Player Matchup

Anubis
Anubis
Arttheos
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Sencler
Hun Batz
Level 144
God Stats
4W - 1L
1,431 SR
Queue Stats
78W - 41L
1,764 Elo+
Party 1
Sobek
Sobek
falnerius
Sobek
Level 147
God Stats
1W - 1L
1,543 SR
Queue Stats
44W - 25L
1,758 Elo+
Party 1
Team Averages
Level 146
1,491 SR
1,674 Elo+

VS

Team Averages
Level 45
1,552 SR
1,503 Elo+
Neith
Neith
DeathBracket
Neith
Level 16
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Thanatos
Thanatos
RnXy
Thanatos
Level 37
God Stats
2W - 1L
1,739 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 2
Cthulhu
Cthulhu
samidaking
Cthulhu
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 26L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arttheos
Anubis
19
19 / 3 / 11
15,130
796
25,290
16,016
7,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Sencler
Hun Batz
16
4 / 5 / 19
13,087
689
12,725
15,271
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
falnerius
Sobek
18
9 / 3 / 18
13,699
721
12,547
16,165
18,930
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
10,895
573
6,570
16,924
4,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RnXy
Thanatos
14
3 / 14 / 3
11,886
626
9,871
18,607
5,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
samidaking
Cthulhu
18
7 / 7 / 2
13,808
727
18,485
23,012
29,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
32
Kills
11
11
Deaths
32
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arttheos
Anubis
19
3
11
8.17
L
1
11
2
0.18
L
Thanatos
RnXy
Thanatos
3
14
3
0.32
W
Hun Batz
Sencler
Hun Batz
4
5
19
2.7
W
Sobek
falnerius
Sobek
9
3
18
6
L
Cthulhu
samidaking
Cthulhu
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
34,926
47,452
Taken
58,543
31,376
Mitigated
40,490
15,307
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arttheos
Anubis
25,290
1,873
0
9,563
16,016
7,235
1,047
6,898
8,893
79,397
0
L
6,570
3,202
0
2,131
16,924
4,948
856
11,839
4,885
0
37,795
L
Thanatos
RnXy
Thanatos
9,871
1,680
0
6,343
18,607
5,718
0
11,841
6,591
0
38,706
W
Hun Batz
Sencler
Hun Batz
12,725
3,633
0
750
15,271
5,211
0
5,373
9,698
0
62,344
W
Sobek
falnerius
Sobek
12,547
1,264
0
4,994
16,165
18,930
137
5,591
10,274
35,316
0
L
Cthulhu
samidaking
Cthulhu
18,485
1,183
564
3,469
23,012
29,824
0
13,452
9,136
50,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
36,589
217
Minions Killed
149
0
Camps Cleared
0
1,072,612
Distance Traveled
929,858
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,130
796
101
5
0
311,482
7
L
Neith
10,895
573
53
3
0
273,923
2
L
Thanatos
11,886
626
49
3
0
307,965
3
W
Hun Batz
13,087
689
79
4
0
395,404
3
W
Sobek
13,699
721
37
2
0
365,726
1
L
Cthulhu
13,808
727
47
2
0
347,970
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role