Player Matchup

Zhong Kui
Zhong Kui
DaMainManeMayne
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Italoreno22
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 177L
1,462 Elo+
Solo
Medusa
Medusa
Jr Pelusin
Medusa
Level 109
God Stats
2W - 4L
1,397 SR
Queue Stats
90W - 95L
1,502 Elo+
Solo
Cthulhu
Cthulhu
TrashPigeons
Cthulhu
Level 147
God Stats
2W - 0L
1,271 SR
Queue Stats
107W - 100L
1,488 Elo+
Solo
Hades
Hades
lord_Helix_421
Hades
Level 118
God Stats
12W - 16L
1,493 SR
Queue Stats
881W - 881L
1,482 Elo+
Solo
Team Averages
Level 122
1,432 SR
1,486 Elo+

VS

Team Averages
Level 120
1,549 SR
1,461 Elo+
Bacchus
Bacchus
Demonicgundam99
Bacchus
Level 126
God Stats
2W - 1L
1,679 SR
Queue Stats
46W - 65L
1,456 Elo+
Party 1
Apollo
Apollo
GalaxyWolfKing
Apollo
Level 128
God Stats
29W - 29L
1,569 SR
Queue Stats
78W - 88L
1,434 Elo+
Party 1
Mulan
Mulan
GodOFInsaNity666
Mulan
Level 157
God Stats
2W - 7L
1,523 SR
Queue Stats
169W - 174L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
M1cFury
Nu Wa
Level 126
God Stats
16W - 28L
1,444 SR
Queue Stats
97W - 110L
1,460 Elo+
Party 1
Mercury
Mercury
NightedAll
Mercury
Level 61
God Stats
1W - 5L
1,530 SR
Queue Stats
242W - 227L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaMainManeMayne
Zhong Kui
10
4 / 2 / 3
6,257
626
6,845
6,403
4,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
Italoreno22
Hun Batz
10
1 / 1 / 1
5,987
599
2,296
6,186
1,827
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Jr Pelusin
Medusa
10
5 / 2 / 0
6,303
630
5,755
4,642
1,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TrashPigeons
Cthulhu
9
1 / 1 / 4
6,033
603
3,574
7,604
3,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 0 / 2
6,747
675
4,674
5,552
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,236
524
2,881
6,598
5,213
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 2 / 2
5,345
535
2,809
4,935
1,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
3 / 4 / 1
5,233
523
6,421
7,645
3,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
M1cFury
Nu Wa
9
1 / 2 / 1
5,619
562
5,328
5,833
1,835
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
NightedAll
Mercury
8
1 / 3 / 1
5,277
528
1,614
7,300
2,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
6
6
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaMainManeMayne
Zhong Kui
4
2
3
2.75
L
0
3
0
0
L
1
2
2
1
L
3
4
1
0.88
W
Hun Batz
Italoreno22
Hun Batz
1
1
1
1.5
W
Medusa
Jr Pelusin
Medusa
5
2
0
2.5
L
Nu Wa
M1cFury
Nu Wa
1
2
1
0.75
L
Mercury
NightedAll
Mercury
1
3
1
0.5
W
Cthulhu
TrashPigeons
Cthulhu
1
1
4
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
19,053
30,387
Taken
32,311
13,516
Mitigated
14,457
13,376
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaMainManeMayne
Zhong Kui
6,845
747
0
3,214
6,403
4,436
368
2,327
4,026
29,992
0
L
2,881
462
0
1,498
6,598
5,213
0
4,109
2,489
23,453
0
L
2,809
1,184
0
1,260
4,935
1,359
285
1,711
3,224
0
19,733
L
6,421
1,521
393
1,788
7,645
3,809
204
2,169
5,476
0
20,417
W
Hun Batz
Italoreno22
Hun Batz
2,296
580
0
1,953
6,186
1,827
589
944
5,167
0
31,534
W
Medusa
Jr Pelusin
Medusa
5,755
2,402
0
1,504
4,642
1,192
0
461
4,056
0
25,264
L
Nu Wa
M1cFury
Nu Wa
5,328
1,555
99
2,172
5,833
1,835
125
3,271
2,562
28,431
0
L
Mercury
NightedAll
Mercury
1,614
542
0
2,261
7,300
2,241
0
3,833
3,467
0
21,110
W
Cthulhu
TrashPigeons
Cthulhu
3,574
353
3
2,651
7,604
3,131
332
1,392
6,062
22,885
0
W
4,674
621
344
3,707
5,552
2,930
0
2,810
2,492
35,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,327
Gold Earned
26,710
293
Minions Killed
209
0
Camps Cleared
0
969,765
Distance Traveled
889,312
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,257
626
58
6
0
201,867
0
L
Bacchus
5,236
524
53
5
0
176,666
1
L
Apollo
5,345
535
47
5
0
155,262
2
L
Mulan
5,233
523
26
3
0
194,942
2
W
Hun Batz
5,987
599
55
6
0
218,701
0
W
Medusa
6,303
630
57
6
0
178,752
1
L
Nu Wa
5,619
562
42
4
0
162,042
2
L
Mercury
5,277
528
41
4
0
200,400
2
W
Cthulhu
6,033
603
38
4
0
208,387
5
W
Hades
6,747
675
85
9
0
162,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role