Player Matchup

Khepri
Khepri
MasonicTag67
Khepri
Level 28
God Stats
2W - 6L
1,274 SR
Queue Stats
17W - 14L
1,538 Elo+
Party 1
Loki
Loki
The Comper
Loki
Level 64
God Stats
3W - 4L
1,326 SR
Queue Stats
72W - 75L
1,424 Elo+
Party 1
Sol
Sol
jamescornish051
Sol
Level 26
God Stats
15W - 10L
1,524 SR
Queue Stats
55W - 95L
1,256 Elo+
Solo
Team Averages
Level 39
1,375 SR
1,406 Elo+

VS

Team Averages
Level 16
1,493 SR
1,162 Elo+
Sol
Sol
Auroria22
Sol
Level 28
God Stats
2W - 7L
1,478 SR
Queue Stats
68W - 85L
1,286 Elo+
Solo
Set
Set
CookiCrter
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
855 Elo+
Solo
Loki
Loki
Toaster Crunch
Loki
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 58L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 1 / 17
8,676
723
3,333
5,809
5,121
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
13 / 1 / 8
10,520
877
9,157
5,776
2,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
6 / 6 / 10
9,293
774
10,525
11,167
3,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
8,320
693
5,704
12,694
4,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 8 / 3
7,957
663
1,101
7,487
2,538
12
5 / 6 / 1
8,927
744
6,669
9,433
3,305
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
21
Kills
8
8
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
2
8
3
0.44
W
Khepri
2
1
17
10.5
W
13
1
8
17
L
5
6
1
0.92
W
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,015
Damage
13,474
22,752
Taken
29,614
11,199
Mitigated
10,749
3,837
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,704
1,280
0
1,340
12,694
4,906
0
6,272
6,422
24,409
0
L
1,101
459
0
0
7,487
2,538
0
3,351
4,136
0
4,118
W
Khepri
3,333
1,135
0
0
5,809
5,121
482
1,939
3,870
13,650
0
W
9,157
2,345
0
452
5,776
2,127
721
1,335
4,441
0
23,737
L
6,669
2,416
195
760
9,433
3,305
0
4,279
5,154
0
17,949
W
10,525
2,861
0
3,385
11,167
3,951
2,111
2,502
8,665
43,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
25,204
102
Minions Killed
65
0
Camps Cleared
0
644,300
Distance Traveled
544,003
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,320
693
35
3
0
165,682
0
L
Set
7,957
663
1
0
0
169,692
0
W
Khepri
8,676
723
18
2
0
213,777
0
W
Loki
10,520
877
25
2
0
231,473
4
L
Loki
8,927
744
29
2
0
208,629
2
W
Sol
9,293
774
59
5
0
199,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role