Player Matchup

Rama
Rama
Diezosos
Rama
Level 87
God Stats
3W - 5L
1,787 SR
Queue Stats
46W - 42L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
LordFuriza
Cthulhu
Level 159
God Stats
49W - 36L
1,647 SR
Queue Stats
249W - 212L
1,600 Elo+
Party 1
Da Ji
Da Ji
Zurseth
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,645 SR
1,504 Elo+

VS

Team Averages
Level 70
1,583 SR
1,404 Elo+
Ah Muzen Cab
Ah Muzen Cab
HermitF9
Ah Muzen Cab
Level 69
God Stats
10W - 8L
1,635 SR
Queue Stats
35W - 34L
1,501 Elo+
Party 2
Chang'e
Chang'e
Svidnoslava
Chang'e
Level 128
God Stats
6W - 5L
1,613 SR
Queue Stats
58W - 55L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
ZF9XdedC
Cthulhu
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 40L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 2 / 10
12,009
632
13,036
12,981
5,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LordFuriza
Cthulhu
19
15 / 2 / 4
14,867
782
23,494
15,982
17,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Zurseth
Da Ji
15
4 / 8 / 11
12,768
672
14,316
15,932
7,949
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HermitF9
Ah Muzen Cab
15
2 / 10 / 6
11,703
616
11,597
17,284
5,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Svidnoslava
Chang'e
16
6 / 7 / 4
12,578
662
8,014
15,683
11,815
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
ZF9XdedC
Cthulhu
15
2 / 3 / 9
12,417
654
9,336
25,011
32,197
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
20
Kills
10
12
Deaths
20
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
1
2
10
3
L
Ah Muzen Cab
HermitF9
Ah Muzen Cab
2
10
6
0.5
W
Cthulhu
LordFuriza
Cthulhu
15
2
4
8.5
L
Chang'e
Svidnoslava
Chang'e
6
7
4
1.14
L
Cthulhu
ZF9XdedC
Cthulhu
2
3
9
2.17
W
Da Ji
Zurseth
Da Ji
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,846
Damage
28,947
44,895
Taken
57,978
30,287
Mitigated
49,703
11,214
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
13,036
7,213
0
4,279
12,981
5,097
2,059
5,511
7,470
0
75,557
L
Ah Muzen Cab
HermitF9
Ah Muzen Cab
11,597
5,985
0
3,184
17,284
5,691
875
8,128
9,156
0
69,696
W
Cthulhu
LordFuriza
Cthulhu
23,494
2,433
681
4,308
15,982
17,241
420
6,019
9,963
64,096
0
L
Chang'e
Svidnoslava
Chang'e
8,014
355
3,431
3,932
15,683
11,815
163
7,254
8,429
47,787
0
L
Cthulhu
ZF9XdedC
Cthulhu
9,336
1,284
548
1,075
25,011
32,197
0
8,252
16,457
31,217
0
W
Da Ji
Zurseth
Da Ji
14,316
4,286
0
1,946
15,932
7,949
793
6,063
9,869
0
50,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
36,698
257
Minions Killed
202
0
Camps Cleared
0
955,247
Distance Traveled
972,220
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,009
632
134
7
0
298,184
3
L
Ah Muzen Cab
11,703
616
107
6
0
308,437
1
W
Cthulhu
14,867
782
81
4
0
378,505
6
L
Chang'e
12,578
662
60
3
0
312,646
2
L
Cthulhu
12,417
654
35
2
0
351,137
3
W
Da Ji
12,768
672
42
2
0
278,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role