Player Matchup

Medusa
Medusa
BaronXsalsa
Medusa
Level 68
God Stats
2W - 1L
1,482 SR
Queue Stats
7W - 4L
1,573 Elo+
Solo
Chronos
Chronos
Maiq1520
Chronos
Level 35
God Stats
3W - 2L
1,407 SR
Queue Stats
88W - 108L
1,149 Elo+
Party 1
Hercules
Hercules
Meekumonkey
Hercules
Level 65
God Stats
4W - 4L
1,321 SR
Queue Stats
109W - 121L
1,186 Elo+
Party 1
Team Averages
Level 56
1,404 SR
1,303 Elo+

VS

Team Averages
Level 40
1,403 SR
1,256 Elo+
Vulcan
Vulcan
KisssMyAce
Vulcan
Level 41
God Stats
12W - 15L
1,455 SR
Queue Stats
187W - 262L
1,284 Elo+
Solo
Anhur
Anhur
R6_BigBlack
Anhur
Level 36
God Stats
0W - 2L
1,344 SR
Queue Stats
121W - 153L
1,227 Elo+
Solo
Nemesis
Nemesis
Strongzombieyou
Nemesis
Level 44
God Stats
3W - 4L
1,412 SR
Queue Stats
33W - 36L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 8 / 6
16,880
767
23,341
20,080
5,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Maiq1520
Chronos
17
1 / 7 / 13
13,842
629
9,050
20,265
5,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Meekumonkey
Hercules
20
11 / 2 / 13
16,545
752
23,003
30,792
39,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
KisssMyAce
Vulcan
19
4 / 7 / 8
14,405
655
24,291
13,600
6,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 9 / 5
14,579
663
18,979
24,380
9,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 9 / 6
14,028
638
16,530
31,841
16,890
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
25
Kills
17
17
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
8
6
2
L
Vulcan
KisssMyAce
Vulcan
4
7
8
1.14
W
Chronos
Maiq1520
Chronos
1
7
13
1.07
W
Hercules
Meekumonkey
Hercules
11
2
13
8.75
L
6
9
5
0.94
L
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,394
Damage
59,800
71,137
Taken
69,821
50,152
Mitigated
32,291
22,745
Healing
13,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,341
9,030
0
3,392
20,080
5,671
1,540
3,604
16,476
0
105,971
L
Vulcan
KisssMyAce
Vulcan
24,291
7,500
0
0
13,600
6,341
0
2,299
11,201
69,121
0
W
Chronos
Maiq1520
Chronos
9,050
1,394
0
2,384
20,265
5,201
1,131
7,486
12,779
60,920
0
W
Hercules
Meekumonkey
Hercules
23,003
9,336
0
16,969
30,792
39,280
405
13,336
17,456
701
52,465
L
18,979
9,075
0
7,008
24,380
9,060
0
3,176
20,952
0
69,996
L
16,530
8,319
999
5,324
31,841
16,890
939
4,092
27,424
0
46,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
43,012
211
Minions Killed
191
0
Camps Cleared
0
1,141,039
Distance Traveled
1,099,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,880
767
78
4
0
388,276
0
L
Vulcan
14,405
655
79
4
0
408,075
0
W
Chronos
13,842
629
81
4
0
333,739
0
W
Hercules
16,545
752
52
2
0
419,024
0
L
Anhur
14,579
663
65
3
0
292,899
2
L
Nemesis
14,028
638
47
2
0
398,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role