Player Matchup

Nemesis
Nemesis
Silver III
LightTraveller
Nemesis
Silver III
Level 118
God Stats
15W - 10L
1,614 SR
Queue Stats
71W - 58L
1,072 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,614 SR
1,072 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,669 SR
896 MMR
Ah Puch
Ah Puch
Bronze I
GigglingSandbox
Ah Puch
Bronze I
Level 89
God Stats
0W - 1L
1,669 SR
Queue Stats
24W - 44L
896 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 0
12,572
898
12,021
11,729
7,654
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
IzanamiTsukuyomiAh Muzen CabOsirisAnubis

VS

Bans
HadesHe BoBakasuraHerculesUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 0
9,890
706
5,918
13,145
3,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
5,918
11,729
Taken
13,145
7,654
Mitigated
3,325
2,945
Healing
1,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,918
71
0
1,459
13,145
3,325
0
105
13,040
58,916
0
W
12,021
6,280
0
2,945
11,729
7,654
2,569
5,930
5,799
161
91,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,572
Gold Earned
9,890
160
Minions Killed
110
0
Camps Cleared
0
281,383
Distance Traveled
230,702
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,890
706
110
8
0
230,702
3
W
Nemesis
12,572
898
160
11
0
281,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role