Player Matchup

Nemesis
Nemesis
Ali_pin
Nemesis
Level 18
God Stats
10W - 15L
1,347 SR
Queue Stats
22W - 40L
1,151 Elo+
Solo
Thor
Thor
CT4_GABRIEL08
Thor
Level 10
God Stats
1W - 2L
1,341 SR
Queue Stats
6W - 18L
1,080 Elo+
Party 1
Hel
Hel
CT4_monstro-vem
Hel
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 30L
1,064 Elo+
Party 1
Olorun
Olorun
HUNT3RDELAS
Olorun
Level 12
God Stats
10W - 18L
1,390 SR
Queue Stats
11W - 30L
1,129 Elo+
Party 1
Set
Set
copozaifplay
Set
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 48L
1,253 Elo+
Solo
Team Averages
Level 16
1,416 SR
1,135 Elo+

VS

Team Averages
Level 8
1,457 SR
1,359 Elo+
Ymir
Ymir
Clinicpet
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Lawstt
Da Ji
Level 10
God Stats
7W - 9L
1,500 SR
Queue Stats
106W - 68L
1,074 Elo+
Solo
Xing Tian
Xing Tian
Sonic_Godzilla6
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
XD Junior4677
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
karastgo
Janus
Level 20
God Stats
1W - 4L
1,283 SR
Queue Stats
18W - 23L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ali_pin
Nemesis
11
1 / 2 / 8
8,386
466
3,786
10,821
3,807
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 6 / 4
8,364
465
3,525
11,562
5,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 4 / 13
9,023
501
9,136
8,966
3,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
13
8 / 1 / 8
9,673
537
9,981
9,823
4,653
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
17 / 1 / 4
11,981
666
15,380
16,828
7,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 8 / 3
8,183
455
6,630
15,699
11,764
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Lawstt
Da Ji
10
5 / 4 / 3
7,431
413
6,490
9,249
2,653
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Sonic_Godzilla6
Xing Tian
5
0 / 7 / 2
5,660
314
402
6,639
2,933
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
4
0 / 5 / 2
5,421
301
608
6,059
1,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
karastgo
Janus
11
2 / 11 / 2
7,247
403
11,609
18,206
5,180
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
35
Kills
10
14
Deaths
35
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ali_pin
Nemesis
1
2
8
2.5
W
5
6
4
1.17
W
4
4
13
2.63
L
Ymir
3
8
3
0.56
W
Olorun
8
1
8
12
L
Da Ji
Lawstt
Da Ji
5
4
3
1.63
L
Xing Tian
Sonic_Godzilla6
Xing Tian
0
7
2
0.14
L
Nemesis
0
5
2
0.2
W
17
1
4
19
L
Janus
karastgo
Janus
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
25,739
58,000
Taken
55,852
24,148
Mitigated
23,634
25,389
Healing
2,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ali_pin
Nemesis
3,786
905
0
1,515
10,821
3,807
3,495
2,612
8,184
0
26,480
W
3,525
677
0
877
11,562
5,424
684
2,246
8,746
0
12,874
W
9,136
1,647
6,182
4,028
8,966
3,151
790
5,091
3,875
31,073
0
L
Ymir
6,630
1,517
0
0
15,699
11,764
243
6,884
8,815
26,136
0
W
Olorun
9,981
3,731
744
2,716
9,823
4,653
1,636
4,606
5,192
23,883
0
L
Da Ji
Lawstt
Da Ji
6,490
1,638
0
1,216
9,249
2,653
0
1,227
8,022
0
23,409
L
Xing Tian
Sonic_Godzilla6
Xing Tian
402
277
0
125
6,639
2,933
0
574
6,065
2,060
0
L
Nemesis
608
236
0
0
6,059
1,104
0
2,275
3,784
0
1,258
W
15,380
9,238
425
8,902
16,828
7,113
3,803
3,961
11,556
0
76,894
L
Janus
karastgo
Janus
11,609
2,447
0
1,282
18,206
5,180
0
8,157
10,049
40,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
33,942
241
Minions Killed
128
0
Camps Cleared
0
1,600,834
Distance Traveled
1,003,443
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,386
466
46
3
0
310,220
0
W
Thor
8,364
465
17
1
0
315,621
1
W
Hel
9,023
501
55
3
0
322,786
2
L
Ymir
8,183
455
45
3
0
263,390
0
W
Olorun
9,673
537
23
1
0
315,415
4
L
Da Ji
7,431
413
37
2
0
255,912
0
L
Xing Tian
5,660
314
2
0
0
151,129
0
L
Nemesis
5,421
301
0
0
0
116,218
2
W
Set
11,981
666
100
6
0
336,792
4
L
Janus
7,247
403
44
2
0
216,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role