Player Matchup

Amaterasu
Amaterasu
Kirin_Faiq
Amaterasu
Level 17
God Stats
3W - 1L
1,402 SR
Queue Stats
18W - 15L
1,449 Elo+
Party 1
Artemis
Artemis
Landot_95
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,456 Elo+
Party 1
Chang'e
Chang'e
OhSoCurly
Chang'e
Level 29
God Stats
18W - 11L
1,521 SR
Queue Stats
272W - 248L
1,477 Elo+
Solo
The Morrigan
The Morrigan
kunemir11
The Morrigan
Level 16
God Stats
3W - 1L
1,375 SR
Queue Stats
13W - 10L
1,457 Elo+
Party 1
Zeus
Zeus
rafaelrafa598
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,448 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,457 Elo+

VS

Team Averages
Level 24
1,704 SR
1,529 Elo+
Fenrir
Fenrir
Decompress
Fenrir
Level 20
God Stats
17W - 9L
1,617 SR
Queue Stats
31W - 31L
1,520 Elo+
Solo
Hera
Hera
Smash754
Hera
Level 17
God Stats
2W - 1L
1,801 SR
Queue Stats
31W - 22L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
XxTR1CK FR0NTxX
Kuzenbo
Level 27
God Stats
3W - 5L
1,373 SR
Queue Stats
64W - 53L
1,567 Elo+
Solo
Fafnir
Fafnir
chichi423
Fafnir
Level 28
God Stats
1W - 1L
1,767 SR
Queue Stats
104W - 95L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
marqell
Sun Wukong
Level 29
God Stats
0W - 1L
1,962 SR
Queue Stats
15W - 15L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kirin_Faiq
Amaterasu
20
4 / 2 / 7
16,163
851
18,503
35,738
35,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Landot_95
Artemis
20
2 / 6 / 10
16,034
844
44,598
32,392
13,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
OhSoCurly
Chang'e
20
3 / 4 / 9
16,757
882
23,449
27,242
14,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
kunemir11
The Morrigan
20
2 / 1 / 6
15,509
816
10,128
15,698
15,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 11 / 6
16,008
843
19,551
24,166
8,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Decompress
Fenrir
18
3 / 3 / 3
14,377
757
6,695
5,631
1,990
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
20
3 / 2 / 15
16,815
885
28,588
16,468
11,162
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 12
18,456
971
30,635
28,908
51,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
chichi423
Fafnir
20
5 / 4 / 12
17,948
945
27,502
34,819
48,933
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
marqell
Sun Wukong
20
6 / 4 / 8
16,281
857
35,132
40,216
48,787
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
14
Kills
24
24
Deaths
14
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Decompress
Fenrir
3
3
3
1.5
W
Amaterasu
Kirin_Faiq
Amaterasu
4
2
7
3.75
W
Artemis
Landot_95
Artemis
2
6
10
1.17
W
Chang'e
OhSoCurly
Chang'e
3
4
9
1.88
L
Hera
3
2
15
5.25
L
7
1
12
13
L
Fafnir
chichi423
Fafnir
5
4
12
2.75
W
The Morrigan
kunemir11
The Morrigan
2
1
6
5
L
Sun Wukong
marqell
Sun Wukong
6
4
8
2.5
W
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,229
Damage
128,552
135,236
Taken
126,042
87,723
Mitigated
162,505
57,191
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Decompress
Fenrir
6,695
1,247
0
244
5,631
1,990
0
2,731
2,850
0
10,077
W
Amaterasu
Kirin_Faiq
Amaterasu
18,503
9,237
0
6,643
35,738
35,464
0
25,864
9,419
0
38,861
W
Artemis
Landot_95
Artemis
44,598
28,853
0
13,341
32,392
13,737
0
22,699
9,318
0
97,310
W
Chang'e
OhSoCurly
Chang'e
23,449
1,555
21,761
13,036
27,242
14,805
0
17,045
9,795
75,979
0
L
Hera
28,588
9,090
0
690
16,468
11,162
0
4,413
11,955
81,536
0
L
30,635
7,019
0
0
28,908
51,633
0
15,673
13,084
75,257
0
L
Fafnir
chichi423
Fafnir
27,502
10,354
0
5,791
34,819
48,933
0
10,684
23,964
63,179
0
W
The Morrigan
kunemir11
The Morrigan
10,128
2,358
0
1,066
15,698
15,151
0
8,349
6,997
32,552
1,156
L
Sun Wukong
marqell
Sun Wukong
35,132
8,960
0
1,917
40,216
48,787
0
18,258
21,780
0
80,252
W
19,551
3,293
0
1,344
24,166
8,566
0
11,803
11,936
58,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,471
Gold Earned
83,877
404
Minions Killed
332
8
Camps Cleared
8
1,705,650
Distance Traveled
1,520,293
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,377
757
7
0
1
99,736
0
W
Amaterasu
16,163
851
41
2
2
385,802
0
W
Artemis
16,034
844
103
5
1
297,561
0
W
Chang'e
16,757
882
111
6
4
368,477
0
L
Hera
16,815
885
109
6
1
356,602
0
L
Kuzenbo
18,456
971
66
3
0
346,694
1
L
Fafnir
17,948
945
85
4
3
349,650
3
W
The Morrigan
15,509
816
51
3
1
349,998
0
L
Sun Wukong
16,281
857
65
3
3
367,611
0
W
Zeus
16,008
843
98
5
0
303,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role