Player Matchup

Ao Kuang
Ao Kuang
Dorand0
Ao Kuang
Level 14
God Stats
12W - 9L
1,412 SR
Queue Stats
58W - 70L
1,033 Elo+
Solo
Loki
Loki
Im Not Funk
Loki
Level 18
God Stats
2W - 7L
1,240 SR
Queue Stats
49W - 50L
1,091 Elo+
Solo
Merlin
Merlin
NariIronside
Merlin
Level 16
God Stats
20W - 15L
1,314 SR
Queue Stats
111W - 99L
1,185 Elo+
Solo
Cupid
Cupid
iLLOGITECH
Cupid
Level 29
God Stats
9W - 7L
1,575 SR
Queue Stats
145W - 148L
1,188 Elo+
Solo
Bellona
Bellona
spinnerbet
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 30L
1,270 Elo+
Solo
Team Averages
Level 18
1,408 SR
1,153 Elo+

VS

Team Averages
Level 17
1,412 SR
1,240 Elo+
Heimdallr
Heimdallr
DaddyViking42
Heimdallr
Level 16
God Stats
3W - 8L
1,209 SR
Queue Stats
3W - 8L
1,074 Elo+
Solo
Fenrir
Fenrir
Dark_Guardian619
Fenrir
Level 16
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo
Thor
Thor
RuntzNBluntz03
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 100L
1,256 Elo+
Solo
Ymir
Ymir
erafael2013
Ymir
Level 7
God Stats
0W - 2L
1,168 SR
Queue Stats
5W - 12L
1,139 Elo+
Solo
Cernunnos
Cernunnos
hercule4ever
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dorand0
Ao Kuang
16
5 / 4 / 4
10,242
931
4,312
11,041
4,221
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 11
12,449
1,132
11,755
9,035
5,160
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
19
2 / 2 / 19
11,523
1,048
14,039
9,351
3,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
10 / 1 / 15
12,775
1,161
18,642
9,808
4,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
spinnerbet
Bellona
18
10 / 0 / 10
12,296
1,118
17,183
11,014
9,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

311

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyViking42
Heimdallr
16
1 / 9 / 4
10,508
955
20,503
21,417
8,728
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
8,986
817
1,013
2,080
629
16
6 / 9 / 1
11,630
1,057
14,833
17,836
7,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 11 / 4
10,327
939
4,673
25,604
23,299
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
hercule4ever
Cernunnos
14
0 / 4 / 1
8,868
806
3,279
5,129
1,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
34
Kills
9
9
Deaths
34
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DaddyViking42
Heimdallr
1
9
4
0.33
L
1
1
1
1.5
W
Ao Kuang
Dorand0
Ao Kuang
5
4
4
1.75
W
7
2
11
6.25
W
Merlin
2
2
19
5.75
L
6
9
1
0.72
L
1
11
4
0.27
L
Cernunnos
hercule4ever
Cernunnos
0
4
1
0.13
W
Cupid
10
1
15
17.5
W
Bellona
spinnerbet
Bellona
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,931
Damage
44,301
50,249
Taken
72,066
26,562
Mitigated
41,274
10,657
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DaddyViking42
Heimdallr
20,503
10,462
0
2,097
21,417
8,728
0
3,850
17,392
0
35,948
L
1,013
174
0
0
2,080
629
0
335
1,695
0
1,317
W
Ao Kuang
Dorand0
Ao Kuang
4,312
1,138
0
584
11,041
4,221
0
251
10,790
9,627
0
W
11,755
4,431
573
2,178
9,035
5,160
0
1,386
7,649
0
24,577
W
Merlin
14,039
3,583
0
659
9,351
3,488
0
1,506
7,845
31,834
0
L
14,833
3,984
153
153
17,836
7,043
0
3,035
14,651
0
41,443
L
4,673
1,037
0
231
25,604
23,299
0
10,021
15,291
17,887
0
L
Cernunnos
hercule4ever
Cernunnos
3,279
1,942
0
52
5,129
1,575
0
1,110
3,944
0
7,365
W
Cupid
18,642
11,777
2,011
3,104
9,808
4,039
0
390
9,418
0
45,477
W
Bellona
spinnerbet
Bellona
17,183
6,162
0
1,548
11,014
9,654
0
1,140
9,874
0
26,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
50,319
182
Minions Killed
124
6
Camps Cleared
1
1,046,363
Distance Traveled
646,127
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,508
955
26
2
0
162,291
0
L
Fenrir
8,986
817
1
0
0
53,235
0
W
Ao Kuang
10,242
931
10
1
0
174,565
0
W
Loki
12,449
1,132
24
2
5
226,284
1
W
Merlin
11,523
1,048
51
5
0
235,684
1
L
Thor
11,630
1,057
57
5
1
191,895
1
L
Ymir
10,327
939
31
3
0
152,525
0
L
Cernunnos
8,868
806
9
1
0
86,181
0
W
Cupid
12,775
1,161
73
7
0
193,486
0
W
Bellona
12,296
1,118
24
2
1
216,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role