Player Matchup

Set
Set
DeadmasterXX377
Set
Level 24
God Stats
4W - 1L
1,536 SR
Queue Stats
67W - 84L
1,312 Elo+
Party 1
Heimdallr
Heimdallr
Ole Man Panda
Heimdallr
Level 17
God Stats
8W - 4L
1,803 SR
Queue Stats
32W - 27L
1,481 Elo+
Party 1
Sol
Sol
Vixzure
Sol
Level 44
God Stats
18W - 25L
1,490 SR
Queue Stats
120W - 111L
1,462 Elo+
Party 1
Arachne
Arachne
donkeyyears
Arachne
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 38L
1,533 Elo+
Party 1
Yemoja
Yemoja
lebiyoo1246
Yemoja
Level 28
God Stats
40W - 37L
1,523 SR
Queue Stats
142W - 168L
1,339 Elo+
Solo
Team Averages
Level 26
1,571 SR
1,425 Elo+

VS

Team Averages
Level 13
1,545 SR
1,368 Elo+
Ares
Ares
MTK_YANN93
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,069 Elo+
Solo
Bellona
Bellona
Real Frostyy420
Bellona
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 186L
1,419 Elo+
Solo
Anhur
Anhur
Simptimus-Prime
Anhur
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
53W - 72L
1,351 Elo+
Solo
Olorun
Olorun
Youtube_Nyleak11
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
janitolicari2010
Janus
Level 7
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 2
4,036
673
652
2,427
811
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Ole Man Panda
Heimdallr
5
0 / 2 / 2
3,478
580
1,424
1,982
536
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
7
5 / 1 / 1
4,893
816
1,821
2,717
704
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
donkeyyears
Arachne
8
3 / 0 / 1
4,835
806
949
3,693
975
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
6
1 / 0 / 0
3,973
662
376
1,538
552
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,098
183
0
0
0
4
1 / 1 / 0
3,169
528
862
1,967
950
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

5
0 / 1 / 0
3,152
525
455
1,990
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
2,994
499
181
2,225
534
6
2 / 5 / 0
3,668
611
1,451
3,306
840
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
3
4
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
0
0
0
W
Heimdallr
Ole Man Panda
Heimdallr
0
2
2
0.5
L
1
1
0
1
L
0
1
0
0
W
Sol
5
1
1
5.5
L
0
3
0
0
W
Arachne
donkeyyears
Arachne
3
0
1
3.5
L
2
5
0
0.4
W
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,222
Damage
2,949
12,357
Taken
9,488
3,578
Mitigated
2,682
4,129
Healing
1,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
652
403
0
251
2,427
811
206
82
2,270
0
10,162
L
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Ole Man Panda
Heimdallr
1,424
1,284
0
0
1,982
536
456
307
1,675
0
6,697
L
862
164
0
698
1,967
950
72
0
1,967
0
4,224
L
455
56
0
490
1,990
358
0
311
1,679
0
8,418
W
Sol
1,821
341
0
1,441
2,717
704
731
1,129
1,588
15,989
0
L
181
99
0
0
2,225
534
140
556
1,669
6,208
0
W
Arachne
donkeyyears
Arachne
949
725
0
1,896
3,693
975
8
114
3,554
0
21,729
L
1,451
298
0
0
3,306
840
0
1,330
1,976
7,495
0
W
Yemoja
376
92
203
338
1,538
552
193
0
1,538
10,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,215
Gold Earned
14,081
130
Minions Killed
52
0
Camps Cleared
0
512,256
Distance Traveled
377,091
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,036
673
21
4
0
122,901
0
L
Ares
1,098
183
0
0
0
0
0
W
Heimdallr
3,478
580
9
2
0
109,045
0
L
Bellona
3,169
528
10
2
0
79,782
1
L
Anhur
3,152
525
15
3
0
89,661
0
W
Sol
4,893
816
33
6
0
87,597
0
L
Olorun
2,994
499
12
2
0
105,796
0
W
Arachne
4,835
806
50
8
0
97,306
0
L
Janus
3,668
611
15
3
0
101,852
0
W
Yemoja
3,973
662
17
3
0
95,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role