Player Matchup

Vulcan
Vulcan
Cyp23s
Vulcan
Level 24
God Stats
16W - 17L
1,415 SR
Queue Stats
64W - 83L
1,177 Elo+
Solo
Zeus
Zeus
DazeGilld
Zeus
Level 20
God Stats
50W - 48L
1,369 SR
Queue Stats
64W - 86L
1,126 Elo+
Solo
Jormungandr
Jormungandr
S3N4 2020
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,233 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
outlying-tiger7
Ah Muzen Cab
Level 28
God Stats
6W - 5L
1,571 SR
Queue Stats
11W - 7L
1,028 Elo+
Solo
Neith
Neith
pops439
Neith
Level 29
God Stats
76W - 108L
1,298 SR
Queue Stats
340W - 425L
1,097 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,132 Elo+

VS

Team Averages
Level 18
1,446 SR
1,068 Elo+
Sol
Sol
Jsaiyan04
Sol
Level 22
God Stats
3W - 9L
1,220 SR
Queue Stats
8W - 14L
1,163 Elo+
Solo
Serqet
Serqet
Lotuzflwrbmb
Serqet
Level 23
God Stats
5W - 4L
1,542 SR
Queue Stats
72W - 83L
1,160 Elo+
Solo
Agni
Agni
MrFinesse02
Agni
Level 23
God Stats
3W - 8L
1,243 SR
Queue Stats
3W - 10L
1,111 Elo+
Solo
Anhur
Anhur
Sleeping Rain
Anhur
Level 14
God Stats
1W - 2L
1,726 SR
Queue Stats
26W - 48L
1,070 Elo+
Solo
Bellona
Bellona
karle93
Bellona
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 46L
834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cyp23s
Vulcan
20
2 / 2 / 11
13,786
919
23,703
13,897
6,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
20
2 / 6 / 11
13,342
889
15,315
10,703
3,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
S3N4 2020
Jormungandr
20
3 / 5 / 11
13,760
917
13,724
17,349
10,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
outlying-tiger7
Ah Muzen Cab
20
16 / 2 / 5
17,058
1,137
45,591
24,100
10,660
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
pops439
Neith
20
2 / 2 / 13
13,859
924
5,716
13,432
5,798
Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 7
13,495
900
22,425
24,463
17,033
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
19
2 / 6 / 5
13,060
871
10,436
21,162
8,743
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
2 / 4 / 7
13,490
899
17,351
15,743
11,399
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
3 / 9 / 5
13,183
879
9,432
25,583
12,609
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Bellona
karle93
Bellona
19
7 / 2 / 6
14,498
967
14,986
24,209
37,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
25
Kills
17
17
Deaths
25
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cyp23s
Vulcan
2
2
11
3.75
W
Zeus
2
6
11
1.25
L
3
4
7
1.63
L
Serqet
2
6
5
0.75
L
2
4
7
1.38
W
Jormungandr
S3N4 2020
Jormungandr
3
5
11
1.7
L
3
9
5
0.61
L
Bellona
karle93
Bellona
7
2
6
5
W
Ah Muzen Cab
outlying-tiger7
Ah Muzen Cab
16
2
5
9.25
W
Neith
pops439
Neith
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,049
Damage
74,630
79,481
Taken
111,160
36,563
Mitigated
87,473
23,641
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cyp23s
Vulcan
23,703
14,689
315
5,165
13,897
6,255
0
7,456
6,291
56,506
0
W
Zeus
15,315
4,309
0
1,465
10,703
3,845
0
4,821
5,353
42,640
0
L
22,425
7,193
366
2,230
24,463
17,033
0
11,516
12,947
51,363
0
L
Serqet
10,436
2,299
0
0
21,162
8,743
0
8,829
12,333
0
23,544
L
17,351
1,977
1,458
1,369
15,743
11,399
0
6,065
9,539
48,651
0
W
Jormungandr
S3N4 2020
Jormungandr
13,724
2,722
0
0
17,349
10,005
0
10,938
6,332
34,483
0
L
9,432
3,054
0
960
25,583
12,609
0
13,937
11,646
0
21,258
L
Bellona
karle93
Bellona
14,986
4,031
0
798
24,209
37,689
0
12,256
11,953
81
32,231
W
Ah Muzen Cab
outlying-tiger7
Ah Muzen Cab
45,591
33,366
0
15,058
24,100
10,660
0
10,748
12,864
0
75,242
W
Neith
pops439
Neith
5,716
1,904
0
1,638
13,432
5,798
0
5,894
7,201
0
15,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,805
Gold Earned
67,726
287
Minions Killed
239
6
Camps Cleared
3
1,183,179
Distance Traveled
1,246,389
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,786
919
90
6
1
282,558
0
W
Zeus
13,342
889
73
5
0
185,011
0
L
Sol
13,495
900
85
6
0
234,833
0
L
Serqet
13,060
871
37
2
0
250,440
0
L
Agni
13,490
899
66
4
0
227,637
2
W
Jormungandr
13,760
917
40
3
0
256,987
0
L
Anhur
13,183
879
19
1
0
217,307
3
L
Bellona
14,498
967
32
2
3
316,172
0
W
Ah Muzen Cab
17,058
1,137
56
4
5
225,322
0
W
Neith
13,859
924
28
2
0
233,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role