Player Matchup

Cerberus
Cerberus
C1ue 1994
Cerberus
Level 18
God Stats
18W - 11L
1,456 SR
Queue Stats
38W - 34L
1,364 Elo+
Party 1
Mercury
Mercury
CTR_Senpai
Mercury
Level 19
God Stats
2W - 0L
1,696 SR
Queue Stats
16W - 20L
1,280 Elo+
Solo
Thor
Thor
Lenachu2294
Thor
Level 15
God Stats
15W - 13L
1,494 SR
Queue Stats
17W - 17L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
TheSith72
Kukulkan
Level 17
God Stats
11W - 12L
1,519 SR
Queue Stats
17W - 21L
1,323 Elo+
Solo
Merlin
Merlin
rmr2000
Merlin
Level 53
God Stats
12W - 7L
1,692 SR
Queue Stats
33W - 30L
1,358 Elo+
Party 1
Team Averages
Level 24
1,571 SR
1,335 Elo+

VS

Team Averages
Level 12
1,470 SR
1,224 Elo+
Thor
Thor
SkiTtleZ-OP-BOII
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,254 Elo+
Solo
Yemoja
Yemoja
WeismanOG
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,218 Elo+
Solo
Guan Yu
Guan Yu
billymc86
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
998 Elo+
Solo
Fenrir
Fenrir
joaquinpandelo
Fenrir
Level 14
God Stats
13W - 16L
1,366 SR
Queue Stats
15W - 23L
1,280 Elo+
Solo
King Arthur
King Arthur
kashucrazy
King Arthur
Level 29
God Stats
74W - 73L
1,484 SR
Queue Stats
110W - 122L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C1ue 1994
Cerberus
20
6 / 0 / 19
13,185
1,014
10,314
12,536
22,752
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
CTR_Senpai
Mercury
19
4 / 4 / 19
12,127
933
10,109
11,304
4,320
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 1 / 24
12,674
975
12,666
9,241
4,320
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
TheSith72
Kukulkan
20
11 / 2 / 12
13,860
1,066
20,640
10,229
4,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
rmr2000
Merlin
20
13 / 1 / 14
13,677
1,052
27,531
7,580
3,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 3
11,122
856
11,265
18,709
6,342
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Yemoja
WeismanOG
Yemoja
18
0 / 8 / 5
11,219
863
3,861
20,378
10,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
billymc86
Guan Yu
17
0 / 7 / 3
10,615
817
2,104
22,647
8,639
16
4 / 6 / 1
11,805
908
14,316
15,476
5,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kashucrazy
King Arthur
17
3 / 6 / 2
11,791
907
13,096
19,493
7,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
21
38
Kills
7
8
Deaths
38
88
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
C1ue 1994
Cerberus
6
0
19
15.5
W
Mercury
CTR_Senpai
Mercury
4
4
19
3.38
W
4
1
24
16
L
0
11
3
0.14
W
Kukulkan
TheSith72
Kukulkan
11
2
12
8.5
L
Yemoja
WeismanOG
Yemoja
0
8
5
0.31
L
Guan Yu
billymc86
Guan Yu
0
7
3
0.21
L
4
6
1
0.75
L
King Arthur
kashucrazy
King Arthur
3
6
2
0.67
W
Merlin
rmr2000
Merlin
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,260
Damage
44,642
50,890
Taken
96,703
39,090
Mitigated
38,544
5,235
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
C1ue 1994
Cerberus
10,314
2,182
0
1,831
12,536
22,752
0
906
11,630
37,082
0
W
Mercury
CTR_Senpai
Mercury
10,109
5,504
706
554
11,304
4,320
0
734
9,576
0
16,901
W
12,666
3,042
0
0
9,241
4,320
0
501
8,740
0
21,660
L
11,265
3,463
0
83
18,709
6,342
0
10,299
8,410
0
34,224
W
Kukulkan
TheSith72
Kukulkan
20,640
2,929
175
1,860
10,229
4,300
0
1,104
8,915
53,641
0
L
Yemoja
WeismanOG
Yemoja
3,861
710
1,720
148
20,378
10,508
0
14,527
5,851
22,213
0
L
Guan Yu
billymc86
Guan Yu
2,104
430
1,176
3,074
22,647
8,639
0
12,445
10,011
0
17,409
L
14,316
2,675
0
1,090
15,476
5,814
0
9,035
6,441
0
21,974
L
King Arthur
kashucrazy
King Arthur
13,096
2,171
0
204
19,493
7,241
0
11,988
7,505
0
31,052
W
Merlin
rmr2000
Merlin
27,531
3,729
0
109
7,580
3,398
0
616
6,964
40,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
56,552
227
Minions Killed
165
4
Camps Cleared
5
1,147,575
Distance Traveled
998,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,185
1,014
61
5
0
201,177
0
W
Mercury
12,127
933
10
1
0
267,329
0
W
Thor
12,674
975
31
2
2
274,565
0
L
Thor
11,122
856
47
4
1
154,882
1
W
Kukulkan
13,860
1,066
81
6
1
174,745
0
L
Yemoja
11,219
863
38
3
2
151,928
0
L
Guan Yu
10,615
817
26
2
0
222,354
0
L
Fenrir
11,805
908
8
1
1
217,229
0
L
King Arthur
11,791
907
46
4
1
251,834
0
W
Merlin
13,677
1,052
44
3
1
229,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role