Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HugoBossk1ng
Cu Chulainn
Level 8
God Stats
0W - 5L
1,195 SR
Queue Stats
10W - 16L
888 Elo+
Solo
Cthulhu
Cthulhu
Joshua_Sensei
Cthulhu
Level 58
God Stats
19W - 25L
1,403 SR
Queue Stats
24W - 38L
1,254 Elo+
Party 1
Team Averages
Level 65
1,366 SR
1,214 Elo+

VS

Team Averages
Level 35
1,424 SR
1,243 Elo+
Sun Wukong
Sun Wukong
CerberusTheNasty
Sun Wukong
Level 10
God Stats
2W - 2L
1,423 SR
Queue Stats
12W - 27L
1,161 Elo+
Solo
Chaac
Chaac
KOD_Cypher
Chaac
Level 69
God Stats
59W - 59L
1,439 SR
Queue Stats
294W - 384L
1,258 Elo+
Solo
Neith
Neith
alsope290
Neith
Level 27
God Stats
79W - 96L
1,410 SR
Queue Stats
80W - 101L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
6 / 6 / 2
8,743
795
9,060
9,287
2,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
HugoBossk1ng
Cu Chulainn
8
0 / 4 / 6
6,630
603
3,623
10,230
3,634
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
11
3 / 3 / 6
8,403
764
7,003
9,887
6,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CerberusTheNasty
Sun Wukong
9
0 / 4 / 5
7,077
643
3,516
7,824
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
7 / 3 / 4
9,039
822
9,401
11,193
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
alsope290
Neith
12
6 / 3 / 4
8,688
790
10,852
9,525
3,813
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
13
13
Deaths
10
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
6
2
1.17
W
Sun Wukong
CerberusTheNasty
Sun Wukong
0
4
5
0.63
L
Cu Chulainn
HugoBossk1ng
Cu Chulainn
0
4
6
0.75
L
Cthulhu
3
3
6
2
W
Chaac
7
3
4
3
W
Neith
alsope290
Neith
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,686
Damage
23,769
29,404
Taken
28,542
12,942
Mitigated
13,949
2,827
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,060
1,157
223
858
9,287
2,773
78
0
9,287
28,381
0
W
Sun Wukong
CerberusTheNasty
Sun Wukong
3,516
179
0
107
7,824
3,674
0
4,528
3,296
0
17,583
L
Cu Chulainn
HugoBossk1ng
Cu Chulainn
3,623
1,581
0
0
10,230
3,634
0
0
10,230
0
7,353
L
Cthulhu
7,003
172
176
1,570
9,887
6,535
0
60
9,827
23,706
0
W
Chaac
9,401
2,173
0
3,778
11,193
6,462
823
4,946
6,247
0
29,852
W
Neith
alsope290
Neith
10,852
5,639
489
3,532
9,525
3,813
1,230
6,642
2,883
0
30,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
24,804
81
Minions Killed
109
0
Camps Cleared
0
521,326
Distance Traveled
617,178
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,743
795
29
3
0
161,729
0
W
Sun Wukong
7,077
643
30
3
0
213,215
0
L
Cu Chulainn
6,630
603
11
1
0
170,762
2
L
Cthulhu
8,403
764
41
4
0
188,835
3
W
Chaac
9,039
822
41
4
0
212,153
2
W
Neith
8,688
790
38
3
0
191,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role