Player Matchup

King Arthur
King Arthur
Jxynx
King Arthur
Level 16
God Stats
12W - 28L
1,302 SR
Queue Stats
18W - 46L
1,079 Elo+
Party 1
Fenrir
Fenrir
Mets_Isles4
Fenrir
Level 19
God Stats
9W - 22L
1,239 SR
Queue Stats
12W - 31L
1,109 Elo+
Party 1
Pele
Pele
TopMonkey86
Pele
Level 19
God Stats
12W - 29L
1,325 SR
Queue Stats
21W - 49L
1,129 Elo+
Party 1
Ra
Ra
UTMSilverRupee
Ra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,323 Elo+
Solo
Cthulhu
Cthulhu
rocketshooter
Cthulhu
Level 16
God Stats
11W - 26L
1,269 SR
Queue Stats
16W - 37L
1,116 Elo+
Party 1
Team Averages
Level 18
1,327 SR
1,151 Elo+

VS

Team Averages
Level 18
1,460 SR
1,235 Elo+
Cthulhu
Cthulhu
DieXxTroo1
Cthulhu
Level 18
God Stats
1W - 0L
1,535 SR
Queue Stats
21W - 25L
1,352 Elo+
Solo
Thanatos
Thanatos
FrenchBurger0
Thanatos
Level 27
God Stats
15W - 13L
1,444 SR
Queue Stats
79W - 80L
1,345 Elo+
Party 2
Neith
Neith
RidiculousRicky
Neith
Level 24
God Stats
25W - 31L
1,458 SR
Queue Stats
66W - 78L
1,273 Elo+
Party 2
Bellona
Bellona
bbrown23
Bellona
Level 18
God Stats
5W - 5L
1,364 SR
Queue Stats
49W - 53L
1,264 Elo+
Party 2
Jormungandr
Jormungandr
故人自难忘
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jxynx
King Arthur
11
0 / 7 / 0
6,698
372
3,103
15,548
8,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
0 / 2 / 0
6,421
357
2,698
10,096
5,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 6 / 1
7,032
391
2,878
12,340
3,194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 4 / 0
7,388
410
7,719
8,457
2,652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
11
0 / 3 / 0
6,154
342
3,973
9,164
5,020
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DieXxTroo1
Cthulhu
13
2 / 1 / 4
9,651
536
5,494
6,968
4,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
FrenchBurger0
Thanatos
17
7 / 0 / 8
11,107
617
11,685
12,302
4,667
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 4
9,183
510
5,440
7,955
2,902
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bbrown23
Bellona
16
9 / 0 / 7
10,941
608
9,984
9,583
9,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
故人自难忘
Jormungandr
14
1 / 2 / 8
9,178
510
7,718
9,578
7,144
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
3
Kills
22
22
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DieXxTroo1
Cthulhu
2
1
4
4
W
Thanatos
FrenchBurger0
Thanatos
7
0
8
11
L
King Arthur
Jxynx
King Arthur
0
7
0
0
L
Fenrir
0
2
0
0
W
3
0
4
5
L
0
6
1
0.08
L
3
4
0
0.75
W
Bellona
bbrown23
Bellona
9
0
7
12.5
L
Cthulhu
0
3
0
0
W
Jormungandr
故人自难忘
Jormungandr
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
40,321
55,605
Taken
46,386
24,703
Mitigated
28,394
13,922
Healing
27,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DieXxTroo1
Cthulhu
5,494
144
487
500
6,968
4,094
108
3,120
3,848
34,255
0
W
Thanatos
FrenchBurger0
Thanatos
11,685
4,485
0
15,477
12,302
4,667
374
453
11,824
0
84,976
L
King Arthur
Jxynx
King Arthur
3,103
723
0
3,374
15,548
8,159
0
412
14,617
0
19,117
L
Fenrir
2,698
420
0
3,096
10,096
5,678
0
3,740
6,231
0
20,247
W
5,440
2,671
0
4,467
7,955
2,902
1,769
1,381
6,574
0
43,902
L
2,878
369
0
3,379
12,340
3,194
0
2,120
10,060
0
35,375
L
7,719
1,372
332
2,048
8,457
2,652
887
3,486
4,621
32,661
0
W
Bellona
bbrown23
Bellona
9,984
3,293
0
5,024
9,583
9,587
1,516
529
8,679
105
55,340
L
Cthulhu
3,973
294
138
1,555
9,164
5,020
0
2,825
6,169
26,861
0
W
Jormungandr
故人自难忘
Jormungandr
7,718
834
0
1,331
9,578
7,144
434
6,209
3,344
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,693
Gold Earned
50,060
226
Minions Killed
455
0
Camps Cleared
0
1,520,560
Distance Traveled
1,575,598
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,651
536
58
3
0
335,997
6
W
Thanatos
11,107
617
131
7
0
353,831
3
L
King Arthur
6,698
372
26
1
0
306,233
3
L
Fenrir
6,421
357
53
3
0
293,783
7
W
Neith
9,183
510
77
4
0
265,963
5
L
Pele
7,032
391
57
3
0
351,057
1
L
Ra
7,388
410
56
3
0
265,266
5
W
Bellona
10,941
608
119
7
0
305,679
5
L
Cthulhu
6,154
342
34
2
0
304,221
5
W
Jormungandr
9,178
510
70
4
0
314,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role