Player Matchup

Olorun
Olorun
Killer851976
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Ninjal94
Kukulkan
Level 7
God Stats
1W - 1L
1,760 SR
Queue Stats
3W - 3L
1,645 Elo+
Solo
Neith
Neith
Ozzy_Zloebl_1981
Neith
Level 29
God Stats
25W - 30L
1,493 SR
Queue Stats
25W - 30L
1,415 Elo+
Solo
Cthulhu
Cthulhu
pitt_The_Slayer
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,637 Elo+
Solo
Set
Set
thehandofgawd0
Set
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Team Averages
Level 10
1,591 SR
1,542 Elo+

VS

Team Averages
Level 19
1,448 SR
1,458 Elo+
Merlin
Merlin
Alejon2DVII
Merlin
Level 28
God Stats
6W - 8L
1,460 SR
Queue Stats
62W - 69L
1,459 Elo+
Solo
Anubis
Anubis
Camilov22
Anubis
Level 6
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 9L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
ZAYO195134
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,573 Elo+
Solo
Tyr
Tyr
countcukula911
Tyr
Level 28
God Stats
15W - 23L
1,408 SR
Queue Stats
135W - 125L
1,467 Elo+
Solo
Jing Wei
Jing Wei
sagwajongho
Jing Wei
Level 26
God Stats
89W - 89L
1,558 SR
Queue Stats
162W - 184L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
1 / 5 / 2
12,973
811
9,878
17,590
7,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Ninjal94
Kukulkan
20
5 / 1 / 7
16,036
1,002
38,165
9,371
3,930
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 6
16,130
1,008
20,862
16,207
9,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
1 / 12 / 4
13,504
844
15,038
34,789
46,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 19 / 6
13,055
816
7,858
29,589
13,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
21 / 1 / 11
16,902
1,056
42,652
23,354
10,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Camilov22
Anubis
20
0 / 2 / 19
13,591
849
3,517
12,899
5,742
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ZAYO195134
Sun Wukong
19
1 / 6 / 12
13,426
839
4,890
22,156
11,468
20
10 / 3 / 16
16,721
1,045
23,115
21,689
11,732
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
sagwajongho
Jing Wei
20
9 / 2 / 17
15,814
988
25,022
19,755
8,408
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
14
Kills
41
41
Deaths
14
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Merlin
21
1
11
26.5
W
Anubis
Camilov22
Anubis
0
2
19
4.75
L
Olorun
1
5
2
0.4
L
Kukulkan
Ninjal94
Kukulkan
5
1
7
8.5
L
7
4
6
2.5
W
Sun Wukong
ZAYO195134
Sun Wukong
1
6
12
1.17
W
10
3
16
6
L
1
12
4
0.25
W
Jing Wei
sagwajongho
Jing Wei
9
2
17
8.75
L
0
19
6
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,801
Damage
99,196
107,546
Taken
99,853
80,952
Mitigated
47,401
8,245
Healing
18,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
42,652
3,789
2,144
7,022
23,354
10,051
0
14,354
9,000
86,790
0
W
Anubis
Camilov22
Anubis
3,517
966
0
356
12,899
5,742
0
8,440
4,459
9,841
0
L
Olorun
9,878
4,971
1,576
3,790
17,590
7,343
0
8,539
9,051
29,975
0
L
Kukulkan
Ninjal94
Kukulkan
38,165
2,793
482
1,316
9,371
3,930
0
4,720
4,651
84,743
0
L
20,862
9,781
0
662
16,207
9,076
0
9,188
7,019
0
62,414
W
Sun Wukong
ZAYO195134
Sun Wukong
4,890
1,676
0
447
22,156
11,468
0
12,919
9,237
0
13,532
W
23,115
7,778
0
5,942
21,689
11,732
0
12,927
8,762
0
46,660
L
15,038
1,543
0
219
34,789
46,870
0
9,773
25,016
28,365
0
W
Jing Wei
sagwajongho
Jing Wei
25,022
20,714
1,204
1,374
19,755
8,408
0
14,441
5,314
0
60,966
L
7,858
5,676
0
200
29,589
13,733
0
13,949
15,640
0
17,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,698
Gold Earned
76,454
294
Minions Killed
258
6
Camps Cleared
13
1,321,594
Distance Traveled
1,431,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,902
1,056
109
7
1
276,343
0
W
Anubis
13,591
849
14
1
0
235,244
0
L
Olorun
12,973
811
49
3
2
261,287
0
L
Kukulkan
16,036
1,002
112
7
0
302,849
0
L
Neith
16,130
1,008
93
6
1
222,269
1
W
Sun Wukong
13,426
839
8
1
0
283,509
2
W
Tyr
16,721
1,045
60
4
2
359,425
0
L
Cthulhu
13,504
844
19
1
2
261,577
0
W
Jing Wei
15,814
988
67
4
10
277,173
0
L
Set
13,055
816
21
1
1
273,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role