Player Matchup

Neith
Neith
Baby Roo Rooo
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
DJ Happy Trail
Chaac
Level 104
God Stats
2W - 1L
1,727 SR
Queue Stats
100W - 101L
1,364 Elo+
Party 1
He Bo
He Bo
HotGurl42069
He Bo
Level 29
God Stats
3W - 9L
1,301 SR
Queue Stats
21W - 27L
1,383 Elo+
Party 1
Sobek
Sobek
OliviaNova69
Sobek
Level 49
God Stats
0W - 4L
1,284 SR
Queue Stats
7W - 30L
1,118 Elo+
Party 1
Hun Batz
Hun Batz
The Buzz Bird
Hun Batz
Level 67
God Stats
8W - 7L
1,509 SR
Queue Stats
214W - 228L
1,276 Elo+
Party 1
Team Averages
Level 50
1,464 SR
1,328 Elo+

VS

Team Averages
Level 53
1,561 SR
1,372 Elo+
Mulan
Mulan
BeyoncePoop
Mulan
Level 44
God Stats
30W - 24L
1,660 SR
Queue Stats
456W - 465L
1,362 Elo+
Solo
Arachne
Arachne
Doiinkmaster
Arachne
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 107L
1,388 Elo+
Party 2
Khepri
Khepri
MickeyMayhem777
Khepri
Level 54
God Stats
24W - 18L
1,659 SR
Queue Stats
52W - 55L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
SpicyBigButt626
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,429 Elo+
Party 2
Anhur
Anhur
thicckTimmy
Anhur
Level 27
God Stats
9W - 8L
1,484 SR
Queue Stats
95W - 106L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
7,840
413
3,058
7,750
1,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

17
9 / 4 / 0
11,493
605
16,476
20,499
23,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 6 / 4
9,381
494
9,254
11,464
3,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 8 / 3
7,390
389
2,079
12,130
7,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
The Buzz Bird
Hun Batz
16
5 / 5 / 5
11,233
591
14,070
18,990
7,250
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
10,732
565
11,146
15,041
14,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
Doiinkmaster
Arachne
18
5 / 5 / 9
11,783
620
15,632
24,620
10,506
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 1 / 21
11,058
582
3,856
8,317
7,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 5 / 5
12,311
648
10,785
11,183
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 3 / 4
12,261
645
13,219
10,536
4,750
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
18
Kills
29
29
Deaths
20
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
6
7
0.92
L
9
4
0
2.25
W
Arachne
Doiinkmaster
Arachne
5
5
9
1.9
L
4
6
4
1
W
1
1
21
11.5
L
0
8
3
0.19
W
6
5
5
1.7
L
Hun Batz
The Buzz Bird
Hun Batz
5
5
5
1.5
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
54,638
70,833
Taken
69,697
43,977
Mitigated
42,027
19,492
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,058
1,213
0
593
7,750
1,907
825
1,573
6,177
0
36,570
W
11,146
2,236
0
3,868
15,041
14,411
1,481
3,027
11,564
1,691
49,767
L
16,476
3,112
0
7,969
20,499
23,836
522
4,842
15,193
10,005
60,710
W
Arachne
Doiinkmaster
Arachne
15,632
10,983
0
11,135
24,620
10,506
529
3,932
20,688
0
95,113
L
9,254
334
0
3,358
11,464
3,231
280
2,533
8,906
41,711
0
W
3,856
114
0
520
8,317
7,854
591
1,525
6,792
23,902
0
L
2,079
272
576
1,367
12,130
7,753
862
2,407
9,698
12,203
0
W
10,785
963
0
2,300
11,183
4,506
1,561
2,216
8,942
79,227
0
L
Hun Batz
The Buzz Bird
Hun Batz
14,070
4,381
0
5,629
18,990
7,250
577
3,733
15,182
0
92,608
W
13,219
7,368
0
4,234
10,536
4,750
2,656
3,469
7,067
0
53,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,337
Gold Earned
58,145
452
Minions Killed
476
0
Camps Cleared
0
1,662,932
Distance Traveled
1,776,064
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,840
413
82
4
0
306,939
3
W
Mulan
10,732
565
102
5
0
339,707
4
L
Chaac
11,493
605
143
8
0
355,232
0
W
Arachne
11,783
620
110
6
0
368,324
1
L
He Bo
9,381
494
78
4
0
308,203
1
W
Khepri
11,058
582
43
2
0
405,401
0
L
Sobek
7,390
389
20
1
0
330,512
0
W
Ah Puch
12,311
648
133
7
0
318,210
3
L
Hun Batz
11,233
591
129
7
0
362,046
0
W
Anhur
12,261
645
88
5
0
344,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role