Player Matchup

Rama
Rama
DaddyUwU
Rama
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 99L
1,453 Elo+
Party 2
Sobek
Sobek
ExpertBanana
Sobek
Level 52
God Stats
1W - 2L
1,773 SR
Queue Stats
36W - 18L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
Ratteh
Amaterasu
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
89W - 88L
1,482 Elo+
Party 1
Olorun
Olorun
TGLDylan
Olorun
Level 101
God Stats
2W - 1L
1,660 SR
Queue Stats
122W - 109L
1,461 Elo+
Party 2
Nike
Nike
UnTakenName
Nike
Level 85
God Stats
1W - 1L
1,586 SR
Queue Stats
42W - 44L
1,471 Elo+
Party 1
Team Averages
Level 92
1,647 SR
1,463 Elo+

VS

Team Averages
Level 97
1,436 SR
1,439 Elo+
Jormungandr
Jormungandr
BAD_KHALIFA
Jormungandr
Level 119
God Stats
6W - 8L
1,452 SR
Queue Stats
586W - 586L
1,443 Elo+
Solo
Nox
Nox
Kazima91
Nox
Level 105
God Stats
2W - 3L
1,264 SR
Queue Stats
108W - 113L
1,448 Elo+
Solo
Cthulhu
Cthulhu
ObesitasBob
Cthulhu
Level 60
God Stats
1W - 1L
1,492 SR
Queue Stats
74W - 72L
1,417 Elo+
Solo
Artemis
Artemis
Weezcubus
Artemis
Level 147
God Stats
3W - 2L
1,700 SR
Queue Stats
216W - 235L
1,445 Elo+
Solo
Bastet
Bastet
luckyphuff
Bastet
Level 54
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 10L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
7 / 5 / 3
10,235
930
14,274
9,987
3,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 4 / 11
9,504
864
8,819
14,798
18,298
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
Ratteh
Amaterasu
15
5 / 5 / 6
9,852
896
8,541
14,345
9,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
TGLDylan
Olorun
16
2 / 4 / 10
9,417
856
6,952
9,962
3,864
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 9
9,036
821
8,323
12,158
7,347
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BAD_KHALIFA
Jormungandr
16
4 / 5 / 13
9,391
854
10,683
13,691
8,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 7
7,186
653
2,338
1,817
544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ObesitasBob
Cthulhu
16
3 / 3 / 10
9,026
821
15,752
20,836
15,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Weezcubus
Artemis
15
5 / 4 / 8
8,887
808
11,033
8,185
3,103
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
luckyphuff
Bastet
15
10 / 5 / 8
9,968
906
8,997
9,445
3,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
68
18
Kills
22
22
Deaths
18
39
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BAD_KHALIFA
Jormungandr
4
5
13
2.1
W
Rama
7
5
3
1.7
W
2
4
11
1.88
L
0
1
7
3.5
L
Cthulhu
ObesitasBob
Cthulhu
3
3
10
2.67
W
Amaterasu
Ratteh
Amaterasu
5
5
6
1.6
W
Olorun
TGLDylan
Olorun
2
4
10
1.75
W
2
4
9
1.63
L
Artemis
Weezcubus
Artemis
5
4
8
2.25
L
Bastet
luckyphuff
Bastet
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,909
Damage
48,803
61,250
Taken
53,974
42,385
Mitigated
31,501
24,890
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BAD_KHALIFA
Jormungandr
10,683
1,192
594
2,539
13,691
8,679
854
4,049
9,289
23,979
0
W
Rama
14,274
10,358
1,264
792
9,987
3,822
3,054
4,994
4,843
0
29,253
W
8,819
313
1,431
4,196
14,798
18,298
328
5,897
8,826
17,190
0
L
2,338
0
409
585
1,817
544
469
461
1,231
2,784
0
L
Cthulhu
ObesitasBob
Cthulhu
15,752
556
596
8,275
20,836
15,698
380
4,991
15,496
30,142
0
W
Amaterasu
Ratteh
Amaterasu
8,541
4,450
2,257
5,488
14,345
9,054
262
4,785
9,489
0
17,279
W
Olorun
TGLDylan
Olorun
6,952
2,798
2,758
3,606
9,962
3,864
1,491
7,262
2,650
24,579
0
W
8,323
1,527
1,488
1,610
12,158
7,347
151
5,264
6,669
0
14,062
L
Artemis
Weezcubus
Artemis
11,033
4,839
914
1,304
8,185
3,103
2,073
2,530
5,530
0
16,465
L
Bastet
luckyphuff
Bastet
8,997
2,593
661
751
9,445
3,477
0
3,129
6,063
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
44,458
115
Minions Killed
87
0
Camps Cleared
0
959,322
Distance Traveled
774,875
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,391
854
31
3
0
146,720
2
W
Rama
10,235
930
34
3
0
164,163
0
W
Sobek
9,504
864
17
2
0
204,063
0
L
Nox
7,186
653
4
0
0
99,661
0
L
Cthulhu
9,026
821
25
2
0
205,682
0
W
Amaterasu
9,852
896
12
1
0
208,274
1
W
Olorun
9,417
856
35
3
0
170,582
0
W
Nike
9,036
821
17
2
0
212,240
0
L
Artemis
8,887
808
11
1
0
154,205
0
L
Bastet
9,968
906
16
1
0
168,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role