Player Matchup

Mercury
Mercury
Bronze II
GigglingSandbox
Mercury
Bronze II
Level 89
God Stats
6W - 13L
1,410 SR
Queue Stats
24W - 44L
862 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,410 SR
862 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 64
1,567 SR
729 MMR
Ymir
Ymir
Silver V
Lavacell69
Ymir
Silver V
Level 64
God Stats
5W - 6L
1,567 SR
Queue Stats
31W - 93L
729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 0
12,596
840
11,593
13,839
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TsukuyomiBakasuraOsirisArachneAnubis

VS

Bans
He BoUllrSkadiHadesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 0
11,369
758
9,731
17,686
18,421
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
5
Kills
4
4
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
4
0
1.25
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,593
Damage
9,731
13,839
Taken
17,686
7,078
Mitigated
18,421
2,369
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,593
7,096
0
2,369
13,839
7,078
2,269
9,809
4,030
0
92,509
L
9,731
2,901
0
3,152
17,686
18,421
1,486
35
17,651
60,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,596
Gold Earned
11,369
147
Minions Killed
115
0
Camps Cleared
0
315,049
Distance Traveled
231,906
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,596
840
147
10
0
315,049
0
L
Ymir
11,369
758
115
8
0
231,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role