Player Matchup

Izanami
Izanami
AGUii1
Izanami
Level 25
God Stats
1W - 2L
1,424 SR
Queue Stats
34W - 23L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
DJ AutoTune1
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo
Medusa
Medusa
Dickard101
Medusa
Level 26
God Stats
34W - 40L
1,495 SR
Queue Stats
138W - 133L
1,490 Elo+
Solo
Nemesis
Nemesis
KaczmiZiomal
Nemesis
Level 7
God Stats
6W - 5L
1,632 SR
Queue Stats
7W - 8L
1,470 Elo+
Solo
Nu Wa
Nu Wa
crazysickmonkeys
Nu Wa
Level 27
God Stats
6W - 7L
1,480 SR
Queue Stats
113W - 129L
1,455 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,469 Elo+

VS

Team Averages
Level 38
1,433 SR
1,460 Elo+
Loki
Loki
C4 Boo8ieCEO
Loki
Level 108
God Stats
1W - 0L
1,291 SR
Queue Stats
18W - 16L
1,480 Elo+
Party 1
Yemoja
Yemoja
MartyMcBurger
Yemoja
Level 17
God Stats
4W - 6L
1,404 SR
Queue Stats
78W - 85L
1,333 Elo+
Solo
Ares
Ares
MsClassIQ
Ares
Level 9
God Stats
12W - 7L
1,552 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 1
Cerberus
Cerberus
S4ssy T4co
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
120W - 86L
1,510 Elo+
Solo
Ra
Ra
elBigoboni
Ra
Level 28
God Stats
40W - 40L
1,418 SR
Queue Stats
61W - 51L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AGUii1
Izanami
18
1 / 6 / 2
12,513
894
18,978
18,698
7,281
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DJ AutoTune1
Baron Samedi
18
0 / 12 / 3
12,069
862
5,226
19,089
7,403
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Dickard101
Medusa
19
1 / 4 / 7
13,194
942
15,216
15,014
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
KaczmiZiomal
Nemesis
18
3 / 8 / 2
12,692
907
10,515
23,468
8,317
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 2
13,176
941
24,600
17,168
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 15
14,539
1,039
18,624
13,146
5,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 1 / 17
14,710
1,051
5,108
15,548
21,454
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
20
3 / 0 / 21
13,713
980
9,440
11,272
13,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cerberus
S4ssy T4co
Cerberus
20
4 / 1 / 25
14,503
1,036
31,757
26,542
24,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 18
15,182
1,084
22,087
15,663
8,205
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
8
Kills
36
36
Deaths
8
16
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Izanami
AGUii1
Izanami
1
6
2
0.33
W
13
2
15
10.25
L
Baron Samedi
DJ AutoTune1
Baron Samedi
0
12
3
0.13
L
Medusa
Dickard101
Medusa
1
4
7
1.13
L
Nemesis
KaczmiZiomal
Nemesis
3
8
2
0.5
W
6
1
17
14.5
W
Ares
3
0
21
13.5
W
Cerberus
S4ssy T4co
Cerberus
4
1
25
16.5
L
3
6
2
0.67
W
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,535
Damage
87,016
93,437
Taken
82,171
32,701
Mitigated
72,807
5,889
Healing
27,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AGUii1
Izanami
18,978
14,338
0
0
18,698
7,281
0
13,003
5,695
0
63,551
W
18,624
7,026
0
1,494
13,146
5,518
0
4,583
8,563
0
41,297
L
Baron Samedi
DJ AutoTune1
Baron Samedi
5,226
1,821
544
1,415
19,089
7,403
0
10,303
8,786
23,701
0
L
Medusa
Dickard101
Medusa
15,216
7,957
0
2,162
15,014
4,347
0
12,484
2,530
0
45,765
L
Nemesis
KaczmiZiomal
Nemesis
10,515
3,621
0
1,013
23,468
8,317
0
18,751
4,717
0
21,215
W
5,108
1,179
9,693
2,939
15,548
21,454
0
5,359
10,189
20,320
0
W
Ares
9,440
0
507
24
11,272
13,265
0
5,302
5,970
31,368
0
W
Cerberus
S4ssy T4co
Cerberus
31,757
1,591
752
4,821
26,542
24,365
0
8,513
18,029
74,255
0
L
24,600
8,807
0
755
17,168
5,353
0
13,851
3,317
51,402
0
W
22,087
231
4,114
3,004
15,663
8,205
0
6,069
9,594
56,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,644
Gold Earned
72,647
277
Minions Killed
344
12
Camps Cleared
5
1,064,775
Distance Traveled
1,307,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,513
894
108
8
4
197,385
0
W
Loki
14,539
1,039
36
3
1
271,611
0
L
Baron Samedi
12,069
862
39
3
2
167,627
0
L
Medusa
13,194
942
62
4
1
179,111
0
L
Nemesis
12,692
907
13
1
4
304,157
0
W
Yemoja
14,710
1,051
34
2
1
218,424
0
W
Ares
13,713
980
42
3
0
254,271
0
W
Cerberus
14,503
1,036
129
9
3
285,064
0
L
Nu Wa
13,176
941
55
4
1
216,495
0
W
Ra
15,182
1,084
103
7
0
278,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role