Player Matchup

Olorun
Olorun
G A Y M E5275
Olorun
Level 8
God Stats
2W - 0L
1,723 SR
Queue Stats
43W - 20L
1,728 Elo+
Solo
Neith
Neith
UptownOutrage
Neith
Level 28
God Stats
3W - 3L
1,421 SR
Queue Stats
84W - 76L
1,516 Elo+
Solo
Ymir
Ymir
XNachoKillerX
Ymir
Level 29
God Stats
3W - 2L
1,584 SR
Queue Stats
42W - 38L
1,428 Elo+
Solo
Merlin
Merlin
mikeymike6q
Merlin
Level 17
God Stats
3W - 2L
1,266 SR
Queue Stats
4W - 2L
1,394 Elo+
Solo
Loki
Loki
sixdays___
Loki
Level 6
God Stats
1W - 0L
1,776 SR
Queue Stats
7W - 1L
1,851 Elo+
Solo
Team Averages
Level 18
1,554 SR
1,583 Elo+

VS

Team Averages
Level 26
1,354 SR
1,512 Elo+
Geb
Geb
EightLight20771
Geb
Level 28
God Stats
4W - 10L
1,229 SR
Queue Stats
84W - 60L
1,618 Elo+
Solo
Anubis
Anubis
Elanglkido
Anubis
Level 29
God Stats
66W - 63L
1,560 SR
Queue Stats
95W - 97L
1,589 Elo+
Solo
Fenrir
Fenrir
Turdhurler5
Fenrir
Level 29
God Stats
0W - 4L
1,194 SR
Queue Stats
131W - 123L
1,510 Elo+
Solo
Ra
Ra
loucas666
Ra
Level 14
God Stats
1W - 4L
1,529 SR
Queue Stats
91W - 115L
1,446 Elo+
Solo
Bellona
Bellona
o AZURIAN o
Bellona
Level 29
God Stats
8W - 14L
1,258 SR
Queue Stats
151W - 184L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 6
15,320
730
28,408
24,078
10,170
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
4 / 2 / 9
12,107
577
8,190
8,251
9,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 3
12,311
586
4,494
15,758
11,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
0 / 10 / 2
10,265
489
3,545
10,738
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 9 / 8
13,191
628
11,729
13,238
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 6
12,398
590
9,958
16,281
16,939
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Elanglkido
Anubis
18
12 / 7 / 4
12,022
572
14,976
15,368
6,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
8 / 5 / 6
12,447
593
12,812
17,713
8,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 9 / 0
10,535
502
2,414
14,050
8,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
o AZURIAN o
Bellona
13
1 / 6 / 2
8,590
409
5,271
14,960
12,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
30
Kills
27
28
Deaths
30
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
3
6
3
L
Anubis
Elanglkido
Anubis
12
7
4
2
W
14
3
6
5.67
L
Fenrir
8
5
6
2.2
W
4
2
9
4.25
W
3
4
3
1.13
L
0
9
0
0
W
Merlin
0
10
2
0.1
L
Bellona
o AZURIAN o
Bellona
1
6
2
0.33
W
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,366
Damage
45,431
72,063
Taken
78,372
36,949
Mitigated
53,398
21,918
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,958
2,072
766
2,051
16,281
16,939
328
9,566
6,715
33,078
0
L
Anubis
Elanglkido
Anubis
14,976
414
0
3,838
15,368
6,761
1,619
8,596
6,772
82,490
0
W
28,408
20,124
1,216
15,940
24,078
10,170
7,428
8,698
15,380
149,756
0
L
Fenrir
12,812
2,884
0
5,775
17,713
8,384
0
6,754
10,959
0
91,636
W
8,190
2,503
0
2,190
8,251
9,183
225
3,698
4,553
0
50,778
W
4,494
1,558
0
2,455
15,758
11,068
344
6,493
9,265
53,470
0
L
2,414
692
528
668
14,050
8,397
1,066
4,657
9,393
48,497
0
W
Merlin
3,545
330
0
117
10,738
2,401
2,601
5,736
5,002
39,195
0
L
Bellona
o AZURIAN o
Bellona
5,271
1,652
576
2,106
14,960
12,917
0
6,874
8,086
0
36,083
W
11,729
4,385
0
0
13,238
4,127
2,254
4,055
9,183
0
55,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,194
Gold Earned
55,992
528
Minions Killed
488
0
Camps Cleared
0
1,797,683
Distance Traveled
1,726,422
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,398
590
34
2
0
437,323
0
L
Anubis
12,022
572
167
8
0
304,563
2
W
Olorun
15,320
730
188
9
0
360,316
6
L
Fenrir
12,447
593
121
6
0
362,342
0
W
Neith
12,107
577
82
4
0
344,755
2
W
Ymir
12,311
586
90
4
0
339,480
1
L
Ra
10,535
502
108
5
0
282,086
0
W
Merlin
10,265
489
85
4
0
356,547
1
L
Bellona
8,590
409
58
3
0
340,108
2
W
Loki
13,191
628
83
4
0
396,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role