Player Matchup

Thor
Thor
MommyAshe
Thor
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 9L
1,252 Elo+
Party 1
Medusa
Medusa
SimpleMango09
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,291 Elo+
Party 1
Cerberus
Cerberus
TzKiro
Cerberus
Level 22
God Stats
2W - 3L
1,755 SR
Queue Stats
47W - 52L
1,315 Elo+
Solo
Odin
Odin
iinsomniaccc
Odin
Level 10
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 3L
961 Elo+
Solo
Kali
Kali
vivekananda
Kali
Level 29
God Stats
5W - 2L
1,686 SR
Queue Stats
183W - 258L
1,212 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,206 Elo+

VS

Team Averages
Level 20
1,408 SR
1,192 Elo+
Thor
Thor
Rapalabrowns
Thor
Level 7
God Stats
2W - 3L
1,221 SR
Queue Stats
3W - 10L
994 Elo+
Party 2
Bakasura
Bakasura
Riden12112
Bakasura
Level 29
God Stats
4W - 2L
1,745 SR
Queue Stats
76W - 98L
1,363 Elo+
Solo
Cthulhu
Cthulhu
SpderMnkey
Cthulhu
Level 10
God Stats
1W - 5L
1,314 SR
Queue Stats
14W - 20L
1,031 Elo+
Party 2
Nox
Nox
YummyJonny8
Nox
Level 26
God Stats
3W - 2L
1,278 SR
Queue Stats
61W - 84L
1,277 Elo+
Solo
Tyr
Tyr
sh4rksl4yer17
Tyr
Level 29
God Stats
15W - 13L
1,482 SR
Queue Stats
222W - 268L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 12 / 4
7,722
386
5,006
18,979
5,945
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 16 / 4
7,824
391
8,167
17,077
4,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TzKiro
Cerberus
14
3 / 3 / 3
8,758
438
11,557
15,554
14,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 8 / 2
8,967
448
7,164
19,219
15,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 8 / 7
9,125
456
9,172
18,543
6,840
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 9
9,849
492
11,072
9,935
4,020
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Riden12112
Bakasura
17
19 / 2 / 11
12,646
632
22,324
18,780
7,957
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SpderMnkey
Cthulhu
14
2 / 2 / 17
10,312
516
7,649
12,292
14,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
8 / 1 / 17
10,553
528
11,659
8,820
2,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 4 / 15
11,252
563
15,868
24,882
20,013
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
10
Kills
46
47
Deaths
11
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Thor
1
12
4
0.25
W
8
2
9
6.25
W
Bakasura
Riden12112
Bakasura
19
2
11
12.25
L
1
16
4
0.19
W
Cthulhu
SpderMnkey
Cthulhu
2
2
17
5.25
L
Cerberus
TzKiro
Cerberus
3
3
3
1.5
W
8
1
17
16.5
L
3
8
2
0.5
W
9
4
15
4.13
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
68,572
89,372
Taken
74,709
48,148
Mitigated
49,452
15,939
Healing
27,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,006
1,907
0
670
18,979
5,945
0
3,863
14,673
0
27,348
W
11,072
3,778
0
1,478
9,935
4,020
518
1,078
8,632
0
50,382
W
Bakasura
Riden12112
Bakasura
22,324
15,128
0
8,339
18,780
7,957
3,887
2,902
15,528
0
67,663
L
8,167
6,403
0
472
17,077
4,886
0
2,732
13,784
0
36,424
W
Cthulhu
SpderMnkey
Cthulhu
7,649
1,324
2,826
1,256
12,292
14,513
437
2,724
9,383
27,283
0
L
Cerberus
TzKiro
Cerberus
11,557
404
0
4,095
15,554
14,866
0
4,119
10,528
42,950
0
W
11,659
1,655
0
1,484
8,820
2,949
1,905
2,768
5,777
25,364
0
L
7,164
3,229
0
5,616
19,219
15,611
0
4,748
13,440
0
16,253
W
15,868
3,876
267
11,644
24,882
20,013
1,533
1,490
23,114
0
61,346
L
9,172
4,511
0
5,086
18,543
6,840
0
3,846
14,207
0
40,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,396
Gold Earned
54,612
243
Minions Killed
339
0
Camps Cleared
0
1,500,462
Distance Traveled
1,842,428
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,722
386
40
2
0
269,041
1
W
Thor
9,849
492
67
3
0
327,440
1
W
Bakasura
12,646
632
116
6
0
430,785
0
L
Medusa
7,824
391
57
3
0
275,972
1
W
Cthulhu
10,312
516
32
2
0
367,731
3
L
Cerberus
8,758
438
62
3
0
373,256
4
W
Nox
10,553
528
33
2
0
375,839
2
L
Odin
8,967
448
25
1
0
298,727
2
W
Tyr
11,252
563
91
5
0
340,633
0
L
Kali
9,125
456
59
3
0
283,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role