Player Matchup

Fenrir
Fenrir
Hero05
Fenrir
Level 136
God Stats
36W - 11L
1,737 SR
Queue Stats
216W - 139L
1,649 Elo+
Party 1
Kukulkan
Kukulkan
Krawier
Kukulkan
Level 25
God Stats
36W - 14L
1,657 SR
Queue Stats
117W - 60L
1,640 Elo+
Party 1
Sobek
Sobek
foxminor
Sobek
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 38L
1,473 Elo+
Party 1
Team Averages
Level 83
1,631 SR
1,587 Elo+

VS

Team Averages
Level 63
1,405 SR
1,379 Elo+
Artemis
Artemis
Arnoldtermi18
Artemis
Level 31
God Stats
7W - 4L
1,574 SR
Queue Stats
19W - 19L
1,431 Elo+
Solo
Loki
Loki
Yiachxen
Loki
Level 107
God Stats
0W - 3L
1,141 SR
Queue Stats
444W - 569L
1,385 Elo+
Solo
Sol
Sol
concistador
Sol
Level 50
God Stats
15W - 19L
1,500 SR
Queue Stats
152W - 204L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hero05
Fenrir
12
14 / 0 / 5
9,433
858
12,014
7,074
4,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Krawier
Kukulkan
12
4 / 1 / 11
8,403
764
5,178
3,242
1,238
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
foxminor
Sobek
10
1 / 1 / 18
7,878
716
3,847
10,369
9,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 8 / 1
6,370
579
3,384
9,038
2,829
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
10
1 / 6 / 1
6,893
627
2,727
8,267
2,715
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 1
7,086
644
3,865
6,811
2,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
2
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
8
1
0.06
W
Fenrir
Hero05
Fenrir
14
0
5
16.5
W
Kukulkan
Krawier
Kukulkan
4
1
11
9.5
L
Loki
1
6
1
0.25
L
1
5
1
0.3
W
Sobek
foxminor
Sobek
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
9,976
20,685
Taken
24,116
15,329
Mitigated
7,661
7,696
Healing
1,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,384
2,044
0
414
9,038
2,829
0
3,204
5,413
0
14,093
W
Fenrir
Hero05
Fenrir
12,014
2,298
0
1,920
7,074
4,468
0
1,204
5,870
0
20,676
W
Kukulkan
Krawier
Kukulkan
5,178
320
0
250
3,242
1,238
0
358
2,884
33,439
0
L
Loki
2,727
184
0
655
8,267
2,715
0
2,831
5,086
0
22,981
L
3,865
499
0
812
6,811
2,117
0
2,585
4,001
21,743
0
W
Sobek
foxminor
Sobek
3,847
606
1,092
4,434
10,369
9,623
0
2,303
8,066
8,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
20,349
106
Minions Killed
99
0
Camps Cleared
0
598,454
Distance Traveled
532,961
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,370
579
31
3
0
161,577
0
W
Fenrir
9,433
858
19
2
0
218,389
5
W
Kukulkan
8,403
764
75
7
0
172,906
0
L
Loki
6,893
627
33
3
0
180,150
0
L
Sol
7,086
644
35
3
0
191,234
0
W
Sobek
7,878
716
12
1
0
207,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role