Player Matchup

Medusa
Medusa
GinPomelo
Medusa
Level 9
God Stats
0W - 1L
1,709 SR
Queue Stats
13W - 18L
1,693 Elo+
Party 1
Nemesis
Nemesis
bubuyog21
Nemesis
Level 5
God Stats
0W - 2L
1,538 SR
Queue Stats
13W - 18L
1,693 Elo+
Party 1
Yemoja
Yemoja
fiehrfly
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,693 Elo+
Party 1
Team Averages
Level 7
1,582 SR
1,693 Elo+

VS

Team Averages
Level 44
1,488 SR
1,374 Elo+
Cthulhu
Cthulhu
FIarf
Cthulhu
Level 29
God Stats
8W - 4L
1,723 SR
Queue Stats
167W - 142L
1,552 Elo+
Solo
Neith
Neith
SpeeWee
Neith
Level 24
God Stats
21W - 25L
1,467 SR
Queue Stats
29W - 40L
1,318 Elo+
Solo
Anubis
Anubis
ast47
Anubis
Level 80
God Stats
5W - 7L
1,275 SR
Queue Stats
81W - 83L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GinPomelo
Medusa
12
1 / 4 / 0
8,470
605
6,340
9,646
2,838
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
bubuyog21
Nemesis
11
0 / 6 / 1
7,923
566
4,610
9,786
3,386
Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
fiehrfly
Yemoja
11
0 / 7 / 1
7,984
570
2,365
10,995
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIarf
Cthulhu
14
4 / 1 / 13
10,399
743
10,035
10,744
12,285
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
SpeeWee
Neith
13
2 / 0 / 12
9,716
694
4,610
3,282
1,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ast47
Anubis
15
11 / 0 / 5
11,428
816
9,523
6,395
2,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
17
17
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FIarf
Cthulhu
4
1
13
10.5
L
Medusa
GinPomelo
Medusa
1
4
0
0.25
W
Neith
SpeeWee
Neith
2
0
12
8
W
Anubis
ast47
Anubis
11
0
5
13.5
L
Nemesis
bubuyog21
Nemesis
0
6
1
0.08
L
Yemoja
fiehrfly
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,315
Damage
24,168
30,427
Taken
20,421
11,226
Mitigated
16,217
4,309
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FIarf
Cthulhu
10,035
455
349
2,077
10,744
12,285
470
1,172
9,572
34,567
0
L
Medusa
GinPomelo
Medusa
6,340
3,462
159
1,082
9,646
2,838
518
7,151
2,345
0
36,842
W
Neith
SpeeWee
Neith
4,610
1,588
0
1,061
3,282
1,072
1,102
708
2,574
0
22,906
W
Anubis
ast47
Anubis
9,523
402
269
4,704
6,395
2,860
1,283
1,346
5,049
64,767
0
L
Nemesis
bubuyog21
Nemesis
4,610
1,487
0
924
9,786
3,386
27
5,768
3,868
0
27,538
L
Yemoja
fiehrfly
Yemoja
2,365
448
752
1,392
10,995
5,002
360
6,332
4,488
28,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
31,543
152
Minions Killed
158
0
Camps Cleared
0
665,829
Distance Traveled
725,671
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,399
743
44
3
0
261,781
1
L
Medusa
8,470
605
69
5
0
247,079
0
W
Neith
9,716
694
30
2
0
245,186
0
W
Anubis
11,428
816
84
6
0
218,704
0
L
Nemesis
7,923
566
44
3
0
224,352
6
L
Yemoja
7,984
570
39
3
0
194,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role