Player Matchup

Chaac
Chaac
III_LFC89_III
Chaac
Level 61
God Stats
10W - 5L
1,586 SR
Queue Stats
122W - 92L
1,493 Elo+
Party 1
Xbalanque
Xbalanque
hindle-10
Xbalanque
Level 48
God Stats
9W - 2L
1,738 SR
Queue Stats
33W - 13L
1,598 Elo+
Party 1
Chang'e
Chang'e
saamito_o
Chang'e
Level 23
God Stats
2W - 8L
1,383 SR
Queue Stats
2W - 11L
1,093 Elo+
Solo
Team Averages
Level 44
1,569 SR
1,395 Elo+

VS

Team Averages
Level 82
1,391 SR
1,340 Elo+
Nox
Nox
EmilSkabil
Nox
Level 64
God Stats
2W - 1L
1,445 SR
Queue Stats
25W - 44L
1,177 Elo+
Solo
Odin
Odin
Simplyyy_R7
Odin
Level 95
God Stats
18W - 24L
1,435 SR
Queue Stats
399W - 406L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
shadissama
Hun Batz
Level 88
God Stats
4W - 12L
1,292 SR
Queue Stats
432W - 438L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
14,960
623
15,957
25,261
39,034
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
hindle-10
Xbalanque
19
9 / 7 / 6
16,052
669
27,079
19,471
5,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
saamito_o
Chang'e
19
3 / 4 / 9
15,351
640
7,927
23,863
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 7
15,357
640
15,194
18,543
9,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 9
15,877
662
22,983
21,337
10,803
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
shadissama
Hun Batz
18
3 / 5 / 8
14,504
604
12,369
19,689
9,442
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
17
Kills
14
14
Deaths
17
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
7
1.58
W
5
3
10
3.33
L
5
6
9
1.58
W
Xbalanque
hindle-10
Xbalanque
9
7
6
1.71
W
Chang'e
saamito_o
Chang'e
3
4
9
1.88
L
Hun Batz
shadissama
Hun Batz
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,963
Damage
50,546
68,595
Taken
59,569
48,967
Mitigated
29,428
34,980
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,194
904
1,327
1,779
18,543
9,183
64
707
17,511
68,028
0
W
15,957
1,081
1,040
8,919
25,261
39,034
1,243
6,439
18,822
336
50,182
L
22,983
4,239
0
1,121
21,337
10,803
660
4,997
16,125
0
66,665
W
Xbalanque
hindle-10
Xbalanque
27,079
16,031
1,132
5,708
19,471
5,562
2,486
6,008
13,463
0
91,929
W
Chang'e
saamito_o
Chang'e
7,927
528
4,359
13,822
23,863
4,371
452
3,269
20,594
70,319
0
L
Hun Batz
shadissama
Hun Batz
12,369
2,011
0
1,830
19,689
9,442
672
2,618
16,871
0
91,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,363
Gold Earned
45,738
241
Minions Killed
256
0
Camps Cleared
0
1,152,202
Distance Traveled
1,306,334
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,357
640
66
3
0
430,620
3
W
Chaac
14,960
623
38
2
0
403,643
0
L
Odin
15,877
662
87
4
0
419,375
5
W
Xbalanque
16,052
669
121
5
0
356,645
2
W
Chang'e
15,351
640
82
3
0
391,914
0
L
Hun Batz
14,504
604
103
4
0
456,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role