Player Matchup

Arachne
Arachne
CerealKilla7897
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,511 Elo+
Solo
Bellona
Bellona
Mr__Sugarnipps
Bellona
Level 28
God Stats
15W - 19L
1,467 SR
Queue Stats
109W - 99L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
Sabatek007
Zhong Kui
Level 11
God Stats
2W - 2L
1,752 SR
Queue Stats
3W - 6L
1,524 Elo+
Solo
Anhur
Anhur
XxZoorockxX
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Set
Set
pkBRABO8119
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Solo
Team Averages
Level 13
1,544 SR
1,478 Elo+

VS

Team Averages
Level 11
1,604 SR
1,592 Elo+
Sun Wukong
Sun Wukong
SFLxABOSEYx4
Sun Wukong
Level 24
God Stats
7W - 3L
1,630 SR
Queue Stats
122W - 129L
1,386 Elo+
Solo
Sylvanus
Sylvanus
SpitBucket5130
Sylvanus
Level 8
God Stats
5W - 2L
1,940 SR
Queue Stats
17W - 11L
1,754 Elo+
Party 1
Baron Samedi
Baron Samedi
Woodsmoke4866
Baron Samedi
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 66L
1,741 Elo+
Party 1
Rama
Rama
YallSomeCheeks
Rama
Level 4
God Stats
3W - 1L
1,285 SR
Queue Stats
9W - 2L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
asmodeo2020
Tsukuyomi
Level 7
God Stats
3W - 2L
1,664 SR
Queue Stats
24W - 22L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,362
672
370
3,066
775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

5
0 / 2 / 0
3,224
645
1,991
2,958
1,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Sabatek007
Zhong Kui
4
0 / 4 / 0
2,964
593
823
3,827
2,018
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 6 / 0
2,697
539
334
3,549
695
1
0 / 1 / 0
2,544
509
36
857
94
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SFLxABOSEYx4
Sun Wukong
5
3 / 0 / 0
3,970
794
999
2,348
1,143
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
1 / 0 / 1
4,174
835
313
1,635
708
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Woodsmoke4866
Baron Samedi
8
4 / 0 / 4
4,617
923
4,013
1,869
609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
5 / 0 / 2
4,637
927
2,055
2,600
559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
asmodeo2020
Tsukuyomi
5
1 / 0 / 1
3,843
769
702
2,832
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
14
15
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
W
Sun Wukong
SFLxABOSEYx4
Sun Wukong
3
0
0
3
L
Zhong Kui
Sabatek007
Zhong Kui
0
4
0
0
W
Sylvanus
1
0
1
1.5
W
Baron Samedi
Woodsmoke4866
Baron Samedi
4
0
4
6
L
0
6
0
0
W
5
0
2
6
W
Tsukuyomi
asmodeo2020
Tsukuyomi
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,554
Damage
8,082
14,257
Taken
11,284
5,134
Mitigated
3,665
2,485
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
370
235
0
1,047
3,066
775
0
696
2,370
0
9,031
L
1,991
683
0
654
2,958
1,552
402
0
2,858
0
9,593
W
Sun Wukong
SFLxABOSEYx4
Sun Wukong
999
285
0
600
2,348
1,143
371
0
2,223
0
7,227
L
Zhong Kui
Sabatek007
Zhong Kui
823
55
0
614
3,827
2,018
0
2,415
1,412
8,161
0
W
Sylvanus
313
186
0
679
1,635
708
987
0
1,635
13,575
0
W
Baron Samedi
Woodsmoke4866
Baron Samedi
4,013
1,122
55
1,198
1,869
609
838
521
1,348
18,418
0
L
334
223
0
0
3,549
695
160
1,059
2,490
0
960
W
2,055
1,768
0
936
2,600
559
168
21
2,529
0
15,381
W
Tsukuyomi
asmodeo2020
Tsukuyomi
702
265
0
1,388
2,832
646
0
281
2,526
0
12,242
L
36
36
0
170
857
94
0
156
701
0
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,791
Gold Earned
21,241
51
Minions Killed
151
0
Camps Cleared
0
402,162
Distance Traveled
491,561
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,362
672
22
4
0
80,822
1
L
Bellona
3,224
645
18
4
0
119,992
3
W
Sun Wukong
3,970
794
16
3
0
115,702
1
L
Zhong Kui
2,964
593
10
2
0
73,117
0
W
Sylvanus
4,174
835
27
5
0
85,477
0
W
Baron Samedi
4,617
923
38
8
0
84,832
1
L
Anhur
2,697
539
1
0
0
94,614
0
W
Rama
4,637
927
40
8
0
99,348
1
W
Tsukuyomi
3,843
769
30
6
0
106,202
0
L
Set
2,544
509
0
0
0
33,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role