Player Matchup

Scylla
Scylla
DukeOfNothing
Scylla
Level 141
God Stats
5W - 2L
1,476 SR
Queue Stats
265W - 199L
1,613 Elo+
Party 2
Hou Yi
Hou Yi
Hxnkss
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 53L
1,784 Elo+
Solo
Agni
Agni
Svampfest
Agni
Level 128
God Stats
10W - 3L
1,710 SR
Queue Stats
348W - 257L
1,584 Elo+
Party 2
Kuzenbo
Kuzenbo
kaviarkurt
Kuzenbo
Level 22
God Stats
3W - 1L
1,521 SR
Queue Stats
123W - 63L
1,595 Elo+
Party 2
Bellona
Bellona
nebetryne
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,559 Elo+
Solo
Team Averages
Level 64
1,541 SR
1,627 Elo+

VS

Team Averages
Level 62
1,528 SR
1,542 Elo+
Khepri
Khepri
CYBER_DISSA_
Khepri
Level 20
God Stats
2W - 1L
1,877 SR
Queue Stats
34W - 32L
1,592 Elo+
Solo
Arachne
Arachne
Moeterra
Arachne
Level 27
God Stats
0W - 2L
1,209 SR
Queue Stats
15W - 35L
1,272 Elo+
Solo
Cabrakan
Cabrakan
Puzefir
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 99L
1,618 Elo+
Party 1
Hades
Hades
Stopikus
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 95L
1,609 Elo+
Party 1
Neith
Neith
em1grate
Neith
Level 127
God Stats
4W - 5L
1,552 SR
Queue Stats
396W - 308L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 16
12,338
823
23,107
13,461
6,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Hxnkss
Hou Yi
18
10 / 4 / 16
11,774
785
22,249
14,978
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
18
3 / 1 / 23
10,529
702
15,413
11,380
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
kaviarkurt
Kuzenbo
18
1 / 1 / 23
10,965
731
6,072
18,599
21,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
nebetryne
Bellona
18
5 / 3 / 17
10,666
711
12,875
15,700
19,575
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 3 / 10
9,925
662
9,057
17,703
20,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Moeterra
Arachne
14
0 / 10 / 4
8,535
569
4,350
16,525
8,266
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Puzefir
Cabrakan
13
0 / 10 / 4
8,279
552
4,983
18,292
21,325
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Stopikus
Hades
17
5 / 6 / 4
10,484
699
19,709
17,315
13,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
em1grate
Neith
20
6 / 4 / 4
11,276
752
21,664
15,728
8,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
33
Kills
11
12
Deaths
33
95
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
10
1.67
W
14
3
16
7.33
W
Hou Yi
Hxnkss
Hou Yi
10
4
16
4.5
L
Arachne
Moeterra
Arachne
0
10
4
0.2
L
Cabrakan
Puzefir
Cabrakan
0
10
4
0.2
L
Hades
Stopikus
Hades
5
6
4
1.17
W
Agni
3
1
23
14.5
L
Neith
em1grate
Neith
6
4
4
2
W
Kuzenbo
kaviarkurt
Kuzenbo
1
1
23
12.5
W
Bellona
nebetryne
Bellona
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,716
Damage
59,763
74,118
Taken
85,563
60,477
Mitigated
72,685
23,555
Healing
26,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
9,057
158
3,095
4,035
17,703
20,737
0
9,196
8,507
20,192
0
W
23,107
2,329
2,377
2,619
13,461
6,252
1,521
6,001
7,460
48,870
0
W
Hou Yi
Hxnkss
Hou Yi
22,249
10,752
2,164
3,669
14,978
7,433
2,746
6,554
8,424
0
44,028
L
Arachne
Moeterra
Arachne
4,350
2,792
1,082
1,776
16,525
8,266
0
9,845
6,680
0
9,125
L
Cabrakan
Puzefir
Cabrakan
4,983
511
0
0
18,292
21,325
0
6,588
11,704
7,718
0
L
Hades
Stopikus
Hades
19,709
1,822
2,710
4,717
17,315
13,741
0
9,327
7,988
32,047
0
W
Agni
15,413
1,077
676
2,883
11,380
5,281
901
5,919
5,461
34,712
0
L
Neith
em1grate
Neith
21,664
6,667
2,042
7,062
15,728
8,616
0
9,636
6,092
0
56,828
W
Kuzenbo
kaviarkurt
Kuzenbo
6,072
2,906
2,238
3,021
18,599
21,936
239
8,282
10,317
11,124
0
W
Bellona
nebetryne
Bellona
12,875
5,424
2,245
1,663
15,700
19,575
343
6,993
8,707
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,272
Gold Earned
48,499
171
Minions Killed
140
0
Camps Cleared
0
1,292,839
Distance Traveled
1,186,914
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,925
662
24
2
0
266,679
2
W
Scylla
12,338
823
49
3
0
267,850
1
W
Hou Yi
11,774
785
34
2
0
240,375
1
L
Arachne
8,535
569
13
1
0
251,705
0
L
Cabrakan
8,279
552
4
0
0
200,570
0
L
Hades
10,484
699
29
2
0
208,971
0
W
Agni
10,529
702
39
3
0
245,398
0
L
Neith
11,276
752
70
5
0
258,989
4
W
Kuzenbo
10,965
731
18
1
0
279,757
0
W
Bellona
10,666
711
31
2
0
259,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role