Player Matchup

Cthulhu
Cthulhu
Ardyn_Demonblood
Cthulhu
Level 14
God Stats
13W - 7L
1,583 SR
Queue Stats
29W - 30L
1,361 Elo+
Party 1
Skadi
Skadi
HYP3R5TORM81
Skadi
Level 21
God Stats
19W - 25L
1,426 SR
Queue Stats
50W - 77L
1,251 Elo+
Solo
Xing Tian
Xing Tian
HatefulSpirit666
Xing Tian
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 18L
1,165 Elo+
Party 1
Loki
Loki
Ins1ght_1
Loki
Level 19
God Stats
5W - 5L
1,344 SR
Queue Stats
13W - 18L
1,323 Elo+
Solo
Hel
Hel
vixsteria
Hel
Level 22
God Stats
42W - 28L
1,485 SR
Queue Stats
70W - 77L
1,332 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,286 Elo+

VS

Team Averages
Level 14
1,613 SR
1,216 Elo+
Xing Tian
Xing Tian
Dole_2012
Xing Tian
Level 28
God Stats
1W - 2L
1,722 SR
Queue Stats
124W - 169L
1,352 Elo+
Solo
Cthulhu
Cthulhu
FLUID_LordLuke
Cthulhu
Level 14
God Stats
1W - 1L
1,792 SR
Queue Stats
6W - 10L
1,313 Elo+
Solo
Jing Wei
Jing Wei
GuardainOfAll
Jing Wei
Level 16
God Stats
4W - 7L
1,356 SR
Queue Stats
33W - 60L
1,255 Elo+
Solo
Bakasura
Bakasura
Pieterpel
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,080 Elo+
Solo
Izanami
Izanami
chiadow
Izanami
Level 6
God Stats
7W - 8L
1,695 SR
Queue Stats
23W - 38L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 19
13,194
1,015
18,245
21,497
34,237
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
5 / 2 / 17
13,722
1,056
16,634
10,053
4,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
19
4 / 4 / 14
12,806
985
10,574
18,322
16,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
19
10 / 0 / 16
13,395
1,030
16,404
11,698
6,209
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 1 / 17
14,788
1,138
19,121
14,780
6,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dole_2012
Xing Tian
18
0 / 7 / 3
12,567
967
7,966
28,566
30,618
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 7 / 5
12,335
949
20,358
21,749
24,640
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
GuardainOfAll
Jing Wei
18
3 / 14 / 5
12,452
958
20,177
21,092
14,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Pieterpel
Bakasura
15
0 / 2 / 1
10,042
772
546
2,744
914
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Izanami
chiadow
Izanami
19
5 / 6 / 4
13,417
1,032
20,214
16,119
6,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
28
36
Kills
10
10
Deaths
36
83
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
19
5.17
L
Xing Tian
Dole_2012
Xing Tian
0
7
3
0.21
L
2
7
5
0.64
L
Jing Wei
GuardainOfAll
Jing Wei
3
14
5
0.39
W
5
2
17
6.75
W
Xing Tian
4
4
14
2.75
W
Loki
10
0
16
18
L
Bakasura
Pieterpel
Bakasura
0
2
1
0.25
L
Izanami
chiadow
Izanami
5
6
4
1.17
W
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,978
Damage
69,261
76,350
Taken
90,270
66,946
Mitigated
76,702
35,065
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,245
1,971
4,929
962
21,497
34,237
0
8,070
13,427
41,393
0
L
Xing Tian
Dole_2012
Xing Tian
7,966
1,027
0
0
28,566
30,618
0
16,003
12,563
36,530
0
L
20,358
1,050
891
360
21,749
24,640
0
8,183
13,566
40,985
0
L
Jing Wei
GuardainOfAll
Jing Wei
20,177
12,356
0
355
21,092
14,119
0
13,738
7,354
79
35,937
W
16,634
9,685
1,262
1,656
10,053
4,251
0
3,797
6,220
0
42,180
W
Xing Tian
10,574
1,027
135
354
18,322
16,071
0
5,976
12,346
26,112
0
W
Loki
16,404
7,044
397
852
11,698
6,209
0
3,145
8,508
0
30,488
L
Bakasura
Pieterpel
Bakasura
546
344
0
76
2,744
914
0
901
1,843
0
1,155
L
Izanami
chiadow
Izanami
20,214
15,639
0
1,846
16,119
6,411
0
9,115
7,004
0
46,829
W
19,121
2,564
15,378
9,140
14,780
6,178
0
7,415
7,340
37,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,905
Gold Earned
60,813
243
Minions Killed
214
2
Camps Cleared
3
1,147,695
Distance Traveled
961,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,194
1,015
46
4
0
233,116
0
L
Xing Tian
12,567
967
57
4
1
243,678
0
L
Cthulhu
12,335
949
60
5
0
251,044
3
L
Jing Wei
12,452
958
39
3
1
200,778
0
W
Skadi
13,722
1,056
73
6
0
173,579
0
W
Xing Tian
12,806
985
28
2
0
221,373
0
W
Loki
13,395
1,030
28
2
1
283,285
0
L
Bakasura
10,042
772
1
0
0
46,419
0
L
Izanami
13,417
1,032
57
4
1
219,265
1
W
Hel
14,788
1,138
68
5
1
236,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role