Player Matchup

Hou Yi
Hou Yi
heckfrost
Hou Yi
Level 24
God Stats
1W - 2L
1,676 SR
Queue Stats
13W - 25L
1,258 Elo+
Party 1
Scylla
Scylla
nyancatjinx
Scylla
Level 120
God Stats
0W - 2L
1,639 SR
Queue Stats
59W - 57L
1,408 Elo+
Party 1
Yemoja
Yemoja
xxEmeraldhazexx
Yemoja
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,531 SR
1,388 Elo+

VS

Team Averages
Level 27
1,621 SR
1,422 Elo+
Cerberus
Cerberus
IPreVerified
Cerberus
Level 28
God Stats
53W - 36L
1,677 SR
Queue Stats
93W - 78L
1,443 Elo+
Solo
Merlin
Merlin
MaRt00
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 31L
1,411 Elo+
Party 2
Chang'e
Chang'e
zionistultra666
Chang'e
Level 24
God Stats
7W - 3L
1,686 SR
Queue Stats
30W - 21L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
heckfrost
Hou Yi
15
4 / 5 / 5
11,586
610
17,950
17,218
5,836
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
5 / 2 / 3
12,244
644
23,300
11,418
3,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 3 / 0
8,575
451
325
3,059
1,280
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IPreVerified
Cerberus
13
0 / 3 / 8
10,439
549
8,139
25,684
16,420
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
MaRt00
Merlin
16
7 / 2 / 3
13,250
697
12,873
12,546
3,700
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 7
11,815
622
6,073
14,066
3,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
10
10
Deaths
9
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IPreVerified
Cerberus
0
3
8
1.33
W
Merlin
MaRt00
Merlin
7
2
3
4.25
L
Hou Yi
heckfrost
Hou Yi
4
5
5
1.3
L
Scylla
5
2
3
3.25
L
0
3
0
0
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
27,085
31,695
Taken
52,296
10,960
Mitigated
23,719
7,048
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IPreVerified
Cerberus
8,139
442
1,260
4,509
25,684
16,420
761
10,686
14,998
26,066
0
W
Merlin
MaRt00
Merlin
12,873
761
0
852
12,546
3,700
1,410
5,381
7,115
70,073
0
L
Hou Yi
heckfrost
Hou Yi
17,950
13,429
0
3,870
17,218
5,836
784
14,848
2,370
0
41,750
L
Scylla
23,300
1,475
0
3,032
11,418
3,844
735
9,214
2,204
83,839
0
L
325
250
81
65
3,059
1,280
0
3,059
0
328
0
W
6,073
582
6,969
7,961
14,066
3,599
666
7,545
6,496
38,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
35,504
160
Minions Killed
190
0
Camps Cleared
0
698,993
Distance Traveled
1,043,286
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,439
549
32
2
0
358,885
5
W
Merlin
13,250
697
82
4
0
317,971
1
L
Hou Yi
11,586
610
36
2
0
304,269
0
L
Scylla
12,244
644
123
6
0
339,164
5
L
Yemoja
8,575
451
1
0
0
55,560
0
W
Chang'e
11,815
622
76
4
0
366,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role