Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Coldseason
Fenrir
Level 116
God Stats
7W - 12L
1,262 SR
Queue Stats
396W - 412L
1,473 Elo+
Solo
Chronos
Chronos
IdkLike100Kids
Chronos
Level 86
God Stats
6W - 1L
1,898 SR
Queue Stats
245W - 275L
1,496 Elo+
Solo
Nike
Nike
SHUTUPjustSTOP
Nike
Level 101
God Stats
1W - 1L
1,512 SR
Queue Stats
213W - 184L
1,472 Elo+
Solo
Terra
Terra
asianforlife79
Terra
Level 88
God Stats
13W - 5L
1,653 SR
Queue Stats
304W - 254L
1,477 Elo+
Solo
Team Averages
Level 94
1,565 SR
1,484 Elo+

VS

Team Averages
Level 89
1,580 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Beaniiiee
Zhong Kui
Level 89
God Stats
5W - 3L
1,633 SR
Queue Stats
28W - 28L
1,427 Elo+
Solo
Rama
Rama
Lone215
Rama
Level 116
God Stats
2W - 2L
1,582 SR
Queue Stats
119W - 117L
1,447 Elo+
Party 1
Loki
Loki
Scarface6201
Loki
Level 65
God Stats
0W - 2L
1,499 SR
Queue Stats
139W - 120L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
agus_12777
Guan Yu
Level 102
God Stats
10W - 17L
1,547 SR
Queue Stats
335W - 336L
1,494 Elo+
Solo
Khepri
Khepri
youngesavage69
Khepri
Level 75
God Stats
3W - 5L
1,637 SR
Queue Stats
111W - 106L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 0 / 2
3,593
719
1,415
2,995
817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Coldseason
Fenrir
6
1 / 0 / 0
3,582
716
843
2,862
732
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
6 / 1 / 0
4,307
861
2,943
3,210
715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

6
0 / 0 / 0
3,634
727
1,029
1,184
369
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 6
3,793
759
2,204
3,119
1,201
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beaniiiee
Zhong Kui
5
0 / 1 / 0
3,277
655
1,606
2,578
1,506
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
Lone215
Rama
4
0 / 3 / 0
2,869
574
980
2,760
731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,280
656
514
2,020
375
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
agus_12777
Guan Yu
4
0 / 0 / 0
2,915
583
846
1,726
652
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 1
3,176
635
1,169
3,739
1,457
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
0
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
0
2
1
L
Zhong Kui
Beaniiiee
Zhong Kui
0
1
0
0
W
Fenrir
Coldseason
Fenrir
1
0
0
1
W
6
1
0
6
L
Rama
Lone215
Rama
0
3
0
0
W
0
0
0
0
L
0
0
0
0
L
Guan Yu
agus_12777
Guan Yu
0
0
0
0
W
0
0
6
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,434
Damage
5,115
13,370
Taken
12,823
3,834
Mitigated
4,721
5,896
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,415
1,052
0
750
2,995
817
520
1,156
1,839
0
14,260
L
Zhong Kui
Beaniiiee
Zhong Kui
1,606
165
0
720
2,578
1,506
0
0
2,578
10,890
0
W
Fenrir
Coldseason
Fenrir
843
242
0
1,330
2,862
732
0
450
2,412
0
12,784
W
2,943
1,351
234
1,451
3,210
715
449
602
2,608
12,981
0
L
Rama
Lone215
Rama
980
926
0
490
2,760
731
0
2,254
506
0
8,456
W
1,029
186
0
830
1,184
369
0
0
1,059
0
13,408
L
514
200
0
1,631
2,020
375
0
0
2,020
0
9,972
L
Guan Yu
agus_12777
Guan Yu
846
0
0
935
1,726
652
0
0
1,576
0
7,019
W
2,204
459
161
1,140
3,119
1,201
203
567
2,552
6,987
0
L
1,169
114
0
0
3,739
1,457
0
2,893
846
6,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,909
Gold Earned
15,517
125
Minions Killed
90
0
Camps Cleared
0
460,640
Distance Traveled
417,663
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,593
719
34
7
0
90,571
0
L
Zhong Kui
3,277
655
21
4
0
78,192
0
W
Fenrir
3,582
716
32
6
0
92,194
1
W
Chronos
4,307
861
16
3
0
76,722
1
L
Rama
2,869
574
19
4
0
81,007
0
W
Nike
3,634
727
30
6
0
93,738
1
L
Loki
3,280
656
25
5
0
108,568
1
L
Guan Yu
2,915
583
16
3
0
61,486
0
W
Terra
3,793
759
13
3
0
107,415
0
L
Khepri
3,176
635
9
2
0
88,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role