Player Matchup

Hercules
Hercules
AFDTJr
Hercules
Level 35
God Stats
3W - 2L
1,465 SR
Queue Stats
50W - 49L
1,477 Elo+
Solo
Discordia
Discordia
DerkZilla
Discordia
Level 25
God Stats
2W - 1L
1,855 SR
Queue Stats
23W - 32L
1,441 Elo+
Party 2
Hun Batz
Hun Batz
FinkyWink
Hun Batz
Level 24
God Stats
1W - 0L
1,719 SR
Queue Stats
25W - 31L
1,466 Elo+
Party 2
Medusa
Medusa
SweatySoysauce
Medusa
Level 40
God Stats
20W - 11L
1,833 SR
Queue Stats
29W - 23L
1,580 Elo+
Solo
Cthulhu
Cthulhu
icytwaht
Cthulhu
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
9W - 15L
1,373 Elo+
Solo
Team Averages
Level 31
1,719 SR
1,467 Elo+

VS

Team Averages
Level 37
1,441 SR
1,466 Elo+
Agni
Agni
Balbagos
Agni
Level 25
God Stats
0W - 1L
1,795 SR
Queue Stats
12W - 18L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Drslickfinger
Kuzenbo
Level 69
God Stats
0W - 1L
1,353 SR
Queue Stats
41W - 47L
1,420 Elo+
Party 1
Scylla
Scylla
PandoraG
Scylla
Level 26
God Stats
0W - 1L
1,130 SR
Queue Stats
17W - 23L
1,387 Elo+
Solo
Anhur
Anhur
Zombi3Boy-chan
Anhur
Level 39
God Stats
0W - 2L
1,678 SR
Queue Stats
130W - 120L
1,594 Elo+
Solo
Hercules
Hercules
popashto
Hercules
Level 26
God Stats
19W - 20L
1,250 SR
Queue Stats
65W - 76L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFDTJr
Hercules
17
5 / 1 / 10
11,336
756
7,726
17,411
13,049
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
DerkZilla
Discordia
17
4 / 1 / 14
11,354
757
12,066
7,994
3,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
FinkyWink
Hun Batz
16
3 / 3 / 8
10,932
729
9,831
8,437
3,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 8
14,422
961
27,588
12,033
5,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
icytwaht
Cthulhu
18
5 / 2 / 16
12,766
851
16,441
14,702
14,966
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 7 / 5
8,835
589
9,311
11,634
3,903
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
16
1 / 6 / 6
9,543
636
9,519
23,156
19,528
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Scylla
PandoraG
Scylla
16
3 / 5 / 4
10,757
717
12,957
10,152
3,476
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 0
10,093
673
6,536
17,508
6,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
popashto
Hercules
15
1 / 7 / 4
9,030
602
8,371
19,663
15,857
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
31
Kills
8
8
Deaths
31
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
AFDTJr
Hercules
5
1
10
10
L
Agni
0
7
5
0.36
W
Discordia
DerkZilla
Discordia
4
1
14
11
L
Kuzenbo
1
6
6
0.67
W
Hun Batz
FinkyWink
Hun Batz
3
3
8
2.33
L
Scylla
PandoraG
Scylla
3
5
4
1
W
14
1
8
18
L
3
6
0
0.5
W
Cthulhu
icytwaht
Cthulhu
5
2
16
6.5
L
Hercules
popashto
Hercules
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,652
Damage
46,694
60,577
Taken
82,113
40,158
Mitigated
49,588
19,921
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AFDTJr
Hercules
7,726
3,206
0
8,016
17,411
13,049
38
9,060
8,351
0
19,335
L
Agni
9,311
592
0
1,453
11,634
3,903
0
4,296
7,338
30,305
0
W
Discordia
DerkZilla
Discordia
12,066
1,291
104
2,476
7,994
3,079
910
4,065
3,929
32,604
0
L
Kuzenbo
9,519
2,965
0
2,416
23,156
19,528
0
8,484
14,672
21,505
0
W
Hun Batz
FinkyWink
Hun Batz
9,831
3,223
0
1,638
8,437
3,259
752
4,161
4,276
0
28,087
L
Scylla
PandoraG
Scylla
12,957
582
0
625
10,152
3,476
0
4,341
5,811
35,555
0
W
27,588
15,823
0
2,757
12,033
5,805
7,091
6,023
6,010
0
77,285
L
6,536
3,503
0
2,326
17,508
6,824
288
4,732
12,776
0
37,247
W
Cthulhu
icytwaht
Cthulhu
16,441
516
2,683
2,247
14,702
14,966
45
8,831
5,871
39,603
0
L
Hercules
popashto
Hercules
8,371
2,063
0
5,314
19,663
15,857
0
6,880
12,783
0
20,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,810
Gold Earned
48,258
313
Minions Killed
272
10
Camps Cleared
6
1,369,283
Distance Traveled
1,247,084
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,336
756
31
2
0
270,745
0
L
Agni
8,835
589
63
4
2
251,564
1
W
Discordia
11,354
757
64
4
2
265,933
3
L
Kuzenbo
9,543
636
29
2
0
252,425
1
W
Hun Batz
10,932
729
43
3
1
247,989
6
L
Scylla
10,757
717
59
4
0
251,336
3
W
Medusa
14,422
961
116
8
7
293,925
3
L
Anhur
10,093
673
90
6
3
227,475
2
W
Cthulhu
12,766
851
59
4
0
290,691
0
L
Hercules
9,030
602
31
2
1
264,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role