
Chernobog
Level 25
God Stats
15W - 8L
1,690 SR
Queue Stats
84W - 63L
1,526 Elo+
Solo
Guan Yu
Guan Yu
DrGodScylla
Guan Yu
Level 123
God Stats
3W - 4L
1,578 SR
Queue Stats
209W - 219L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Neshoso
Sun Wukong
19
6 / 3 / 10
15,883
611
22,126
25,734
25,546
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
The1Desert1Fox
Baron Samedi
18
2 / 6 / 9
14,793
569
20,391
17,543
7,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 6 / 6
16,284
626
23,695
19,988
7,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AngelNyx
Chronos
19
3 / 5 / 11
15,222
585
20,754
24,967
7,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Boohoonub
Chernobog
19
7 / 6 / 7
15,998
615
12,599
22,707
10,415
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
DrGodScylla
Guan Yu
20
5 / 5 / 10
15,805
608
19,268
33,352
44,490
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
16
Kills
15
15
Deaths
16
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
AngelNyx
Chronos
3
5
11
1.7
W
Chernobog
Boohoonub
Chernobog
7
6
7
1.75
W
Guan Yu
DrGodScylla
Guan Yu
5
5
10
2
L
Sun Wukong
Neshoso
Sun Wukong
6
3
10
3.67
L
Baron Samedi
The1Desert1Fox
Baron Samedi
2
6
9
1.08
L
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,212
Damage
52,621
63,265
Taken
81,026
40,288
Mitigated
62,777
21,839
Healing
35,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AngelNyx
Chronos
20,754
3,425
0
6,639
24,967
7,872
722
6,601
17,914
107,424
0
W
Chernobog
Boohoonub
Chernobog
12,599
8,042
0
4,915
22,707
10,415
1,933
5,250
17,357
0
73,504
W
Guan Yu
DrGodScylla
Guan Yu
19,268
988
10,591
13,385
33,352
44,490
450
8,618
24,207
12,690
56,929
L
Sun Wukong
Neshoso
Sun Wukong
22,126
4,895
1,449
11,308
25,734
25,546
1,164
11,129
14,205
0
72,434
L
Baron Samedi
The1Desert1Fox
Baron Samedi
20,391
902
3,487
3,524
17,543
7,106
381
6,033
11,394
104,845
0
L
23,695
2,895
0
2,071
19,988
7,636
2,105
6,831
13,007
0
66,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,960
Gold Earned
47,025
278
Minions Killed
277
0
Camps Cleared
0
1,388,904
Distance Traveled
1,371,661
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,222
585
114
4
0
463,001
4
W
Chernobog
15,998
615
109
4
0
405,928
5
W
Guan Yu
15,805
608
54
2
0
502,732
5
L
Sun Wukong
15,883
611
59
2
0
503,083
2
L
Baron Samedi
14,793
569
137
5
0
436,033
2
L
Thor
16,284
626
82
3
0
449,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role